Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BITTERSSYMPHONY
Ah Muzen Cab
Level 24
God Stats
23W - 18L
1,454 SR
Queue Stats
57W - 65L
1,410 Elo+
Solo
Pele
Pele
Kingberg9
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 28L
1,545 Elo+
Solo
Geb
Geb
Meliodas_-7_
Geb
Level 29
God Stats
7W - 2L
1,573 SR
Queue Stats
110W - 108L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mil_nacht
Morgan Le Fay
Level 25
God Stats
10W - 14L
1,421 SR
Queue Stats
81W - 84L
1,430 Elo+
Solo
Neith
Neith
xPULL x UPx
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,490 SR
1,451 Elo+

VS

Team Averages
Level 9
1,515 SR
1,407 Elo+
Scylla
Scylla
IAMSeRialKillMan
Scylla
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,518 Elo+
Solo
Yemoja
Yemoja
Medved102rus
Yemoja
Level 18
God Stats
1W - 2L
1,527 SR
Queue Stats
18W - 18L
1,332 Elo+
Solo
Cu Chulainn
Cu Chulainn
NeVoy_Phillipp
Cu Chulainn
Level 12
God Stats
1W - 1L
1,467 SR
Queue Stats
3W - 6L
1,206 Elo+
Solo
Neith
Neith
Snipe4Enemy
Neith
Level 5
God Stats
1W - 3L
1,583 SR
Queue Stats
1W - 3L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
richok_ak
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BITTERSSYMPHONY
Ah Muzen Cab
18
1 / 1 / 3
11,314
566
3,788
11,142
6,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
20
17 / 2 / 3
13,708
685
21,649
18,280
9,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 0 / 3
10,165
508
2,193
15,477
19,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
mil_nacht
Morgan Le Fay
17
6 / 3 / 5
11,496
575
17,660
11,803
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 2
9,153
458
3,206
8,237
3,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 2
7,399
370
4,230
13,138
2,154
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
14
1 / 2 / 1
8,509
425
5,579
11,680
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
NeVoy_Phillipp
Cu Chulainn
13
4 / 0 / 0
8,922
446
7,120
7,375
3,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 7 / 1
7,871
394
3,604
15,866
4,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
richok_ak
Tsukuyomi
13
2 / 9 / 2
8,818
441
6,355
15,082
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
26
Kills
7
8
Deaths
28
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BITTERSSYMPHONY
Ah Muzen Cab
1
1
3
2.5
L
0
10
2
0.1
W
Pele
17
2
3
9.25
L
Yemoja
1
2
1
0.75
W
2
0
3
3.5
L
Cu Chulainn
NeVoy_Phillipp
Cu Chulainn
4
0
0
4
L
0
7
1
0.07
W
Morgan Le Fay
mil_nacht
Morgan Le Fay
6
3
5
2.83
L
Tsukuyomi
richok_ak
Tsukuyomi
2
9
2
0.33
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,496
Damage
26,888
64,939
Taken
63,141
43,801
Mitigated
25,339
22,853
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BITTERSSYMPHONY
Ah Muzen Cab
3,788
1,404
0
5,906
11,142
6,494
4,624
1,570
9,572
0
76,169
L
4,230
155
0
678
13,138
2,154
736
4,371
8,518
19,365
0
W
Pele
21,649
6,437
0
8,108
18,280
9,749
2,687
1,093
17,187
0
135,406
L
Yemoja
5,579
417
1,731
960
11,680
10,053
0
3,755
7,723
36,091
0
W
2,193
144
645
2,676
15,477
19,271
1,713
2,876
12,601
21,186
0
L
Cu Chulainn
NeVoy_Phillipp
Cu Chulainn
7,120
809
0
2,520
7,375
3,635
0
439
6,924
5,448
33,171
L
3,604
1,513
0
1,895
15,866
4,456
176
6,204
9,464
0
42,042
W
Morgan Le Fay
mil_nacht
Morgan Le Fay
17,660
649
0
3,205
11,803
5,268
2,347
3,667
8,136
79,421
0
L
Tsukuyomi
richok_ak
Tsukuyomi
6,355
1,188
0
1,759
15,082
5,041
706
4,231
10,659
0
43,440
W
3,206
1,705
0
2,313
8,237
3,019
1,700
2,262
5,975
0
50,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,836
Gold Earned
41,519
569
Minions Killed
350
0
Camps Cleared
0
1,932,097
Distance Traveled
1,542,265
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,314
566
165
8
0
404,828
0
L
Scylla
7,399
370
32
2
0
333,261
0
W
Pele
13,708
685
197
10
0
455,846
2
L
Yemoja
8,509
425
60
3
0
338,949
2
W
Geb
10,165
508
14
1
0
420,862
4
L
Cu Chulainn
8,922
446
97
5
0
253,742
0
L
Neith
7,871
394
88
4
0
279,808
1
W
Morgan Le Fay
11,496
575
115
6
0
332,487
1
L
Tsukuyomi
8,818
441
73
4
0
336,505
0
W
Neith
9,153
458
78
4
0
318,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role