Player Matchup

Sobek
Sobek
KarlFunny
Sobek
Level 102
God Stats
4W - 0L
1,806 SR
Queue Stats
391W - 98L
1,866 Elo+
Party 1
Hun Batz
Hun Batz
Parkinsonns
Hun Batz
Level 106
God Stats
56W - 11L
1,902 SR
Queue Stats
425W - 123L
1,864 Elo+
Party 1
Freya
Freya
neverfail78
Freya
Level 109
God Stats
11W - 3L
1,585 SR
Queue Stats
381W - 107L
1,865 Elo+
Party 1
Team Averages
Level 106
1,764 SR
1,865 Elo+

VS

Team Averages
Level 46
1,506 SR
1,320 Elo+
Cliodhna
Cliodhna
Ayyra
Cliodhna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 2
Agni
Agni
SPASTIC24
Agni
Level 129
God Stats
10W - 8L
1,559 SR
Queue Stats
171W - 175L
1,500 Elo+
Solo
Cerberus
Cerberus
manaha27
Cerberus
Level 4
God Stats
1W - 2L
1,459 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KarlFunny
Sobek
15
7 / 3 / 15
11,614
830
13,824
23,361
27,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Parkinsonns
Hun Batz
16
9 / 2 / 12
11,348
811
15,038
17,770
13,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

15
6 / 2 / 15
10,721
766
14,721
13,276
4,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ayyra
Cliodhna
12
3 / 14 / 2
8,884
635
14,448
16,948
5,982
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
13
2 / 4 / 3
8,822
630
17,863
11,084
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
manaha27
Cerberus
11
2 / 4 / 2
8,974
641
8,742
19,944
19,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
22
Kills
7
7
Deaths
22
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Ayyra
Cliodhna
3
14
2
0.29
W
Sobek
KarlFunny
Sobek
7
3
15
4.83
W
Hun Batz
Parkinsonns
Hun Batz
9
2
12
7.5
L
Agni
2
4
3
0.88
L
Cerberus
manaha27
Cerberus
2
4
2
0.75
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,583
Damage
41,053
54,407
Taken
47,976
45,140
Mitigated
29,669
21,967
Healing
6,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Ayyra
Cliodhna
14,448
1,498
0
346
16,948
5,982
0
9,593
7,016
0
25,814
W
Sobek
KarlFunny
Sobek
13,824
1,291
1,187
9,467
23,361
27,476
348
9,270
14,091
30,332
0
W
Hun Batz
Parkinsonns
Hun Batz
15,038
5,921
0
5,146
17,770
13,221
417
9,415
8,355
0
43,641
L
Agni
17,863
1,574
63
2,048
11,084
3,734
0
6,514
4,258
47,892
0
L
Cerberus
manaha27
Cerberus
8,742
696
0
4,251
19,944
19,953
0
12,729
6,702
15,714
0
W
14,721
5,212
0
6,167
13,276
4,443
1,571
8,279
4,997
42,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,683
Gold Earned
26,680
164
Minions Killed
119
10
Camps Cleared
2
847,262
Distance Traveled
729,749
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,884
635
24
2
1
216,586
1
W
Sobek
11,614
830
32
2
4
286,348
0
W
Hun Batz
11,348
811
76
5
3
287,347
2
L
Agni
8,822
630
76
5
1
250,049
4
L
Cerberus
8,974
641
19
1
0
263,114
0
W
Freya
10,721
766
56
4
3
273,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role