Player Matchup

Arachne
Arachne
Masters
 
Arachne
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Diamond I
 
Olorun
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
Nicò
Ullr
Masters
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 43L
2,845 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
ProfessorLoki
Sun Wukong
Diamond I
Level 160
God Stats
15W - 12L
1,772 SR
Queue Stats
185W - 157L
2,581 MMR
Party 1
Bacchus
Bacchus
Masters
fbkSaax
Bacchus
Masters
Level 129
God Stats
5W - 16L
1,433 SR
Queue Stats
502W - 491L
2,262 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 124
1,541 SR
2,138 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,595 SR
2,353 MMR
Bakasura
Bakasura
Diamond III
 
Bakasura
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond III
BLAZE13799
Jing Wei
Diamond III
Level 147
God Stats
19W - 22L
1,540 SR
Queue Stats
770W - 778L
2,144 MMR
Solo
Erlang Shen
Erlang Shen
Masters
EzzyB
Erlang Shen
Masters
Level 158
God Stats
6W - 8L
1,576 SR
Queue Stats
353W - 352L
2,494 MMR
Party 2
Loki
Loki
Diamond I
HeNoobLouis
Loki
Diamond I
Level 88
God Stats
13W - 13L
1,646 SR
Queue Stats
141W - 89L
2,637 MMR
Party 2
Nu Wa
Nu Wa
Masters
Ranian
Nu Wa
Masters
Level 160
God Stats
204W - 194L
1,714 SR
Queue Stats
541W - 513L
2,992 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
13 / 2 / 3
7,095
710
8,153
7,244
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
 
Olorun
11
5 / 0 / 3
6,546
655
5,081
6,162
1,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
Nicò
Ullr
11
6 / 3 / 5
6,538
654
5,545
6,491
1,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ProfessorLoki
Sun Wukong
11
1 / 0 / 1
6,209
621
3,400
8,468
5,537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
fbkSaax
Bacchus
7
1 / 1 / 12
5,263
526
3,652
5,026
4,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
GebArtioOdinSolTiamat

VS

Bans
GilgameshThothHeimdallrRaijinChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 7 / 0
4,639
464
1,724
8,714
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
BLAZE13799
Jing Wei
5
0 / 7 / 2
4,209
421
134
6,649
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
EzzyB
Erlang Shen
9
4 / 7 / 0
6,316
632
5,951
10,048
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 0
5,462
546
3,399
6,304
2,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
Ranian
Nu Wa
10
1 / 4 / 3
5,677
568
4,930
5,309
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
26
Kills
6
6
Deaths
27
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
13
2
3
7.25
W
Olorun
 
Olorun
5
0
3
6.5
L
Bakasura
 
Bakasura
0
7
0
0
L
Jing Wei
BLAZE13799
Jing Wei
0
7
2
0.14
L
Erlang Shen
EzzyB
Erlang Shen
4
7
0
0.57
L
1
2
0
0.5
W
Ullr
Nicò
Ullr
6
3
5
2.83
W
Sun Wukong
ProfessorLoki
Sun Wukong
1
0
1
1.5
L
Nu Wa
Ranian
Nu Wa
1
4
3
0.63
W
Bacchus
fbkSaax
Bacchus
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,831
Damage
16,138
33,391
Taken
37,024
17,751
Mitigated
12,310
11,869
Healing
6,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,153
5,462
0
2,524
7,244
4,140
0
1,779
5,301
0
26,518
W
Olorun
 
Olorun
5,081
2,053
155
4,521
6,162
1,929
386
716
5,055
44,710
0
L
Bakasura
 
Bakasura
1,724
1,167
0
1,147
8,714
2,574
0
2,617
6,097
0
21,993
L
Jing Wei
BLAZE13799
Jing Wei
134
0
0
363
6,649
1,446
0
1,713
4,936
0
3,584
L
Erlang Shen
EzzyB
Erlang Shen
5,951
2,700
0
1,827
10,048
4,126
0
3,241
6,807
0
25,672
L
3,399
991
0
2,680
6,304
2,799
0
776
5,528
0
27,885
W
Ullr
Nicò
Ullr
5,545
2,061
0
250
6,491
1,876
116
874
5,397
0
36,064
W
Sun Wukong
ProfessorLoki
Sun Wukong
3,400
1,549
0
3,073
8,468
5,537
0
363
8,053
0
42,261
L
Nu Wa
Ranian
Nu Wa
4,930
643
0
620
5,309
1,365
0
386
4,923
28,846
0
W
Bacchus
fbkSaax
Bacchus
3,652
646
0
1,346
5,026
4,269
0
699
4,214
9,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
26,303
321
Minions Killed
251
0
Camps Cleared
0
1,032,310
Distance Traveled
912,626
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,095
710
43
4
0
211,806
4
W
Olorun
6,546
655
90
9
0
192,509
4
L
Bakasura
4,639
464
61
6
0
198,665
2
L
Jing Wei
4,209
421
11
1
0
141,782
1
L
Erlang Shen
6,316
632
55
6
0
186,603
1
L
Loki
5,462
546
67
7
0
198,297
2
W
Ullr
6,538
654
75
8
0
191,818
3
W
Sun Wukong
6,209
621
105
11
0
218,857
3
L
Nu Wa
5,677
568
57
6
0
187,279
4
W
Bacchus
5,263
526
8
1
0
217,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role