Player Matchup

Nike
Nike
 
Nike
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
AnnSI
Vamana
Level 103
God Stats
2W - 2L
1,387 SR
Queue Stats
145W - 143L
1,396 Elo+
Solo
Ares
Ares
Dooddermannnn
Ares
Level 69
God Stats
10W - 2L
1,549 SR
Queue Stats
206W - 205L
1,412 Elo+
Party 1
Scylla
Scylla
RonaldGAD
Scylla
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
231W - 236L
1,408 Elo+
Party 1
Team Averages
Level 92
1,487 SR
1,443 Elo+

VS

Team Averages
Level 96
1,417 SR
1,365 Elo+
Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Captain Helle
Chaac
Level 76
God Stats
0W - 2L
1,520 SR
Queue Stats
3W - 8L
1,196 Elo+
Solo
Geb
Geb
Manakovski
Geb
Level 69
God Stats
2W - 3L
1,119 SR
Queue Stats
222W - 190L
1,375 Elo+
Solo
Ganesha
Ganesha
Narkozze
Ganesha
Level 104
God Stats
1W - 4L
1,425 SR
Queue Stats
353W - 332L
1,412 Elo+
Solo
Nu Wa
Nu Wa
Orban02
Nu Wa
Level 146
God Stats
6W - 6L
1,523 SR
Queue Stats
159W - 174L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
4 / 2 / 13
10,253
789
9,948
24,042
15,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
 
Xing Tian
15
3 / 3 / 10
9,634
741
9,644
18,619
16,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
AnnSI
Vamana
19
3 / 0 / 14
10,762
828
7,779
24,052
15,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 2 / 13
10,858
835
7,218
19,104
21,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
RonaldGAD
Scylla
18
5 / 1 / 9
10,422
802
13,196
10,076
5,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
0 / 7 / 3
7,535
580
7,244
11,228
5,332
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
5 / 3 / 3
9,646
742
28,571
16,831
12,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 5 / 4
8,469
651
11,648
15,313
16,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Narkozze
Ganesha
1
0 / 0 / 0
3,168
244
0
0
0
Nu Wa
Orban02
Nu Wa
16
2 / 5 / 4
8,989
691
19,167
8,454
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
20
Kills
8
8
Deaths
20
59
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
2
13
5.25
W
Xing Tian
 
Xing Tian
3
3
10
2.67
L
Mercury
 
Mercury
0
7
3
0.21
W
Vamana
AnnSI
Vamana
3
0
14
10
L
5
3
3
2.17
W
5
2
13
5.75
L
1
5
4
0.6
L
Ganesha
Narkozze
Ganesha
0
0
0
0
L
Nu Wa
Orban02
Nu Wa
2
5
4
0.8
W
Scylla
RonaldGAD
Scylla
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,785
Damage
66,630
95,893
Taken
51,826
73,923
Mitigated
37,309
45,201
Healing
17,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,948
654
2,497
8,183
24,042
15,282
1,213
6,025
18,017
0
21,148
W
Xing Tian
 
Xing Tian
9,644
999
1,735
5,218
18,619
16,921
0
7,276
11,343
21,160
519
L
Mercury
 
Mercury
7,244
2,453
859
1,285
11,228
5,332
0
5,807
5,421
0
13,598
W
Vamana
AnnSI
Vamana
7,779
3,529
2,563
13,537
24,052
15,028
2,005
6,132
17,920
0
26,180
L
28,571
3,214
1,042
8,340
16,831
12,307
0
10,919
5,912
0
44,858
W
7,218
648
2,429
4,795
19,104
21,463
730
6,893
12,211
13,784
0
L
11,648
1,467
1,919
2,550
15,313
16,289
0
8,104
7,209
17,330
0
L
Ganesha
Narkozze
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
Orban02
Nu Wa
19,167
3,590
306
1,333
8,454
3,381
0
4,877
3,577
35,627
0
W
Scylla
RonaldGAD
Scylla
13,196
647
2,567
1,677
10,076
5,229
1,068
4,489
5,587
38,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,929
Gold Earned
37,807
140
Minions Killed
103
0
Camps Cleared
0
1,183,550
Distance Traveled
868,264
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,253
789
10
1
0
234,031
0
W
Xing Tian
9,634
741
26
2
0
217,408
0
L
Mercury
7,535
580
15
1
0
196,216
0
W
Vamana
10,762
828
32
2
0
245,967
0
L
Chaac
9,646
742
42
3
0
257,084
0
W
Ares
10,858
835
9
1
0
243,151
1
L
Geb
8,469
651
11
1
0
227,398
1
L
Ganesha
3,168
244
0
0
0
0
0
L
Nu Wa
8,989
691
35
3
0
187,566
1
W
Scylla
10,422
802
63
5
0
242,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role