Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Akin0 2678
Skadi
Level 27
God Stats
8W - 2L
1,598 SR
Queue Stats
117W - 114L
1,491 Elo+
Solo
Anubis
Anubis
ESCALADA32
Anubis
Level 25
God Stats
20W - 18L
1,624 SR
Queue Stats
45W - 51L
1,543 Elo+
Solo
Arachne
Arachne
Twitch_Joakinn
Arachne
Level 27
God Stats
4W - 0L
1,737 SR
Queue Stats
131W - 140L
1,480 Elo+
Solo
Thanatos
Thanatos
WhiteSthelf9256
Thanatos
Level 22
God Stats
3W - 3L
1,459 SR
Queue Stats
10W - 18L
1,298 Elo+
Solo
Team Averages
Level 26
1,584 SR
1,462 Elo+

VS

Team Averages
Level 23
1,512 SR
1,441 Elo+
Aphrodite
Aphrodite
Crozariol
Aphrodite
Level 25
God Stats
43W - 27L
1,574 SR
Queue Stats
115W - 105L
1,502 Elo+
Solo
Ra
Ra
GowKang
Ra
Level 8
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
feber06
Fenrir
Level 26
God Stats
26W - 23L
1,623 SR
Queue Stats
110W - 153L
1,379 Elo+
Solo
Ymir
Ymir
mage8093
Ymir
Level 26
God Stats
20W - 21L
1,564 SR
Queue Stats
43W - 54L
1,408 Elo+
Party 1
Izanami
Izanami
oHenryzinx
Izanami
Level 29
God Stats
53W - 35L
1,514 SR
Queue Stats
150W - 186L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 1 / 7
5,078
508
2,458
5,150
3,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
10
8 / 2 / 3
6,590
659
7,267
4,530
1,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ESCALADA32
Anubis
11
2 / 0 / 2
6,157
616
3,043
3,662
1,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 1
6,005
601
2,446
5,280
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
7
0 / 5 / 0
4,577
458
756
4,890
1,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Crozariol
Aphrodite
10
2 / 1 / 0
5,679
568
2,485
4,324
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

3
1 / 4 / 0
3,828
383
916
2,416
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
feber06
Fenrir
8
3 / 0 / 1
5,202
520
2,250
4,509
1,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
8
1 / 3 / 3
5,393
539
1,457
8,145
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
oHenryzinx
Izanami
8
2 / 4 / 2
5,256
526
3,671
5,886
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
12
Kills
9
9
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
7
3.5
W
Skadi
8
2
3
4.75
L
Aphrodite
Crozariol
Aphrodite
2
1
0
2
W
Anubis
ESCALADA32
Anubis
2
0
2
3
L
1
4
0
0.25
W
2
1
1
2.5
W
Thanatos
0
5
0
0
L
Fenrir
feber06
Fenrir
3
0
1
3.5
L
Ymir
1
3
3
0.83
L
Izanami
oHenryzinx
Izanami
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,970
Damage
10,779
23,512
Taken
25,280
9,853
Mitigated
7,951
6,832
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,458
337
150
56
5,150
3,916
0
1,381
3,689
13,612
0
W
Skadi
7,267
3,315
0
1,292
4,530
1,106
618
635
3,811
0
29,067
L
Aphrodite
Crozariol
Aphrodite
2,485
204
0
2,759
4,324
989
0
420
3,904
26,104
0
W
Anubis
ESCALADA32
Anubis
3,043
58
0
1,779
3,662
1,393
861
57
3,605
34,385
0
L
916
193
0
214
2,416
385
0
376
2,040
3,743
0
W
2,446
1,603
0
1,828
5,280
2,093
0
631
4,649
0
32,579
W
Thanatos
756
77
0
1,727
4,890
1,345
0
2,103
2,787
0
10,500
L
Fenrir
feber06
Fenrir
2,250
296
0
1,348
4,509
1,190
0
490
4,019
0
23,365
L
Ymir
1,457
260
0
1,845
8,145
3,976
46
3,106
5,039
12,117
0
L
Izanami
oHenryzinx
Izanami
3,671
2,563
0
1,102
5,886
1,411
147
1,109
4,777
0
24,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,407
Gold Earned
25,358
244
Minions Killed
192
0
Camps Cleared
0
970,164
Distance Traveled
782,526
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,078
508
33
3
0
205,965
0
W
Skadi
6,590
659
41
4
0
199,543
5
L
Aphrodite
5,679
568
63
6
0
166,261
7
W
Anubis
6,157
616
77
8
0
184,580
3
L
Ra
3,828
383
7
1
0
75,357
0
W
Arachne
6,005
601
65
7
0
198,464
0
W
Thanatos
4,577
458
28
3
0
181,612
0
L
Fenrir
5,202
520
45
5
0
224,888
0
L
Ymir
5,393
539
30
3
0
168,452
0
L
Izanami
5,256
526
47
5
0
147,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role