Player Matchup

Hachiman
Hachiman
Blackbourne21
Hachiman
Level 122
God Stats
20W - 10L
1,654 SR
Queue Stats
229W - 195L
1,461 Elo+
Solo
Da Ji
Da Ji
I MISS BONES I
Da Ji
Level 158
God Stats
50W - 44L
1,465 SR
Queue Stats
123W - 142L
1,416 Elo+
Solo
Hades
Hades
TDSilverhand
Hades
Level 120
God Stats
1W - 0L
1,252 SR
Queue Stats
5W - 6L
1,394 Elo+
Solo
Bacchus
Bacchus
holographicshado
Bacchus
Level 86
God Stats
2W - 0L
1,722 SR
Queue Stats
255W - 268L
1,446 Elo+
Solo
Cerberus
Cerberus
violetexlipse
Cerberus
Level 105
God Stats
84W - 69L
1,517 SR
Queue Stats
317W - 335L
1,431 Elo+
Solo
Team Averages
Level 118
1,522 SR
1,430 Elo+

VS

Team Averages
Level 62
1,480 SR
1,422 Elo+
Tiamat
Tiamat
Harmonyezuekyo
Tiamat
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,263 Elo+
Solo
Artemis
Artemis
Italian Hit93
Artemis
Level 48
God Stats
21W - 27L
1,458 SR
Queue Stats
56W - 83L
1,420 Elo+
Party 1
Mercury
Mercury
LuucasGon
Mercury
Level 122
God Stats
2W - 3L
1,474 SR
Queue Stats
423W - 479L
1,545 Elo+
Solo
Cthulhu
Cthulhu
WorldClassGamer
Cthulhu
Level 27
God Stats
2W - 3L
1,470 SR
Queue Stats
34W - 50L
1,398 Elo+
Party 1
Zeus
Zeus
tanuki_1500
Zeus
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 75L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blackbourne21
Hachiman
14
5 / 2 / 10
7,879
1,313
4,090
3,789
1,308
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
8 / 0 / 10
8,594
1,432
7,079
3,919
1,899
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
8 / 1 / 11
9,088
1,515
9,968
8,502
7,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 1 / 14
7,254
1,209
5,749
5,981
5,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
violetexlipse
Cerberus
13
2 / 2 / 16
7,960
1,327
4,756
9,119
7,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

348

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
6,865
1,144
6,659
7,673
5,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
12
1 / 3 / 4
6,642
1,107
4,833
6,064
1,959
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
LuucasGon
Mercury
11
0 / 7 / 2
6,064
1,011
4,171
10,225
4,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 2
5,761
960
1,351
3,243
1,192
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 7 / 2
7,715
1,286
8,442
8,474
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
25
Kills
6
6
Deaths
25
61
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Blackbourne21
Hachiman
5
2
10
5
L
2
5
2
0.6
W
8
0
10
13
L
Artemis
1
3
4
1
L
Mercury
LuucasGon
Mercury
0
7
2
0.14
W
8
1
11
13.5
L
0
3
2
0.33
W
2
1
14
9
L
3
7
2
0.57
W
Cerberus
violetexlipse
Cerberus
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,642
Damage
25,456
31,310
Taken
35,679
23,163
Mitigated
14,823
6,836
Healing
1,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Blackbourne21
Hachiman
4,090
2,386
0
420
3,789
1,308
0
1,361
2,392
0
18,728
L
6,659
1,494
0
516
7,673
5,257
0
3,651
3,700
12,207
0
W
7,079
2,235
0
970
3,919
1,899
0
1,822
2,041
0
16,836
L
Artemis
4,833
2,327
0
330
6,064
1,959
0
4,650
1,246
0
10,100
L
Mercury
LuucasGon
Mercury
4,171
1,500
0
0
10,225
4,027
0
4,112
6,020
0
16,691
W
9,968
481
388
1,602
8,502
7,359
0
4,147
3,946
28,819
0
L
1,351
176
0
0
3,243
1,192
0
2,518
480
1,623
0
W
5,749
389
0
393
5,981
5,033
0
4,080
1,640
8,700
0
L
8,442
1,137
0
232
8,474
2,388
0
4,474
3,760
26,291
0
W
Cerberus
violetexlipse
Cerberus
4,756
460
751
2,312
9,119
7,564
0
4,516
4,499
7,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,775
Gold Earned
33,047
106
Minions Killed
98
9
Camps Cleared
3
589,083
Distance Traveled
477,167
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,879
1,313
29
5
3
114,299
1
L
Tiamat
6,865
1,144
22
4
2
98,347
0
W
Da Ji
8,594
1,432
19
3
2
97,503
6
L
Artemis
6,642
1,107
13
2
0
99,099
0
L
Mercury
6,064
1,011
13
2
0
141,201
0
W
Hades
9,088
1,515
39
7
3
115,208
0
L
Cthulhu
5,761
960
3
1
0
38,513
0
W
Bacchus
7,254
1,209
1
0
0
130,293
0
L
Zeus
7,715
1,286
47
8
1
100,007
0
W
Cerberus
7,960
1,327
18
3
1
131,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role