Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Capt_Haumigruen
Athena
Level 27
God Stats
4W - 1L
1,670 SR
Queue Stats
61W - 74L
1,416 Elo+
Party 1
Vamana
Vamana
Gra4enator
Vamana
Level 26
God Stats
2W - 0L
1,403 SR
Queue Stats
16W - 23L
1,288 Elo+
Solo
Thor
Thor
Lagerth87
Thor
Level 26
God Stats
1W - 2L
1,191 SR
Queue Stats
41W - 70L
1,339 Elo+
Party 1
Merlin
Merlin
vfrbachem11
Merlin
Level 157
God Stats
1W - 1L
1,276 SR
Queue Stats
127W - 124L
1,384 Elo+
Party 1
Team Averages
Level 71
1,408 SR
1,386 Elo+

VS

Team Averages
Level 77
1,441 SR
1,426 Elo+
Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Osperino_3
Fafnir
Level 100
God Stats
6W - 7L
1,437 SR
Queue Stats
335W - 340L
1,383 Elo+
Solo
He Bo
He Bo
X_ShadowMagnum_X
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,442 Elo+
Solo
Kukulkan
Kukulkan
brian5913
Kukulkan
Level 41
God Stats
11W - 6L
1,435 SR
Queue Stats
307W - 330L
1,383 Elo+
Solo
Osiris
Osiris
gonchar10
Osiris
Level 69
God Stats
1W - 3L
1,335 SR
Queue Stats
223W - 252L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
9 / 1 / 12
11,365
812
12,682
10,248
14,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 1 / 16
11,304
807
12,019
12,938
15,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
Gra4enator
Vamana
15
1 / 4 / 11
9,323
666
14,066
17,532
15,220
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
15
1 / 5 / 6
8,968
641
4,569
10,550
9,785
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
18
9 / 4 / 8
10,905
779
16,021
11,071
4,748
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 5 / 7
9,573
684
9,032
10,818
7,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Osperino_3
Fafnir
16
4 / 3 / 8
9,910
708
8,778
16,736
21,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 6 / 3
8,807
629
8,208
13,278
5,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
brian5913
Kukulkan
17
6 / 5 / 3
9,912
708
10,415
11,372
5,414
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Osiris
gonchar10
Osiris
14
1 / 5 / 8
8,308
593
9,337
13,973
11,957
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
24
Kills
15
15
Deaths
24
53
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
9
1
12
15
L
Tiamat
 
Tiamat
2
5
7
1.1
W
4
1
16
12
W
Vamana
Gra4enator
Vamana
1
4
11
1.63
W
Thor
1
5
6
0.8
L
Fafnir
Osperino_3
Fafnir
4
3
8
2.67
L
2
6
3
0.58
L
Kukulkan
brian5913
Kukulkan
6
5
3
1.5
L
Osiris
gonchar10
Osiris
1
5
8
1
W
Merlin
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,357
Damage
45,770
62,339
Taken
66,177
59,922
Mitigated
51,949
24,711
Healing
22,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,682
491
1,608
2,971
10,248
14,566
462
4,882
5,366
20,040
0
L
Tiamat
 
Tiamat
9,032
1,214
2,158
2,648
10,818
7,441
0
5,475
5,119
23,080
0
W
12,019
1,811
1,835
4,448
12,938
15,603
385
7,362
5,576
24,128
0
W
Vamana
Gra4enator
Vamana
14,066
7,340
1,163
6,536
17,532
15,220
93
10,716
6,816
0
22,727
W
Thor
4,569
977
0
0
10,550
9,785
148
6,693
3,857
0
11,121
L
Fafnir
Osperino_3
Fafnir
8,778
3,868
2,468
4,909
16,736
21,208
12
8,355
7,867
14,637
0
L
8,208
1,150
1,040
3,532
13,278
5,929
0
8,719
4,294
18,668
0
L
Kukulkan
brian5913
Kukulkan
10,415
1,523
1,196
2,061
11,372
5,414
0
6,990
4,138
23,425
0
L
Osiris
gonchar10
Osiris
9,337
2,527
814
1,208
13,973
11,957
0
9,651
4,037
922
13,406
W
Merlin
16,021
1,956
3,110
3,040
11,071
4,748
857
7,537
3,534
34,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,865
Gold Earned
46,510
112
Minions Killed
104
0
Camps Cleared
0
1,291,973
Distance Traveled
1,189,568
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,365
812
11
1
0
310,701
0
L
Tiamat
9,573
684
13
1
0
238,854
1
W
Athena
11,304
807
33
2
0
307,644
1
W
Vamana
9,323
666
18
1
0
249,925
0
W
Thor
8,968
641
11
1
0
220,354
0
L
Fafnir
9,910
708
18
1
0
248,189
1
L
He Bo
8,807
629
31
2
0
224,480
0
L
Kukulkan
9,912
708
34
2
0
223,170
0
L
Osiris
8,308
593
8
1
0
254,875
2
W
Merlin
10,905
779
39
3
0
203,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role