Player Matchup

Cupid
Cupid
Covnex
Cupid
Level 26
God Stats
16W - 14L
1,407 SR
Queue Stats
66W - 70L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Gra4enator
Cthulhu
Level 26
God Stats
6W - 2L
1,685 SR
Queue Stats
19W - 12L
1,464 Elo+
Solo
Neith
Neith
WiWBeights
Neith
Level 25
God Stats
8W - 7L
1,465 SR
Queue Stats
128W - 229L
1,345 Elo+
Solo
Team Averages
Level 26
1,519 SR
1,407 Elo+

VS

Team Averages
Level 28
1,433 SR
1,325 Elo+
Hachiman
Hachiman
Kubu105
Hachiman
Level 15
God Stats
1W - 1L
1,443 SR
Queue Stats
4W - 7L
1,457 Elo+
Solo
Izanami
Izanami
SlupiX
Izanami
Level 64
God Stats
18W - 19L
1,357 SR
Queue Stats
133W - 207L
1,352 Elo+
Party 1
Eset
Eset
czesctunatka
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 135L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Covnex
Cupid
16
11 / 3 / 3
11,727
733
11,192
12,894
4,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Gra4enator
Cthulhu
14
0 / 2 / 15
10,084
630
10,076
17,177
15,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
14
5 / 2 / 10
11,032
690
10,157
8,107
2,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kubu105
Hachiman
12
1 / 9 / 3
9,258
579
8,834
15,077
4,120
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Izanami
SlupiX
Izanami
15
6 / 0 / 1
11,246
703
9,605
8,067
2,658
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 7 / 5
9,329
583
2,127
12,316
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
16
Kills
7
7
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
Covnex
Cupid
11
3
3
4.17
W
Cthulhu
Gra4enator
Cthulhu
0
2
15
3.75
L
Hachiman
Kubu105
Hachiman
1
9
3
0.28
L
Izanami
SlupiX
Izanami
6
0
1
6.5
W
Neith
5
2
10
5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,425
Damage
20,566
38,178
Taken
35,460
23,133
Mitigated
10,331
12,202
Healing
3,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Covnex
Cupid
11,192
5,322
265
6,332
12,894
4,930
1,176
570
12,260
0
45,288
W
Cthulhu
Gra4enator
Cthulhu
10,076
216
736
2,549
17,177
15,341
853
754
16,303
32,620
0
L
Hachiman
Kubu105
Hachiman
8,834
5,478
183
80
15,077
4,120
540
2,553
11,951
0
32,323
L
Izanami
SlupiX
Izanami
9,605
4,955
181
2,415
8,067
2,658
879
2,404
5,348
0
48,705
W
Neith
10,157
2,341
0
2,320
8,107
2,862
1,063
1,091
6,976
0
38,624
L
2,127
416
0
406
12,316
3,553
266
4,065
7,729
4,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,843
Gold Earned
29,833
184
Minions Killed
141
6
Camps Cleared
3
859,380
Distance Traveled
745,188
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,727
733
79
5
3
280,722
1
W
Cthulhu
10,084
630
48
3
0
297,315
0
L
Hachiman
9,258
579
46
3
2
253,235
0
L
Izanami
11,246
703
83
5
1
272,112
2
W
Neith
11,032
690
57
4
3
281,343
1
L
Eset
9,329
583
12
1
0
219,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role