Player Matchup

Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Diamond III
GrantedSun
Apollo
Diamond III
Level 159
God Stats
266W - 187L
1,654 SR
Queue Stats
880W - 885L
2,175 MMR
Solo
Fafnir
Fafnir
Platinum I
IAmBlackyChan
Fafnir
Platinum I
Level 144
God Stats
6W - 3L
1,962 SR
Queue Stats
135W - 129L
2,092 MMR
Solo
He Bo
He Bo
Diamond II
Lokᴏ
He Bo
Diamond II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
2,475 MMR
Solo
Loki
Loki
Diamond II
ProfessorLoki
Loki
Diamond II
Level 160
God Stats
150W - 120L
1,709 SR
Queue Stats
185W - 157L
2,535 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,665 SR
2,155 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,545 SR
1,981 MMR
Arachne
Arachne
Diamond III
 
Arachne
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum V
 
Guan Yu
Platinum V
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond II
BLAZE13799
Artemis
Diamond II
Level 147
God Stats
17W - 21L
1,555 SR
Queue Stats
770W - 778L
2,190 MMR
Solo
Sol
Sol
Masters
Nicò
Sol
Masters
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 43L
2,542 MMR
Solo
Athena
Athena
Diamond III
TwoGuysPizza
Athena
Diamond III
Level 147
God Stats
7W - 7L
1,671 SR
Queue Stats
470W - 451L
2,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
14 / 0 / 7
12,431
691
24,164
22,091
11,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
GrantedSun
Apollo
18
9 / 1 / 3
11,312
628
16,337
12,814
4,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 2 / 8
9,742
541
6,960
13,251
15,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Lokᴏ
He Bo
18
6 / 7 / 4
11,302
628
12,150
13,151
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 1 / 6
11,557
642
6,197
9,510
3,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
GebOdinGilgameshArtioKali

VS

Bans
TiamatRaijinOsirisCthulhuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 10 / 4
8,016
445
8,806
17,201
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
 
Guan Yu
12
1 / 10 / 2
7,581
421
5,478
21,353
13,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
BLAZE13799
Artemis
14
2 / 6 / 1
8,629
479
8,313
14,255
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Nicò
Sol
16
6 / 6 / 3
9,899
550
15,988
18,027
12,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
10
0 / 2 / 5
7,074
393
3,502
11,044
7,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
34
Kills
11
11
Deaths
34
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
14
0
7
17.5
L
Arachne
 
Arachne
2
10
4
0.4
L
Guan Yu
 
Guan Yu
1
10
2
0.2
L
Artemis
BLAZE13799
Artemis
2
6
1
0.42
W
Apollo
GrantedSun
Apollo
9
1
3
10.5
W
2
2
8
3
W
He Bo
Lokᴏ
He Bo
6
7
4
1.14
L
Sol
Nicò
Sol
6
6
3
1.25
W
3
1
6
6
L
Athena
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,808
Damage
42,087
70,817
Taken
81,880
38,113
Mitigated
44,260
27,794
Healing
21,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
24,164
5,680
0
12,899
22,091
11,133
0
5,904
16,187
86,265
8,446
L
Arachne
 
Arachne
8,806
3,649
0
4,619
17,201
6,530
0
8,751
8,368
0
49,407
L
Guan Yu
 
Guan Yu
5,478
1,106
414
2,844
21,353
13,033
0
10,121
11,222
0
39,182
L
Artemis
BLAZE13799
Artemis
8,313
4,326
0
3,861
14,255
4,516
320
5,755
8,490
0
64,941
W
Apollo
GrantedSun
Apollo
16,337
9,683
0
4,189
12,814
4,260
3,024
4,157
8,657
0
92,536
W
6,960
1,775
0
3,958
13,251
15,017
90
3,309
9,942
22,770
0
W
He Bo
Lokᴏ
He Bo
12,150
299
0
3,538
13,151
4,414
0
5,148
8,003
81,218
0
L
Sol
Nicò
Sol
15,988
7,838
0
6,742
18,027
12,724
936
11,250
6,561
71,765
0
W
6,197
2,289
0
3,210
9,510
3,289
5,425
1,080
8,430
0
74,293
L
Athena
3,502
940
822
2,043
11,044
7,457
0
5,683
5,343
13,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,344
Gold Earned
41,199
630
Minions Killed
431
0
Camps Cleared
0
1,836,355
Distance Traveled
1,551,556
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,431
691
126
7
0
390,592
4
L
Arachne
8,016
445
82
5
0
354,944
0
L
Guan Yu
7,581
421
82
5
0
308,541
7
L
Artemis
8,629
479
118
7
0
282,327
5
W
Apollo
11,312
628
168
9
0
387,898
7
W
Fafnir
9,742
541
15
1
0
348,851
4
W
He Bo
11,302
628
157
9
0
315,442
0
L
Sol
9,899
550
127
7
0
309,364
4
W
Loki
11,557
642
164
9
0
393,572
4
L
Athena
7,074
393
22
1
0
296,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role