Player Matchup

Sobek
Sobek
A Mercc
Sobek
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,548 Elo+
Party 2
Sol
Sol
BruhIAmDead
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,756 Elo+
Party 2
Ullr
Ullr
FAROUT
Ullr
Level 144
God Stats
1W - 2L
1,640 SR
Queue Stats
60W - 61L
1,489 Elo+
Party 2
Team Averages
Level 98
1,547 SR
1,598 Elo+

VS

Team Averages
Level 54
1,595 SR
1,356 Elo+
King Arthur
King Arthur
Claxosaur
King Arthur
Level 147
God Stats
20W - 13L
1,785 SR
Queue Stats
666W - 359L
1,716 Elo+
Solo
Neith
Neith
SWEEDISHCOLTS
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,095 Elo+
Party 1
Olorun
Olorun
TTTT xFOXXx
Olorun
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 15L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
A Mercc
Sobek
11
3 / 7 / 3
8,037
618
7,547
16,964
17,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 6 / 2
7,236
557
5,773
10,723
3,139
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
FAROUT
Ullr
12
3 / 3 / 2
8,443
649
9,822
14,162
5,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Claxosaur
King Arthur
16
12 / 1 / 4
11,027
848
21,648
21,071
15,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 13
8,629
664
5,935
9,063
3,052
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
13
4 / 2 / 8
9,209
708
8,236
6,631
2,243
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
16
16
Deaths
6
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sobek
A Mercc
Sobek
3
7
3
0.64
L
0
6
2
0.17
W
King Arthur
Claxosaur
King Arthur
12
1
4
14
L
Ullr
FAROUT
Ullr
3
3
2
1.33
W
0
3
13
2.17
W
Olorun
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,142
Damage
35,819
41,849
Taken
36,765
26,580
Mitigated
20,928
8,312
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
A Mercc
Sobek
7,547
516
0
4,300
16,964
17,992
0
4,017
12,270
19,016
0
L
5,773
2,891
0
1,902
10,723
3,139
0
2,897
7,396
17,290
0
W
King Arthur
Claxosaur
King Arthur
21,648
2,349
192
11,569
21,071
15,633
68
8,008
12,189
384
49,341
L
Ullr
FAROUT
Ullr
9,822
3,541
0
2,110
14,162
5,449
0
1,906
11,628
0
25,003
W
5,935
2,227
0
2,299
9,063
3,052
1,603
4,016
5,047
0
24,723
W
Olorun
8,236
4,428
629
1,718
6,631
2,243
1,418
1,731
4,900
27,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,716
Gold Earned
28,865
76
Minions Killed
140
3
Camps Cleared
4
636,026
Distance Traveled
692,109
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,037
618
14
1
0
207,830
0
L
Sol
7,236
557
27
2
0
201,892
1
W
King Arthur
11,027
848
64
5
3
252,931
4
L
Ullr
8,443
649
35
3
3
226,304
2
W
Neith
8,629
664
42
3
1
228,869
2
W
Olorun
9,209
708
34
3
0
210,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role