Player Matchup

Anhur
Anhur
Beastwood512
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 83L
1,320 Elo+
Solo
Bellona
Bellona
HealthyButts
Bellona
Level 6
God Stats
1W - 2L
1,455 SR
Queue Stats
6W - 9L
1,371 Elo+
Solo
Tiamat
Tiamat
Mitsuha12
Tiamat
Level 13
God Stats
0W - 4L
1,208 SR
Queue Stats
4W - 10L
1,004 Elo+
Solo
Neith
Neith
WrekedAgain
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,308 Elo+
Solo
Cu Chulainn
Cu Chulainn
oo嘉州散人oo
Cu Chulainn
Level 6
God Stats
1W - 4L
1,211 SR
Queue Stats
10W - 11L
1,473 Elo+
Solo
Team Averages
Level 14
1,375 SR
1,295 Elo+

VS

Team Averages
Level 13
1,404 SR
1,372 Elo+
Artio
Artio
Axwells56
Artio
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,335 Elo+
Solo
Ra
Ra
HIDЕ
Ra
Level 9
God Stats
2W - 1L
1,694 SR
Queue Stats
22W - 14L
1,516 Elo+
Solo
Jormungandr
Jormungandr
JingerbreadGirl
Jormungandr
Level 5
God Stats
1W - 5L
1,241 SR
Queue Stats
4W - 10L
1,029 Elo+
Solo
Thor
Thor
Skrapnius
Thor
Level 8
God Stats
4W - 3L
1,574 SR
Queue Stats
15W - 12L
1,530 Elo+
Solo
Medusa
Medusa
hambop
Medusa
Level 17
God Stats
18W - 25L
1,011 SR
Queue Stats
111W - 109L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 11 / 7
11,637
970
15,840
18,551
5,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
HealthyButts
Bellona
19
3 / 14 / 7
12,706
1,059
13,418
32,560
29,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Mitsuha12
Tiamat
18
2 / 7 / 9
11,894
991
18,432
17,129
9,776
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 5 / 9
11,078
923
22,524
15,377
5,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
oo嘉州散人oo
Cu Chulainn
18
8 / 8 / 1
13,517
1,126
20,593
33,996
33,070
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Axwells56
Artio
20
6 / 2 / 22
12,725
1,060
15,647
20,656
24,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
20
14 / 3 / 17
14,767
1,231
36,776
18,527
9,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
JingerbreadGirl
Jormungandr
20
1 / 7 / 25
12,687
1,057
6,828
22,910
19,773
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
20
14 / 2 / 15
14,889
1,241
22,249
17,751
10,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
hambop
Medusa
20
10 / 2 / 16
13,542
1,129
27,122
20,126
8,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
140
16
Kills
45
45
Deaths
16
33
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Artio
Axwells56
Artio
6
2
22
8.5
L
2
11
7
0.5
W
Ra
14
3
17
7.5
L
Bellona
HealthyButts
Bellona
3
14
7
0.46
W
Jormungandr
JingerbreadGirl
Jormungandr
1
7
25
1.93
L
Tiamat
Mitsuha12
Tiamat
2
7
9
0.93
W
Thor
14
2
15
10.75
L
1
5
9
1.1
W
Medusa
hambop
Medusa
10
2
16
9
L
Cu Chulainn
oo嘉州散人oo
Cu Chulainn
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,807
Damage
108,622
117,613
Taken
99,970
83,688
Mitigated
72,997
11,392
Healing
24,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Axwells56
Artio
15,647
2,367
2,443
4,289
20,656
24,963
0
6,378
14,278
23,955
0
L
15,840
11,625
0
1,858
18,551
5,589
0
9,515
8,808
0
25,226
W
Ra
36,776
6,674
5,567
6,300
18,527
9,174
0
4,501
14,026
67,105
0
L
Bellona
HealthyButts
Bellona
13,418
6,603
1,503
2,086
32,560
29,447
0
14,879
17,047
0
44,898
W
Jormungandr
JingerbreadGirl
Jormungandr
6,828
3,179
0
714
22,910
19,773
0
6,465
16,445
26,511
0
L
Tiamat
Mitsuha12
Tiamat
18,432
4,582
298
1,383
17,129
9,776
0
11,501
5,370
38,480
0
W
Thor
22,249
8,581
119
660
17,751
10,237
0
4,079
13,672
0
43,618
L
22,524
10,169
0
3,054
15,377
5,806
0
6,299
8,875
359
51,542
W
Medusa
hambop
Medusa
27,122
22,315
0
4,854
20,126
8,850
0
3,880
16,246
0
46,395
L
Cu Chulainn
oo嘉州散人oo
Cu Chulainn
20,593
3,445
0
1,210
33,996
33,070
0
15,132
17,955
13,897
29,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,832
Gold Earned
68,610
247
Minions Killed
243
5
Camps Cleared
5
1,005,541
Distance Traveled
953,362
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,725
1,060
18
2
0
183,953
0
L
Anhur
11,637
970
17
1
0
157,199
0
W
Ra
14,767
1,231
80
7
0
220,622
0
L
Bellona
12,706
1,059
70
6
2
231,920
0
W
Jormungandr
12,687
1,057
49
4
0
108,782
4
L
Tiamat
11,894
991
52
4
2
203,872
1
W
Thor
14,889
1,241
46
4
4
217,991
2
L
Neith
11,078
923
52
4
0
199,670
0
W
Medusa
13,542
1,129
50
4
1
222,014
0
L
Cu Chulainn
13,517
1,126
56
5
1
212,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role