Player Matchup

Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
MarioForo6
Geb
Platinum IV
Level 128
God Stats
8W - 8L
1,567 SR
Queue Stats
115W - 112L
1,698 MMR
Party 1
Cabrakan
Cabrakan
Gold II
Swαt
Cabrakan
Gold II
Level 108
God Stats
4W - 0L
1,817 SR
Queue Stats
11W - 5L
1,797 MMR
Solo
Eset
Eset
Platinum III
Tithoc
Eset
Platinum III
Level 126
God Stats
12W - 14L
1,597 SR
Queue Stats
102W - 89L
1,692 MMR
Solo
Neith
Neith
Platinum I
monchete-jsales
Neith
Platinum I
Level 123
God Stats
130W - 120L
1,582 SR
Queue Stats
147W - 143L
1,903 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,612 SR
1,718 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,432 SR
1,742 MMR
Sobek
Sobek
Gold I
Inoki9058
Sobek
Gold I
Level 104
God Stats
5W - 4L
1,267 SR
Queue Stats
297W - 290L
1,706 MMR
Solo
Mercury
Mercury
Gold V
Kupo-sensei
Mercury
Gold V
Level 109
God Stats
0W - 5L
1,224 SR
Queue Stats
73W - 77L
1,432 MMR
Solo
Xbalanque
Xbalanque
Gold II
Only Likzxy
Xbalanque
Gold II
Level 129
God Stats
0W - 4L
1,438 SR
Queue Stats
288W - 302L
1,584 MMR
Solo
Kukulkan
Kukulkan
Platinum III
d4rkl0rd_1999
Kukulkan
Platinum III
Level 129
God Stats
5W - 2L
1,797 SR
Queue Stats
274W - 266L
1,803 MMR
Solo
Sun Wukong
Sun Wukong
Masters
saimonlebon_
Sun Wukong
Masters
Level 154
God Stats
2W - 7L
1,435 SR
Queue Stats
774W - 759L
2,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
12 / 5 / 9
12,679
667
11,777
18,698
10,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 1 / 10
9,647
508
4,154
14,293
17,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Swαt
Cabrakan
19
11 / 1 / 6
12,763
672
15,605
18,404
24,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
Tithoc
Eset
17
5 / 3 / 15
11,324
596
13,669
14,971
6,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 1 / 11
11,907
627
12,365
10,814
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
LokiArtioOdinMorgan Le FayGilgamesh

VS

Bans
PersephoneKaliFenrirUllrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Inoki9058
Sobek
12
1 / 6 / 5
8,128
428
6,047
19,975
20,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
Kupo-sensei
Mercury
15
4 / 7 / 4
9,767
514
7,247
16,419
6,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Only Likzxy
Xbalanque
11
0 / 3 / 1
7,216
380
2,501
6,198
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
d4rkl0rd_1999
Kukulkan
15
3 / 8 / 4
9,342
492
12,228
11,275
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
saimonlebon_
Sun Wukong
16
3 / 9 / 0
9,875
520
8,127
23,335
19,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
33
Kills
11
11
Deaths
33
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
5
9
3.3
L
Sobek
Inoki9058
Sobek
1
6
5
0.58
L
Mercury
Kupo-sensei
Mercury
4
7
4
0.86
W
0
1
10
5
L
Xbalanque
Only Likzxy
Xbalanque
0
3
1
0.17
W
Cabrakan
Swαt
Cabrakan
11
1
6
14
W
Eset
Tithoc
Eset
5
3
15
4.17
L
Kukulkan
d4rkl0rd_1999
Kukulkan
3
8
4
0.63
W
5
1
11
10.5
L
Sun Wukong
saimonlebon_
Sun Wukong
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,570
Damage
36,150
77,180
Taken
77,202
64,283
Mitigated
52,550
35,389
Healing
16,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,777
6,392
0
8,813
18,698
10,517
3,531
4,174
14,220
0
83,082
L
Sobek
Inoki9058
Sobek
6,047
376
0
5,063
19,975
20,853
0
8,955
11,020
26,398
0
L
Mercury
Kupo-sensei
Mercury
7,247
4,152
0
480
16,419
6,009
0
6,303
10,116
0
62,865
W
4,154
421
0
3,357
14,293
17,920
541
2,967
11,147
20,288
0
L
Xbalanque
Only Likzxy
Xbalanque
2,501
960
0
1,887
6,198
1,982
0
101
6,097
0
39,493
W
Cabrakan
Swαt
Cabrakan
15,605
2,210
0
9,922
18,404
24,118
1,198
4,241
13,575
76,378
0
W
Eset
Tithoc
Eset
13,669
1,041
2,086
5,482
14,971
6,657
1,419
4,540
9,921
79,209
0
L
Kukulkan
d4rkl0rd_1999
Kukulkan
12,228
434
0
880
11,275
3,958
0
4,318
6,957
56,081
0
W
12,365
5,634
0
5,729
10,814
5,071
7,586
4,332
6,400
0
88,434
L
Sun Wukong
saimonlebon_
Sun Wukong
8,127
994
0
8,406
23,335
19,748
0
13,751
9,584
420
54,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,320
Gold Earned
44,328
569
Minions Killed
452
0
Camps Cleared
0
1,859,261
Distance Traveled
1,503,894
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,679
667
118
6
0
414,960
6
L
Sobek
8,128
428
44
2
0
315,875
3
L
Mercury
9,767
514
118
6
0
397,631
2
W
Geb
9,647
508
23
1
0
380,737
8
L
Xbalanque
7,216
380
73
4
0
163,790
4
W
Cabrakan
12,763
672
152
8
0
343,553
4
W
Eset
11,324
596
117
6
0
383,253
5
L
Kukulkan
9,342
492
107
6
0
308,755
2
W
Neith
11,907
627
159
8
0
336,758
3
L
Sun Wukong
9,875
520
110
6
0
317,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role