Player Matchup

Neith
Neith
JonathanKatsumi
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,633 Elo+
Solo
Odin
Odin
Osses_08
Odin
Level 29
God Stats
2W - 1L
1,862 SR
Queue Stats
16W - 27L
1,236 Elo+
Solo
Susano
Susano
PHDInMyPants
Susano
Level 12
God Stats
6W - 6L
1,827 SR
Queue Stats
11W - 8L
1,588 Elo+
Solo
Olorun
Olorun
andrejfiorovic12
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
faserig_Jazzfan
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,186 Elo+
Solo
Team Averages
Level 10
1,638 SR
1,429 Elo+

VS

Team Averages
Level 20
1,587 SR
1,436 Elo+
Skadi
Skadi
CHIBIS-TEIL
Skadi
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 66L
1,317 Elo+
Solo
Neith
Neith
Flaming_Eagle420
Neith
Level 16
God Stats
8W - 5L
1,481 SR
Queue Stats
74W - 56L
1,267 Elo+
Solo
Cu Chulainn
Cu Chulainn
FluentPivot
Cu Chulainn
Level 10
God Stats
3W - 1L
1,868 SR
Queue Stats
15W - 8L
1,594 Elo+
Solo
Eset
Eset
khmaraface25
Eset
Level 25
God Stats
3W - 2L
1,460 SR
Queue Stats
35W - 40L
1,441 Elo+
Solo
Thor
Thor
lvv1cho-
Thor
Level 22
God Stats
4W - 2L
1,626 SR
Queue Stats
33W - 32L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 1
6,121
408
2,553
7,511
2,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
11
1 / 2 / 2
6,646
443
1,153
12,972
5,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
12
6 / 2 / 0
7,905
527
6,413
7,035
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 9 / 1
4,915
328
1,997
6,742
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 8 / 1
5,825
388
2,519
12,123
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,814
521
2,359
5,688
1,374
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 2
9,310
621
7,798
8,851
3,063
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
FluentPivot
Cu Chulainn
16
6 / 1 / 1
9,816
654
4,807
8,614
6,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
6 / 1 / 4
9,190
613
8,113
5,718
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
15
9 / 2 / 6
9,950
663
11,999
11,560
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
9
Kills
27
28
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
W
4
1
2
5
W
Cu Chulainn
FluentPivot
Cu Chulainn
6
1
1
6.5
L
2
7
1
0.36
L
Odin
1
2
2
1
L
Susano
6
2
0
3
L
0
9
1
0.06
L
0
8
1
0.06
W
6
1
4
8
W
Thor
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,635
Damage
35,076
46,383
Taken
40,431
20,630
Mitigated
16,773
3,397
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,359
923
0
933
5,688
1,374
656
314
5,335
0
34,236
W
7,798
6,007
0
2,267
8,851
3,063
2,932
1,069
7,651
0
69,098
W
Cu Chulainn
FluentPivot
Cu Chulainn
4,807
1,075
0
2,401
8,614
6,423
1,548
225
8,296
5,202
51,342
L
2,553
892
0
395
7,511
2,810
0
1,787
5,398
0
17,876
L
Odin
1,153
183
15
105
12,972
5,091
0
761
12,106
0
21,766
L
Susano
6,413
829
0
2,088
7,035
2,012
0
1,885
4,962
0
31,371
L
1,997
820
0
490
6,742
2,023
16
1,727
4,860
12,176
2,146
L
2,519
504
0
304
12,123
8,694
0
1,715
10,224
17,579
0
W
8,113
1,115
507
1,845
5,718
1,966
847
1,226
4,453
56,872
0
W
Thor
11,999
4,116
0
4,086
11,560
3,947
0
1,511
9,924
0
64,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
46,080
198
Minions Killed
529
0
Camps Cleared
0
1,196,230
Distance Traveled
1,379,874
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,814
521
55
4
0
223,686
0
W
Neith
9,310
621
121
8
0
252,356
0
W
Cu Chulainn
9,816
654
131
9
0
317,020
3
L
Neith
6,121
408
36
2
0
188,573
0
L
Odin
6,646
443
41
3
0
288,574
0
L
Susano
7,905
527
65
4
0
295,558
0
L
Olorun
4,915
328
29
2
0
173,892
0
L
Ares
5,825
388
27
2
0
249,633
1
W
Eset
9,190
613
113
8
0
284,795
6
W
Thor
9,950
663
109
7
0
302,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role