Player Matchup

Nu Wa
Nu Wa
FatPigeons
Nu Wa
Level 125
God Stats
27W - 17L
1,584 SR
Queue Stats
466W - 430L
1,577 Elo+
Party 1
Artio
Artio
Grey Matterrrr
Artio
Level 128
God Stats
24W - 10L
1,650 SR
Queue Stats
242W - 230L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Subject8003
Ah Muzen Cab
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 78L
1,555 Elo+
Solo
Cliodhna
Cliodhna
WanderingViper
Cliodhna
Level 129
God Stats
21W - 13L
1,811 SR
Queue Stats
317W - 298L
1,597 Elo+
Party 1
Chaac
Chaac
appyjuise
Chaac
Level 156
God Stats
26W - 19L
1,660 SR
Queue Stats
491W - 466L
1,555 Elo+
Party 1
Team Averages
Level 135
1,641 SR
1,561 Elo+

VS

Team Averages
Level 123
1,574 SR
1,509 Elo+
Skadi
Skadi
Breachyyy
Skadi
Level 86
God Stats
21W - 25L
1,543 SR
Queue Stats
250W - 224L
1,502 Elo+
Solo
Artio
Artio
WeroZero
Artio
Level 155
God Stats
20W - 15L
1,628 SR
Queue Stats
565W - 531L
1,540 Elo+
Solo
Cthulhu
Cthulhu
Zoeyll
Cthulhu
Level 100
God Stats
2W - 3L
1,565 SR
Queue Stats
432W - 432L
1,468 Elo+
Solo
Discordia
Discordia
learntofly01
Discordia
Level 144
God Stats
0W - 1L
1,729 SR
Queue Stats
157W - 144L
1,501 Elo+
Solo
Osiris
Osiris
mikupon
Osiris
Level 129
God Stats
11W - 17L
1,404 SR
Queue Stats
325W - 313L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
7 / 4 / 3
7,486
624
15,326
9,590
3,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
6 / 2 / 3
7,363
614
7,684
10,720
5,668
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Subject8003
Ah Muzen Cab
11
4 / 4 / 4
7,115
593
6,313
7,717
2,076
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
12
3 / 4 / 6
7,632
636
7,365
8,002
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
appyjuise
Chaac
12
2 / 2 / 4
7,105
592
6,286
7,741
4,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Breachyyy
Skadi
13
3 / 3 / 0
7,282
607
4,160
8,273
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artio
WeroZero
Artio
8
1 / 6 / 4
5,602
467
5,814
16,420
6,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Zoeyll
Cthulhu
10
2 / 6 / 10
7,012
584
7,611
17,704
9,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Discordia
learntofly01
Discordia
11
3 / 4 / 4
6,569
547
5,598
6,881
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
mikupon
Osiris
14
7 / 3 / 6
8,209
684
7,601
9,643
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
22
Kills
16
16
Deaths
22
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
Breachyyy
Skadi
3
3
0
1
W
Nu Wa
7
4
3
2.13
W
6
2
3
3.75
W
Ah Muzen Cab
Subject8003
Ah Muzen Cab
4
4
4
1.5
W
Cliodhna
3
4
6
1.5
L
Artio
WeroZero
Artio
1
6
4
0.5
L
Cthulhu
Zoeyll
Cthulhu
2
6
10
1.17
W
Chaac
appyjuise
Chaac
2
2
4
2
L
Discordia
learntofly01
Discordia
3
4
4
1.25
L
Osiris
mikupon
Osiris
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,974
Damage
30,784
43,770
Taken
58,921
17,099
Mitigated
25,478
16,364
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Breachyyy
Skadi
4,160
1,939
0
1,658
8,273
2,505
0
3,662
4,611
0
50,762
W
Nu Wa
15,326
6,739
0
3,278
9,590
3,030
922
7,842
1,606
43,325
0
W
7,684
429
1,030
5,422
10,720
5,668
0
4,253
6,401
31,227
0
W
Ah Muzen Cab
Subject8003
Ah Muzen Cab
6,313
2,672
0
1,939
7,717
2,076
1,204
1,571
6,122
0
34,186
W
Cliodhna
7,365
1,151
0
2,846
8,002
2,112
290
1,942
5,894
0
42,295
L
Artio
WeroZero
Artio
5,814
566
591
4,972
16,420
6,530
0
9,441
6,979
23,761
0
L
Cthulhu
Zoeyll
Cthulhu
7,611
1,246
509
5,849
17,704
9,048
0
6,390
11,314
18,978
0
W
Chaac
appyjuise
Chaac
6,286
464
0
1,849
7,741
4,213
676
2,766
4,724
0
43,545
L
Discordia
learntofly01
Discordia
5,598
459
0
892
6,881
1,856
424
1,008
5,873
30,424
0
L
Osiris
mikupon
Osiris
7,601
3,334
0
1,730
9,643
5,539
0
2,673
6,970
0
46,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,701
Gold Earned
34,674
326
Minions Killed
322
0
Camps Cleared
0
1,165,555
Distance Traveled
1,208,112
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,282
607
114
10
0
230,915
1
W
Nu Wa
7,486
624
55
5
0
191,928
3
W
Artio
7,363
614
44
4
0
248,395
1
W
Ah Muzen Cab
7,115
593
67
6
0
210,780
1
W
Cliodhna
7,632
636
72
6
0
253,692
4
L
Artio
5,602
467
27
2
0
232,752
0
L
Cthulhu
7,012
584
27
2
0
253,906
1
W
Chaac
7,105
592
88
7
0
260,760
0
L
Discordia
6,569
547
60
5
0
237,616
3
L
Osiris
8,209
684
94
8
0
252,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role