Player Matchup

Fenrir
Fenrir
ChaosControl45
Fenrir
Level 160
God Stats
9W - 7L
1,626 SR
Queue Stats
782W - 827L
1,480 Elo+
Solo
Baba Yaga
Baba Yaga
IvansteinCOL
Baba Yaga
Level 108
God Stats
5W - 3L
1,703 SR
Queue Stats
68W - 54L
1,553 Elo+
Solo
Neith
Neith
SailorSchnee
Neith
Level 143
God Stats
1W - 0L
1,888 SR
Queue Stats
28W - 44L
1,448 Elo+
Solo
Yemoja
Yemoja
kerrykankan
Yemoja
Level 160
God Stats
4W - 5L
1,503 SR
Queue Stats
1,090W - 1,119L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
mikey24shi
Sun Wukong
Level 133
God Stats
3W - 6L
1,472 SR
Queue Stats
288W - 289L
1,460 Elo+
Solo
Team Averages
Level 141
1,638 SR
1,503 Elo+

VS

Team Averages
Level 105
1,511 SR
1,528 Elo+
Fenrir
Fenrir
EL1JHA
Fenrir
Level 146
God Stats
110W - 56L
1,748 SR
Queue Stats
650W - 601L
1,649 Elo+
Party 1
Chang'e
Chang'e
Sakanachan57
Chang'e
Level 68
God Stats
4W - 5L
1,516 SR
Queue Stats
228W - 209L
1,531 Elo+
Solo
Rama
Rama
Volza
Rama
Level 65
God Stats
6W - 6L
1,582 SR
Queue Stats
147W - 152L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
babyblithey
Nu Wa
Level 88
God Stats
109W - 103L
1,518 SR
Queue Stats
287W - 345L
1,498 Elo+
Solo
Agni
Agni
maximusaurelias
Agni
Level 160
God Stats
0W - 3L
1,191 SR
Queue Stats
825W - 840L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 4
10,501
875
8,238
14,482
7,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
IvansteinCOL
Baba Yaga
17
5 / 3 / 5
10,055
838
13,091
7,071
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 2 / 5
8,393
699
6,856
6,266
2,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
14
0 / 0 / 5
7,952
663
6,193
5,285
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
mikey24shi
Sun Wukong
16
1 / 4 / 6
8,898
742
8,993
14,567
11,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EL1JHA
Fenrir
16
4 / 2 / 6
10,324
860
9,837
15,960
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Sakanachan57
Chang'e
15
6 / 3 / 2
9,719
810
9,820
14,055
5,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
Volza
Rama
16
3 / 3 / 9
9,863
822
9,401
11,974
5,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
6,291
524
475
944
241
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 6
8,462
705
8,195
8,126
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
11
Kills
14
14
Deaths
11
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
5
4
1.4
L
Fenrir
EL1JHA
Fenrir
4
2
6
3.5
W
Baba Yaga
IvansteinCOL
Baba Yaga
5
3
5
2.5
W
0
2
5
1.25
L
Chang'e
Sakanachan57
Chang'e
6
3
2
2.33
L
Rama
Volza
Rama
3
3
9
2.5
L
0
1
1
0.5
W
Yemoja
0
0
5
2.5
L
1
2
6
2
W
Sun Wukong
mikey24shi
Sun Wukong
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,371
Damage
37,728
47,671
Taken
51,059
28,211
Mitigated
28,571
11,377
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,238
2,247
0
3,706
14,482
7,281
345
8,205
6,277
0
21,302
L
Fenrir
EL1JHA
Fenrir
9,837
2,163
0
1,579
15,960
14,495
0
3,760
11,789
5,945
18,674
W
Baba Yaga
IvansteinCOL
Baba Yaga
13,091
241
0
1,222
7,071
3,243
490
2,952
4,119
42,272
0
W
6,856
1,822
0
809
6,266
2,553
1,617
2,527
3,739
0
36,183
L
Chang'e
Sakanachan57
Chang'e
9,820
675
4,012
5,258
14,055
5,614
0
3,897
9,868
29,117
0
L
Rama
Volza
Rama
9,401
7,838
0
1,847
11,974
5,093
1
6,225
5,440
0
31,789
L
475
150
0
0
944
241
0
409
459
3,651
0
W
Yemoja
6,193
246
2,376
835
5,285
3,745
484
2,913
2,372
25,516
0
L
8,195
261
0
547
8,126
3,128
0
4,601
3,207
36,477
0
W
Sun Wukong
mikey24shi
Sun Wukong
8,993
1,365
0
2,429
14,567
11,389
187
4,525
10,042
0
27,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,799
Gold Earned
44,659
287
Minions Killed
246
9
Camps Cleared
8
1,161,592
Distance Traveled
976,791
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,501
875
31
3
4
222,029
0
L
Fenrir
10,324
860
33
3
2
244,865
1
W
Baba Yaga
10,055
838
82
7
2
233,220
3
W
Neith
8,393
699
72
6
2
230,069
0
L
Chang'e
9,719
810
57
5
1
236,436
1
L
Rama
9,863
822
68
6
2
213,063
0
L
Nu Wa
6,291
524
11
1
1
42,223
1
W
Yemoja
7,952
663
40
3
0
239,437
0
L
Agni
8,462
705
77
6
2
240,204
4
W
Sun Wukong
8,898
742
62
5
1
236,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role