Player Matchup

Bastet
Bastet
HIPPUKISSA
Bastet
Level 6
God Stats
1W - 2L
1,512 SR
Queue Stats
5W - 4L
1,511 Elo+
Party 3
Raijin
Raijin
LILJUZOVERT
Raijin
Level 6
God Stats
3W - 2L
1,718 SR
Queue Stats
5W - 4L
1,511 Elo+
Party 3
Serqet
Serqet
nikkeneekeri
Serqet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,527 Elo+
Party 3
Thanatos
Thanatos
samppimamppi
Thanatos
Level 6
God Stats
4W - 3L
1,640 SR
Queue Stats
4W - 4L
1,464 Elo+
Party 3
Vamana
Vamana
рамроб
Vamana
Level 27
God Stats
14W - 11L
1,544 SR
Queue Stats
33W - 39L
1,442 Elo+
Solo
Team Averages
Level 10
1,583 SR
1,491 Elo+

VS

Team Averages
Level 30
1,558 SR
1,458 Elo+
Chang'e
Chang'e
 
Chang'e
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
RockSmasher
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 50L
1,401 Elo+
Solo
Xing Tian
Xing Tian
SarkaNUTZ
Xing Tian
Level 26
God Stats
33W - 30L
1,651 SR
Queue Stats
143W - 135L
1,495 Elo+
Party 1
Chaac
Chaac
Shergulath
Chaac
Level 28
God Stats
8W - 2L
1,640 SR
Queue Stats
175W - 152L
1,487 Elo+
Party 1
Neith
Neith
Zukazna
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HIPPUKISSA
Bastet
17
3 / 5 / 11
10,992
1,099
18,742
13,442
5,730
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
16
3 / 6 / 9
10,072
1,007
15,532
13,012
5,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
17
3 / 6 / 10
10,624
1,062
6,902
15,783
12,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Thanatos
samppimamppi
Thanatos
16
4 / 10 / 9
10,676
1,068
12,090
16,745
7,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vamana
17
3 / 4 / 9
10,070
1,007
7,667
18,631
11,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

109

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 2 / 15
11,650
1,165
13,145
13,351
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
RockSmasher
Arachne
18
8 / 10 / 12
11,654
1,165
13,373
17,264
6,088
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
SarkaNUTZ
Xing Tian
18
6 / 0 / 21
12,653
1,265
12,644
13,892
17,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
19
6 / 3 / 22
12,169
1,217
15,793
12,478
18,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Zukazna
Neith
17
5 / 1 / 15
10,917
1,092
14,084
7,360
2,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
116
16
Kills
31
31
Deaths
16
48
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
2
15
6.75
L
Bastet
HIPPUKISSA
Bastet
3
5
11
1.7
L
Raijin
3
6
9
1.25
W
Arachne
RockSmasher
Arachne
8
10
12
1.4
W
Xing Tian
SarkaNUTZ
Xing Tian
6
0
21
16.5
W
Chaac
6
3
22
5.67
W
Neith
Zukazna
Neith
5
1
15
12.5
L
Serqet
3
6
10
1.33
L
Thanatos
samppimamppi
Thanatos
4
10
9
0.85
L
Vamana
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,933
Damage
69,039
77,613
Taken
64,345
42,591
Mitigated
48,000
9,446
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,145
1,104
4,628
5,385
13,351
3,975
0
2,788
10,363
45,320
0
L
Bastet
HIPPUKISSA
Bastet
18,742
3,207
0
191
13,442
5,730
0
3,006
10,034
0
38,086
L
Raijin
15,532
1,543
0
296
13,012
5,675
0
3,253
9,563
33,668
0
W
Arachne
RockSmasher
Arachne
13,373
10,219
207
1,788
17,264
6,088
0
4,761
12,314
0
20,125
W
Xing Tian
SarkaNUTZ
Xing Tian
12,644
544
0
3,128
13,892
17,352
0
3,812
9,570
24,085
0
W
Chaac
15,793
1,138
0
3,545
12,478
18,360
0
3,038
9,320
2,216
30,372
W
Neith
Zukazna
Neith
14,084
7,686
0
632
7,360
2,225
0
1,360
6,000
0
24,289
L
Serqet
6,902
1,508
0
240
15,783
12,110
0
7,410
8,080
227
16,043
L
Thanatos
samppimamppi
Thanatos
12,090
4,440
0
4,699
16,745
7,648
0
6,102
10,499
0
26,672
L
Vamana
7,667
4,784
0
4,020
18,631
11,428
0
6,916
11,581
0
22,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,434
Gold Earned
59,043
167
Minions Killed
190
5
Camps Cleared
5
940,709
Distance Traveled
1,005,415
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,650
1,165
87
9
0
204,397
0
L
Bastet
10,992
1,099
48
5
4
216,730
0
L
Raijin
10,072
1,007
37
4
0
154,143
0
W
Arachne
11,654
1,165
14
1
2
165,452
0
W
Xing Tian
12,653
1,265
18
2
2
239,950
1
W
Chaac
12,169
1,217
42
4
0
211,667
1
W
Neith
10,917
1,092
29
3
1
183,949
1
L
Serqet
10,624
1,062
28
3
0
204,272
2
L
Thanatos
10,676
1,068
26
3
1
192,642
1
L
Vamana
10,070
1,007
28
3
0
172,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role