Player Matchup

Olorun
Olorun
FoxxyKunai
Olorun
Level 157
God Stats
0W - 1L
1,597 SR
Queue Stats
0W - 7L
1,141 Elo+
Party 2
Sobek
Sobek
QuadEyeK
Sobek
Level 142
God Stats
0W - 1L
1,536 SR
Queue Stats
1W - 7L
1,141 Elo+
Party 2
Izanami
Izanami
iMunchies01
Izanami
Level 48
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 6L
1,219 Elo+
Party 2
Thor
Thor
imthegreatestct
Thor
Level 142
God Stats
0W - 2L
1,658 SR
Queue Stats
2W - 10L
1,400 Elo+
Party 2
Team Averages
Level 122
1,578 SR
1,225 Elo+

VS

Team Averages
Level 78
1,545 SR
1,387 Elo+
Chaac
Chaac
Kr0nIckK
Chaac
Level 109
God Stats
10W - 12L
1,635 SR
Queue Stats
45W - 45L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
Pro Lumby
Aphrodite
Level 47
God Stats
2W - 0L
1,320 SR
Queue Stats
2W - 3L
1,190 Elo+
Party 1
Kukulkan
Kukulkan
candyshop780
Kukulkan
Level 29
God Stats
2W - 0L
1,724 SR
Queue Stats
4W - 2L
1,451 Elo+
Solo
Susano
Susano
kwispywolf
Susano
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 93L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FoxxyKunai
Olorun
20
7 / 7 / 5
15,256
763
17,910
22,178
12,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
QuadEyeK
Sobek
20
5 / 5 / 12
14,005
700
16,046
36,921
69,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
iMunchies01
Izanami
18
2 / 10 / 7
13,293
665
16,642
20,932
9,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 10 / 8
14,577
729
14,661
25,259
20,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kr0nIckK
Chaac
20
8 / 4 / 12
15,827
791
30,616
28,825
33,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
Pro Lumby
Aphrodite
20
3 / 4 / 16
15,058
753
18,852
22,399
25,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
candyshop780
Kukulkan
20
4 / 6 / 8
14,556
728
16,340
11,816
4,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Susano
kwispywolf
Susano
20
17 / 7 / 4
16,668
833
26,529
20,991
10,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
72
21
Kills
32
32
Deaths
21
32
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Olorun
FoxxyKunai
Olorun
7
7
5
1.36
W
Chaac
Kr0nIckK
Chaac
8
4
12
3.5
W
Aphrodite
Pro Lumby
Aphrodite
3
4
16
2.75
L
Sobek
QuadEyeK
Sobek
5
5
12
2.2
W
Kukulkan
candyshop780
Kukulkan
4
6
8
1.33
L
Izanami
iMunchies01
Izanami
2
10
7
0.55
L
7
10
8
1.1
W
Susano
kwispywolf
Susano
17
7
4
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,259
Damage
92,337
105,290
Taken
84,031
112,901
Mitigated
73,454
28,409
Healing
32,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
FoxxyKunai
Olorun
17,910
12,089
2,730
7,678
22,178
12,733
964
7,066
15,112
71,016
5,254
W
Chaac
Kr0nIckK
Chaac
30,616
3,524
587
7,724
28,825
33,144
540
11,154
17,671
8,866
58,988
W
Aphrodite
Pro Lumby
Aphrodite
18,852
3,223
7,717
14,104
22,399
25,502
682
10,018
12,381
55,386
0
L
Sobek
QuadEyeK
Sobek
16,046
1,479
0
13,053
36,921
69,772
292
17,206
19,715
42,204
0
W
Kukulkan
candyshop780
Kukulkan
16,340
1,491
614
1,154
11,816
4,299
565
3,768
8,048
48,753
0
L
Izanami
iMunchies01
Izanami
16,642
8,769
227
3,293
20,932
9,699
408
6,530
14,402
0
45,534
L
14,661
1,533
0
1,428
25,259
20,697
333
8,919
16,340
0
42,356
W
Susano
kwispywolf
Susano
26,529
8,310
0
626
20,991
10,509
819
7,878
13,113
0
65,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,131
Gold Earned
62,109
315
Minions Killed
324
11
Camps Cleared
14
1,310,313
Distance Traveled
1,488,986
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
15,256
763
129
6
4
304,639
2
W
Chaac
15,827
791
80
4
1
425,290
0
W
Aphrodite
15,058
753
86
4
4
357,142
1
L
Sobek
14,005
700
62
3
1
384,342
3
W
Kukulkan
14,556
728
87
4
4
346,426
2
L
Izanami
13,293
665
67
3
4
311,826
4
L
Thor
14,577
729
57
3
2
309,506
1
W
Susano
16,668
833
71
4
5
360,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role