Player Matchup

Chernobog
Chernobog
Calamidade6877
Chernobog
Level 84
God Stats
2W - 2L
1,266 SR
Queue Stats
436W - 706L
1,381 Elo+
Solo
Kukulkan
Kukulkan
Ren_of_Darkness
Kukulkan
Level 29
God Stats
1W - 0L
1,813 SR
Queue Stats
13W - 28L
1,265 Elo+
Solo
Artio
Artio
Tonmax_Alves
Artio
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 255L
1,453 Elo+
Solo
Team Averages
Level 74
1,526 SR
1,366 Elo+

VS

Team Averages
Level 53
1,551 SR
1,447 Elo+
Geb
Geb
Freedompeanut
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,435 Elo+
Solo
Charybdis
Charybdis
echekel
Charybdis
Level 128
God Stats
3W - 6L
1,461 SR
Queue Stats
493W - 584L
1,426 Elo+
Solo
Anubis
Anubis
jean165vr
Anubis
Level 15
God Stats
2W - 2L
1,691 SR
Queue Stats
17W - 15L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Calamidade6877
Chernobog
16
4 / 5 / 11
12,054
670
18,161
19,160
7,964
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
16
8 / 3 / 4
12,741
708
13,555
10,985
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 5 / 11
13,701
761
9,166
20,792
22,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 9
11,239
624
10,505
21,800
27,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
echekel
Charybdis
15
4 / 6 / 7
11,551
642
15,739
15,934
6,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
jean165vr
Anubis
15
6 / 7 / 3
11,531
641
14,191
12,887
6,859
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
18
Kills
13
13
Deaths
18
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Calamidade6877
Chernobog
4
5
11
1.9
L
3
5
9
1.5
W
Kukulkan
8
3
4
3.33
W
6
5
11
2.3
L
Charybdis
echekel
Charybdis
4
6
7
1.25
L
Anubis
jean165vr
Anubis
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,882
Damage
40,435
50,937
Taken
50,621
33,475
Mitigated
40,810
15,838
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Calamidade6877
Chernobog
18,161
10,590
0
6,016
19,160
7,964
1,055
8,083
11,077
0
52,848
L
10,505
1,912
181
1,439
21,800
27,255
123
9,023
12,777
16,641
0
W
Kukulkan
13,555
1,490
18
542
10,985
3,374
832
7,459
3,526
39,785
0
W
9,166
1,575
2,069
7,193
20,792
22,137
132
9,703
11,089
32,569
0
L
Charybdis
echekel
Charybdis
15,739
7,519
0
1,299
15,934
6,696
1,376
7,455
8,479
0
60,478
L
Anubis
jean165vr
Anubis
14,191
903
748
1,577
12,887
6,859
56
7,217
5,670
39,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,496
Gold Earned
34,321
168
Minions Killed
153
8
Camps Cleared
6
958,776
Distance Traveled
857,923
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,054
670
81
5
5
300,720
2
L
Geb
11,239
624
12
1
0
317,389
4
W
Kukulkan
12,741
708
53
3
2
315,610
0
W
Artio
13,701
761
34
2
1
342,446
5
L
Charybdis
11,551
642
90
5
6
276,751
2
L
Anubis
11,531
641
51
3
0
263,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role