Player Matchup

Chernobog
Chernobog
Akumuta
Chernobog
Level 6
God Stats
2W - 2L
1,598 SR
Queue Stats
4W - 3L
1,587 Elo+
Solo
Jormungandr
Jormungandr
M1dgardd
Jormungandr
Level 27
God Stats
12W - 6L
1,622 SR
Queue Stats
98W - 110L
1,387 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Mariartti
Tsukuyomi
Level 28
God Stats
2W - 1L
1,792 SR
Queue Stats
104W - 110L
1,374 Elo+
Party 3
Scylla
Scylla
RollingStoned
Scylla
Level 12
God Stats
0W - 1L
1,299 SR
Queue Stats
2W - 3L
1,470 Elo+
Solo
Skadi
Skadi
lllRODEOllll
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,104 Elo+
Solo
Team Averages
Level 17
1,562 SR
1,384 Elo+

VS

Team Averages
Level 25
1,529 SR
1,369 Elo+
Hera
Hera
CH1LLEX
Hera
Level 37
God Stats
12W - 9L
1,614 SR
Queue Stats
55W - 41L
1,598 Elo+
Party 1
Tsukuyomi
Tsukuyomi
K1YOTO
Tsukuyomi
Level 17
God Stats
3W - 3L
1,430 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 1
Artemis
Artemis
assanssword
Artemis
Level 64
God Stats
36W - 21L
1,599 SR
Queue Stats
114W - 100L
1,469 Elo+
Party 2
Eset
Eset
dragosh333
Eset
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,174 Elo+
Solo
Odin
Odin
silmelingott
Odin
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 4L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Akumuta
Chernobog
15
1 / 6 / 2
10,018
455
4,359
13,009
4,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
M1dgardd
Jormungandr
15
2 / 5 / 1
10,455
475
6,843
21,000
21,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Mariartti
Tsukuyomi
20
7 / 5 / 1
12,889
586
9,728
14,828
8,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 3
10,046
457
1,928
12,000
3,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 11 / 1
7,948
361
3,870
12,880
4,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CH1LLEX
Hera
19
7 / 1 / 10
12,878
585
8,583
7,550
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
K1YOTO
Tsukuyomi
20
13 / 2 / 5
13,720
624
17,594
13,673
5,321
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
assanssword
Artemis
20
12 / 1 / 7
12,760
580
22,816
15,077
5,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 4 / 0
7,178
326
892
2,583
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 5
11,195
509
7,353
11,888
13,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
12
Kills
34
34
Deaths
12
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Akumuta
Chernobog
1
6
2
0.33
W
Hera
CH1LLEX
Hera
7
1
10
12
W
Tsukuyomi
K1YOTO
Tsukuyomi
13
2
5
7.75
L
Jormungandr
M1dgardd
Jormungandr
2
5
1
0.5
L
Tsukuyomi
Mariartti
Tsukuyomi
7
5
1
1.5
L
2
7
3
0.5
W
Artemis
assanssword
Artemis
12
1
7
15.5
W
0
4
0
0
L
0
11
1
0.05
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,728
Damage
57,238
73,717
Taken
50,771
42,006
Mitigated
29,708
9,377
Healing
19,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Akumuta
Chernobog
4,359
3,219
0
2,042
13,009
4,539
629
1,526
11,483
0
46,995
W
Hera
CH1LLEX
Hera
8,583
2,395
143
2,155
7,550
4,732
1,116
2,453
5,097
69,531
0
W
Tsukuyomi
K1YOTO
Tsukuyomi
17,594
4,399
0
6,603
13,673
5,321
0
925
12,748
0
115,590
L
Jormungandr
M1dgardd
Jormungandr
6,843
1,034
0
741
21,000
21,041
328
3,866
17,134
44,961
0
L
Tsukuyomi
Mariartti
Tsukuyomi
9,728
532
0
3,745
14,828
8,200
1,285
2,280
12,548
0
106,476
L
1,928
93
0
1,850
12,000
3,752
840
2,456
9,380
56,996
0
W
Artemis
assanssword
Artemis
22,816
12,938
0
10,316
15,077
5,982
1,439
4,384
10,693
0
111,238
W
892
82
0
80
2,583
575
66
1,055
1,528
8,210
0
L
3,870
1,867
0
999
12,880
4,474
402
1,004
11,876
0
21,263
W
7,353
1,641
0
500
11,888
13,098
753
22
11,866
18,678
50,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,356
Gold Earned
57,731
500
Minions Killed
592
0
Camps Cleared
0
1,833,711
Distance Traveled
1,743,423
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,018
455
109
5
0
353,437
0
W
Hera
12,878
585
113
5
0
399,222
1
W
Tsukuyomi
13,720
624
160
7
0
438,723
0
L
Jormungandr
10,455
475
71
3
0
391,692
0
L
Tsukuyomi
12,889
586
173
8
0
456,375
0
L
Scylla
10,046
457
104
5
0
355,379
2
W
Artemis
12,760
580
159
7
0
409,561
3
W
Eset
7,178
326
20
1
0
100,908
1
L
Skadi
7,948
361
43
2
0
276,828
0
W
Odin
11,195
509
140
6
0
395,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role