Player Matchup

Ymir
Ymir
AdamHardy2012
Ymir
Level 2
God Stats
8W - 4L
1,661 SR
Queue Stats
9W - 8L
1,069 Elo+
Party 1
Ganesha
Ganesha
BezrykiYBTW_OP
Ganesha
Level 27
God Stats
26W - 17L
1,658 SR
Queue Stats
104W - 91L
1,481 Elo+
Party 1
Thor
Thor
Crook-Zz
Thor
Level 89
God Stats
22W - 12L
1,590 SR
Queue Stats
159W - 204L
1,325 Elo+
Party 1
Neith
Neith
MoistArabian
Neith
Level 22
God Stats
55W - 69L
1,466 SR
Queue Stats
180W - 236L
1,342 Elo+
Party 1
Baron Samedi
Baron Samedi
That_Mid_Guy
Baron Samedi
Level 18
God Stats
3W - 2L
1,293 SR
Queue Stats
77W - 92L
1,363 Elo+
Party 1
Team Averages
Level 32
1,534 SR
1,316 Elo+

VS

Team Averages
Level 18
1,462 SR
1,328 Elo+
Bellona
Bellona
Diemeter
Bellona
Level 28
God Stats
0W - 2L
1,455 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chiron
Chiron
Rozban
Chiron
Level 15
God Stats
1W - 2L
1,461 SR
Queue Stats
14W - 22L
1,297 Elo+
Party 2
Izanami
Izanami
StarWars666UA
Izanami
Level 7
God Stats
2W - 2L
1,623 SR
Queue Stats
3W - 5L
1,312 Elo+
Solo
Cerberus
Cerberus
ViqQuist
Cerberus
Level 13
God Stats
4W - 4L
1,625 SR
Queue Stats
14W - 21L
1,297 Elo+
Party 2
Bakasura
Bakasura
trolleador_joanp
Bakasura
Level 27
God Stats
2W - 7L
1,145 SR
Queue Stats
79W - 103L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,168
431
832
3,451
2,117
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 13
6,919
577
5,360
8,820
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
12
6 / 1 / 2
7,078
590
3,453
6,009
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
9 / 1 / 3
7,304
609
8,464
6,364
2,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
That_Mid_Guy
Baron Samedi
10
1 / 1 / 2
6,072
506
2,686
4,303
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Diemeter
Bellona
9
1 / 1 / 0
5,360
447
2,596
5,438
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Rozban
Chiron
9
1 / 3 / 0
5,493
458
4,009
5,646
1,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
4
0 / 1 / 0
4,215
351
422
1,630
363
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
ViqQuist
Cerberus
9
0 / 5 / 1
4,999
417
3,081
9,160
5,384
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 6 / 1
5,937
495
3,872
10,092
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
16
Kills
3
3
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
0
0
13
6.5
W
Thor
6
1
2
7
L
Bellona
Diemeter
Bellona
1
1
0
1
W
9
1
3
10.5
L
Chiron
Rozban
Chiron
1
3
0
0.33
L
Izanami
0
1
0
0
W
Baron Samedi
That_Mid_Guy
Baron Samedi
1
1
2
2
L
Cerberus
ViqQuist
Cerberus
0
5
1
0.1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,795
Damage
13,980
28,947
Taken
31,966
16,128
Mitigated
14,308
7,095
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
832
228
0
238
3,451
2,117
311
331
3,120
8,218
0
W
5,360
413
393
2,420
8,820
7,346
282
2,034
6,646
24,093
0
W
Thor
3,453
941
0
739
6,009
2,767
32
0
5,849
0
33,823
L
Bellona
Diemeter
Bellona
2,596
702
0
308
5,438
3,415
364
2,277
3,161
1,909
10,889
W
8,464
5,059
0
2,032
6,364
2,342
828
1,252
5,062
0
34,165
L
Chiron
Rozban
Chiron
4,009
963
648
1,477
5,646
1,386
0
1,210
4,389
0
23,974
L
Izanami
422
357
0
328
1,630
363
0
516
1,114
0
6,585
W
Baron Samedi
That_Mid_Guy
Baron Samedi
2,686
108
159
1,114
4,303
1,556
909
122
4,061
30,497
0
L
Cerberus
ViqQuist
Cerberus
3,081
442
0
1,462
9,160
5,384
0
2,518
6,642
18,465
0
L
3,872
2,548
0
2,759
10,092
3,760
243
2,433
7,659
0
28,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,541
Gold Earned
26,004
240
Minions Killed
222
0
Camps Cleared
0
1,158,258
Distance Traveled
964,766
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,168
431
23
2
0
247,205
0
W
Ganesha
6,919
577
4
0
0
239,713
0
W
Thor
7,078
590
71
6
0
249,062
1
L
Bellona
5,360
447
31
3
0
254,962
3
W
Neith
7,304
609
86
7
0
218,901
2
L
Chiron
5,493
458
60
5
0
211,728
3
L
Izanami
4,215
351
18
2
0
66,929
0
W
Baron Samedi
6,072
506
56
5
0
203,377
2
L
Cerberus
4,999
417
46
4
0
206,083
2
L
Bakasura
5,937
495
67
6
0
225,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role