Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Dragoearth
Ao Kuang
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
865W - 859L
1,575 Elo+
Solo
Discordia
Discordia
ScyllaQueen
Discordia
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 85L
1,411 Elo+
Solo
Odin
Odin
TenaciousNutmeg
Odin
Level 155
God Stats
24W - 17L
1,713 SR
Queue Stats
593W - 541L
1,683 Elo+
Solo
Thanatos
Thanatos
rulerbykacu1986
Thanatos
Level 43
God Stats
11W - 17L
1,529 SR
Queue Stats
105W - 153L
1,313 Elo+
Solo
Team Averages
Level 102
1,548 SR
1,497 Elo+

VS

Team Averages
Level 97
1,610 SR
1,555 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
ANTHONYSEMPAI
Skadi
Level 107
God Stats
11W - 8L
1,765 SR
Queue Stats
689W - 371L
1,671 Elo+
Party 1
Nemesis
Nemesis
BearUdokas
Nemesis
Level 36
God Stats
3W - 1L
1,550 SR
Queue Stats
45W - 42L
1,461 Elo+
Party 2
Thoth
Thoth
Travarus
Thoth
Level 66
God Stats
10W - 8L
1,484 SR
Queue Stats
123W - 144L
1,423 Elo+
Solo
Anhur
Anhur
TropicalWasTaken
Anhur
Level 140
God Stats
20W - 15L
1,751 SR
Queue Stats
567W - 378L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 5 / 1
5,596
560
5,671
7,018
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Dragoearth
Ao Kuang
9
0 / 3 / 0
4,828
483
3,901
8,275
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
ScyllaQueen
Discordia
9
1 / 5 / 0
4,845
485
1,353
4,854
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 2 / 1
4,764
476
2,256
6,450
2,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
8
0 / 4 / 1
4,826
483
801
5,650
1,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
4 / 1 / 0
6,449
645
5,519
6,175
2,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
5 / 2 / 2
6,299
630
6,006
5,856
1,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
BearUdokas
Nemesis
10
1 / 1 / 2
5,901
590
2,045
5,261
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Travarus
Thoth
9
3 / 0 / 6
6,177
618
4,777
3,143
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
6 / 0 / 3
6,574
657
3,258
6,009
1,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
19
19
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
5
1
0.5
W
Guan Yu
 
Guan Yu
4
1
0
4
W
5
2
2
3
W
Nemesis
BearUdokas
Nemesis
1
1
2
2
L
Ao Kuang
Dragoearth
Ao Kuang
0
3
0
0
L
Discordia
ScyllaQueen
Discordia
1
5
0
0.2
L
1
2
1
0.75
W
Thoth
Travarus
Thoth
3
0
6
6
W
6
0
3
7.5
L
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,982
Damage
21,605
32,247
Taken
26,444
10,267
Mitigated
8,187
10,393
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,671
3,236
0
1,747
7,018
1,094
0
585
6,353
0
26,339
W
Guan Yu
 
Guan Yu
5,519
1,611
0
1,564
6,175
2,635
0
3,317
2,858
0
29,639
W
6,006
3,121
0
1,725
5,856
1,023
1,144
133
5,713
0
36,257
W
Nemesis
BearUdokas
Nemesis
2,045
820
0
1,359
5,261
1,974
378
584
4,677
0
35,501
L
Ao Kuang
Dragoearth
Ao Kuang
3,901
1,046
0
3,281
8,275
4,150
0
0
8,275
21,181
0
L
Discordia
ScyllaQueen
Discordia
1,353
126
0
686
4,854
1,054
0
2,264
2,320
16,609
0
L
2,256
622
0
1,529
6,450
2,421
0
1,303
5,037
0
8,028
W
Thoth
Travarus
Thoth
4,777
66
0
550
3,143
635
702
517
2,464
20,494
0
W
3,258
1,471
327
2,056
6,009
1,920
360
475
5,478
0
20,624
L
Thanatos
801
266
0
3,150
5,650
1,548
0
133
5,485
0
21,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,859
Gold Earned
31,400
208
Minions Killed
292
0
Camps Cleared
0
835,463
Distance Traveled
942,727
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,596
560
55
6
0
167,123
1
W
Guan Yu
6,449
645
74
7
0
158,294
0
W
Skadi
6,299
630
71
7
0
171,250
4
W
Nemesis
5,901
590
66
7
0
211,658
1
L
Ao Kuang
4,828
483
43
4
0
173,767
3
L
Discordia
4,845
485
44
4
0
167,538
2
L
Odin
4,764
476
12
1
0
149,834
1
W
Thoth
6,177
618
45
5
0
216,685
4
W
Anhur
6,574
657
36
4
0
184,840
4
L
Thanatos
4,826
483
54
5
0
177,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role