Player Matchup

Geb
Geb
IceChance
Geb
Level 93
God Stats
1W - 1L
1,532 SR
Queue Stats
101W - 80L
1,634 Elo+
Solo
King Arthur
King Arthur
Sergietee01
King Arthur
Level 44
God Stats
2W - 0L
1,548 SR
Queue Stats
10W - 12L
1,480 Elo+
Party 2
Eset
Eset
serranitosmurf
Eset
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 48
1,527 SR
1,538 Elo+

VS

Team Averages
Level 57
1,469 SR
1,487 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Samlesbrises
Janus
Level 23
God Stats
14W - 4L
1,647 SR
Queue Stats
63W - 40L
1,707 Elo+
Party 1
Artemis
Artemis
one08160914
Artemis
Level 22
God Stats
0W - 3L
1,261 SR
Queue Stats
21W - 50L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 12
8,721
671
6,487
11,077
11,887
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Sergietee01
King Arthur
12
2 / 5 / 8
8,594
661
8,441
13,364
5,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
11 / 2 / 3
10,651
819
12,935
8,932
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 3 / 3
8,858
681
5,943
11,615
14,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 3 / 3
8,472
652
12,340
9,437
3,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
one08160914
Artemis
10
0 / 8 / 4
7,249
558
5,172
10,485
4,724
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
14
Kills
7
7
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
3
3
1.5
W
1
0
12
7
L
4
3
3
1.83
W
King Arthur
Sergietee01
King Arthur
2
5
8
1.2
L
Artemis
one08160914
Artemis
0
8
4
0.25
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,863
Damage
23,455
33,373
Taken
31,537
20,714
Mitigated
22,800
9,713
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,943
1,462
2,656
4,586
11,615
14,173
0
5,927
5,348
14,142
0
W
6,487
439
816
919
11,077
11,887
286
3,702
7,375
19,260
0
L
12,340
503
54
1,212
9,437
3,903
0
5,929
3,310
41,815
0
W
King Arthur
Sergietee01
King Arthur
8,441
1,959
0
2,866
13,364
5,601
31
8,704
4,660
0
25,740
L
Artemis
one08160914
Artemis
5,172
2,381
128
721
10,485
4,724
0
7,384
2,823
0
14,742
W
12,935
1,851
2,050
3,062
8,932
3,226
1,238
6,245
2,687
46,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,966
Gold Earned
24,579
159
Minions Killed
122
6
Camps Cleared
5
721,796
Distance Traveled
614,348
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,858
681
12
1
1
204,576
10
W
Geb
8,721
671
22
2
0
265,264
1
L
Janus
8,472
652
82
6
4
224,331
3
W
King Arthur
8,594
661
35
3
2
217,243
5
L
Artemis
7,249
558
28
2
0
185,441
0
W
Eset
10,651
819
102
8
4
239,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role