Player Matchup

Xing Tian
Xing Tian
PrincessJxo
Xing Tian
Level 61
God Stats
7W - 6L
1,524 SR
Queue Stats
197W - 178L
1,524 Elo+
Party 3
Ra
Ra
UnguardableGNS
Ra
Level 112
God Stats
4W - 7L
1,579 SR
Queue Stats
41W - 34L
1,585 Elo+
Party 1
Bellona
Bellona
UnstoppableGNS
Bellona
Level 16
God Stats
3W - 3L
1,692 SR
Queue Stats
8W - 8L
1,618 Elo+
Party 1
Artemis
Artemis
icedcoffeekitten
Artemis
Level 65
God Stats
33W - 14L
1,698 SR
Queue Stats
234W - 206L
1,508 Elo+
Party 3
Arachne
Arachne
suolaez
Arachne
Level 38
God Stats
24W - 16L
1,674 SR
Queue Stats
133W - 104L
1,555 Elo+
Party 3
Team Averages
Level 58
1,634 SR
1,558 Elo+

VS

Team Averages
Level 76
1,549 SR
1,575 Elo+
Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
BroccoliJohnson
Cthulhu
Level 93
God Stats
27W - 31L
1,574 SR
Queue Stats
194W - 207L
1,467 Elo+
Solo
Xbalanque
Xbalanque
Jennspost
Xbalanque
Level 111
God Stats
2W - 0L
1,478 SR
Queue Stats
55W - 60L
1,489 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MothMoon
Morgan Le Fay
Level 43
God Stats
1W - 2L
1,367 SR
Queue Stats
10W - 12L
1,492 Elo+
Party 2
Kali
Kali
xXD4RKL0RD420Xx
Kali
Level 27
God Stats
2W - 0L
1,824 SR
Queue Stats
94W - 22L
1,927 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
PrincessJxo
Xing Tian
8
0 / 4 / 3
5,158
469
2,578
12,194
6,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 6 / 2
6,209
564
3,342
7,242
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 6 / 1
5,206
473
3,988
8,254
6,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

8
0 / 2 / 2
4,937
449
4,939
4,929
1,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Arachne
suolaez
Arachne
10
5 / 4 / 2
6,495
590
5,867
11,303
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
5 / 0 / 2
7,308
664
6,238
9,439
7,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

10
1 / 1 / 2
5,853
532
3,918
7,713
4,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Xbalanque
Jennspost
Xbalanque
10
2 / 2 / 7
6,079
553
5,825
5,231
1,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
MothMoon
Morgan Le Fay
11
5 / 2 / 2
6,553
596
5,410
5,533
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
9 / 2 / 6
8,630
785
10,082
10,189
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
22
22
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
2
6
W
1
1
2
2
W
Xbalanque
Jennspost
Xbalanque
2
2
7
2.75
W
Morgan Le Fay
MothMoon
Morgan Le Fay
5
2
2
3
L
Xing Tian
PrincessJxo
Xing Tian
0
4
3
0.38
L
2
6
2
0.5
L
0
6
1
0.08
L
0
2
2
0.5
L
Arachne
suolaez
Arachne
5
4
2
1.5
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,714
Damage
31,473
43,922
Taken
38,105
19,043
Mitigated
20,036
8,227
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,238
1,854
0
4,647
9,439
7,614
302
405
9,034
8,675
30,539
W
3,918
484
522
2,177
7,713
4,959
174
990
6,723
14,800
0
W
Xbalanque
Jennspost
Xbalanque
5,825
2,596
0
1,277
5,231
1,471
2,133
649
4,582
0
32,019
W
Morgan Le Fay
MothMoon
Morgan Le Fay
5,410
949
77
942
5,533
2,147
252
1,726
3,807
31,707
0
L
Xing Tian
PrincessJxo
Xing Tian
2,578
357
0
2,164
12,194
6,466
0
3,132
8,974
13,561
0
L
3,342
276
111
668
7,242
1,828
508
1,244
5,842
29,406
0
L
3,988
1,218
0
950
8,254
6,212
0
1,769
6,485
0
23,857
L
4,939
2,130
0
1,196
4,929
1,187
0
1,507
3,374
0
29,168
L
Arachne
suolaez
Arachne
5,867
3,337
0
3,138
11,303
3,350
0
3,116
8,065
0
31,411
W
10,082
5,842
0
5,940
10,189
3,845
0
2,150
8,039
0
51,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,005
Gold Earned
34,423
236
Minions Killed
351
0
Camps Cleared
0
1,045,502
Distance Traveled
1,115,081
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,308
664
93
8
0
232,052
1
W
Cthulhu
5,853
532
23
2
0
223,516
0
W
Xbalanque
6,079
553
73
7
0
209,160
5
W
Morgan Le Fay
6,553
596
58
5
0
214,577
6
L
Xing Tian
5,158
469
22
2
0
207,216
4
L
Ra
6,209
564
56
5
0
183,779
2
L
Bellona
5,206
473
54
5
0
214,384
1
L
Artemis
4,937
449
44
4
0
200,689
3
L
Arachne
6,495
590
60
5
0
239,434
3
W
Kali
8,630
785
104
9
0
235,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role