Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Scrееch
Chronos
Level 158
God Stats
1W - 0L
1,832 SR
Queue Stats
24W - 27L
1,506 Elo+
Solo
Ra
Ra
ThiccDrogoz
Ra
Level 124
God Stats
29W - 30L
1,612 SR
Queue Stats
136W - 113L
1,534 Elo+
Solo
Medusa
Medusa
kerrykankan
Medusa
Level 160
God Stats
5W - 6L
1,450 SR
Queue Stats
1,090W - 1,119L
1,557 Elo+
Solo
Ah Puch
Ah Puch
mikey24shi
Ah Puch
Level 133
God Stats
7W - 3L
1,584 SR
Queue Stats
288W - 289L
1,459 Elo+
Solo
Team Averages
Level 140
1,596 SR
1,511 Elo+

VS

Team Averages
Level 138
1,543 SR
1,495 Elo+
Nox
Nox
 
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ReklessPat_
Janus
Level 154
God Stats
2W - 3L
1,587 SR
Queue Stats
230W - 251L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
SailorSchnee
Baron Samedi
Level 143
God Stats
0W - 3L
1,747 SR
Queue Stats
28W - 44L
1,475 Elo+
Solo
Cliodhna
Cliodhna
Zaphira980
Cliodhna
Level 121
God Stats
1W - 3L
1,383 SR
Queue Stats
149W - 153L
1,541 Elo+
Solo
Izanami
Izanami
rshalaby
Izanami
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 129L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
4 / 1 / 2
6,012
1,002
2,974
3,776
2,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Scrееch
Chronos
11
1 / 1 / 4
5,525
921
2,046
3,044
981
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 1 / 2
6,286
1,048
4,688
3,368
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
10
0 / 1 / 4
4,926
821
1,612
3,553
927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
mikey24shi
Ah Puch
10
0 / 0 / 5
5,277
880
3,322
3,061
1,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 2 / 0
4,853
809
1,238
3,105
1,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 1 / 0
3,863
644
119
750
230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SailorSchnee
Baron Samedi
10
0 / 2 / 1
4,498
750
2,489
4,631
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Zaphira980
Cliodhna
9
2 / 2 / 0
5,262
877
4,359
4,984
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
rshalaby
Izanami
10
1 / 2 / 0
5,124
854
2,258
5,415
1,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
4
4
Deaths
9
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
2
5
L
Nox
 
Nox
1
2
0
0.5
L
0
1
0
0
L
Baron Samedi
SailorSchnee
Baron Samedi
0
2
1
0.25
W
Chronos
Scrееch
Chronos
1
1
4
3
W
4
1
2
5
L
Cliodhna
Zaphira980
Cliodhna
2
2
0
1
W
Medusa
0
1
4
2
W
Ah Puch
mikey24shi
Ah Puch
0
0
5
2.5
L
Izanami
rshalaby
Izanami
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,642
Damage
10,463
16,802
Taken
18,885
6,797
Mitigated
7,329
6,207
Healing
2,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,974
1,097
192
348
3,776
2,226
30
601
3,175
0
6,580
L
Nox
 
Nox
1,238
0
0
12
3,105
1,183
0
1,603
1,462
13,148
0
L
119
0
0
0
750
230
0
602
118
2,392
0
L
Baron Samedi
SailorSchnee
Baron Samedi
2,489
125
90
1,237
4,631
2,039
0
2,639
1,915
12,213
0
W
Chronos
Scrееch
Chronos
2,046
1,362
0
1,053
3,044
981
362
427
2,617
14,563
0
W
4,688
138
619
1,025
3,368
1,390
502
1,245
2,123
20,661
0
L
Cliodhna
Zaphira980
Cliodhna
4,359
530
0
434
4,984
1,994
0
2,362
2,516
0
9,001
W
Medusa
1,612
297
0
1,340
3,553
927
0
551
3,002
0
14,624
W
Ah Puch
mikey24shi
Ah Puch
3,322
198
0
1,630
3,061
1,273
1
1,334
1,727
11,891
0
L
Izanami
rshalaby
Izanami
2,258
1,458
0
1,146
5,415
1,883
0
2,765
2,602
0
14,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,026
Gold Earned
23,600
146
Minions Killed
110
7
Camps Cleared
3
572,652
Distance Traveled
452,012
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,012
1,002
10
2
2
107,290
2
L
Nox
4,853
809
28
5
0
107,818
1
L
Janus
3,863
644
6
1
0
27,035
0
L
Baron Samedi
4,498
750
22
4
0
107,117
0
W
Chronos
5,525
921
27
5
1
113,664
0
W
Ra
6,286
1,048
55
9
2
118,147
2
L
Cliodhna
5,262
877
12
2
1
107,556
0
W
Medusa
4,926
821
37
6
2
130,961
2
W
Ah Puch
5,277
880
17
3
0
102,590
1
L
Izanami
5,124
854
42
7
2
102,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role