Player Matchup

Thoth
Thoth
Iwaldi
Thoth
Level 122
God Stats
1W - 2L
1,347 SR
Queue Stats
129W - 97L
1,586 Elo+
Solo
Neith
Neith
KIFIR070707
Neith
Level 17
God Stats
10W - 12L
1,717 SR
Queue Stats
88W - 128L
1,358 Elo+
Party 1
Gilgamesh
Gilgamesh
VasisyAlis
Gilgamesh
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 71L
1,488 Elo+
Party 1
Team Averages
Level 73
1,521 SR
1,478 Elo+

VS

Team Averages
Level 25
1,431 SR
1,490 Elo+
Achilles
Achilles
Sergietee01
Achilles
Level 44
God Stats
1W - 0L
1,294 SR
Queue Stats
10W - 12L
1,504 Elo+
Party 2
Chang'e
Chang'e
one08160914
Chang'e
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 50L
1,248 Elo+
Solo
Ares
Ares
serranitosmurf
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Iwaldi
Thoth
16
3 / 6 / 6
11,434
635
22,755
11,677
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 7 / 6
11,736
652
11,011
16,094
6,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Gilgamesh
VasisyAlis
Gilgamesh
13
3 / 9 / 6
11,376
632
13,157
23,406
13,814
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Sergietee01
Achilles
17
10 / 3 / 10
13,397
744
21,335
21,657
22,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
one08160914
Chang'e
14
2 / 5 / 7
11,434
635
4,030
16,312
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
10 / 2 / 11
14,048
780
20,641
21,762
29,249
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
10
Kills
22
22
Deaths
10
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
Iwaldi
Thoth
3
6
6
1
L
4
7
6
1
W
Achilles
Sergietee01
Achilles
10
3
10
5
L
Gilgamesh
VasisyAlis
Gilgamesh
3
9
6
0.67
W
Chang'e
one08160914
Chang'e
2
5
7
1.1
W
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,923
Damage
46,006
51,177
Taken
59,731
24,013
Mitigated
59,187
6,475
Healing
14,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Iwaldi
Thoth
22,755
536
182
2,003
11,677
4,079
388
5,638
5,675
68,657
0
L
11,011
5,816
0
3,167
16,094
6,120
1,160
7,886
7,798
0
29,808
W
Achilles
Sergietee01
Achilles
21,335
6,172
0
4,376
21,657
22,157
567
8,289
13,368
262
55,668
L
Gilgamesh
VasisyAlis
Gilgamesh
13,157
3,970
0
1,123
23,406
13,814
0
12,084
10,585
0
29,222
W
Chang'e
one08160914
Chang'e
4,030
652
2,394
4,866
16,312
7,781
570
6,490
9,822
24,701
0
W
20,641
2,895
0
2,567
21,762
29,249
45
8,437
13,325
45,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,546
Gold Earned
38,879
183
Minions Killed
156
8
Camps Cleared
6
953,213
Distance Traveled
996,478
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,434
635
91
5
4
328,064
5
L
Neith
11,736
652
54
3
2
301,267
0
W
Achilles
13,397
744
73
4
3
350,296
2
L
Gilgamesh
11,376
632
38
2
2
323,882
2
W
Chang'e
11,434
635
43
2
0
296,996
2
W
Ares
14,048
780
40
2
3
349,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role