Player Matchup

Thor
Thor
EnWey3112
Thor
Level 16
God Stats
0W - 2L
1,015 SR
Queue Stats
7W - 13L
1,297 Elo+
Solo
Anubis
Anubis
Quiet2001
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,567 Elo+
Solo
Eset
Eset
RinaMandarina
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,142 Elo+
Party 1
Hou Yi
Hou Yi
Susano234
Hou Yi
Level 17
God Stats
1W - 6L
1,149 SR
Queue Stats
39W - 51L
1,249 Elo+
Solo
Neith
Neith
Vavusik
Neith
Level 8
God Stats
7W - 4L
1,555 SR
Queue Stats
8W - 14L
1,267 Elo+
Party 1
Team Averages
Level 14
1,344 SR
1,305 Elo+

VS

Team Averages
Level 16
1,487 SR
1,445 Elo+
Geb
Geb
Akkadem1k
Geb
Level 10
God Stats
10W - 8L
1,719 SR
Queue Stats
56W - 53L
1,533 Elo+
Party 2
Agni
Agni
HuDuCiGaH
Agni
Level 23
God Stats
4W - 1L
1,503 SR
Queue Stats
58W - 63L
1,321 Elo+
Solo
Ullr
Ullr
LegolasME
Ullr
Level 19
God Stats
4W - 2L
1,580 SR
Queue Stats
64W - 66L
1,408 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Th3Doct4
Cu Chulainn
Level 18
God Stats
4W - 4L
1,471 SR
Queue Stats
22W - 24L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
vuzhard
Baron Samedi
Level 8
God Stats
1W - 0L
1,163 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 11 / 2
7,326
431
3,006
13,870
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Quiet2001
Anubis
13
6 / 4 / 1
8,542
502
12,053
8,746
3,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 5 / 2
6,770
398
1,289
6,390
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Susano234
Hou Yi
13
6 / 2 / 4
9,034
531
7,615
9,505
3,210
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Vavusik
Neith
13
4 / 6 / 3
8,466
498
6,578
11,895
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 6
8,717
513
5,017
10,526
6,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
16
7 / 1 / 9
9,719
572
11,592
7,352
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
11
2 / 4 / 5
7,674
451
6,077
9,091
1,959
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Th3Doct4
Cu Chulainn
16
14 / 3 / 6
10,496
617
14,349
15,395
9,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
vuzhard
Baron Samedi
11
2 / 7 / 4
7,433
437
2,289
7,629
1,673
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
16
Kills
28
28
Deaths
18
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Thor
0
11
2
0.09
W
Agni
7
1
9
11.5
W
Ullr
2
4
5
1.13
L
Anubis
Quiet2001
Anubis
6
4
1
1.63
L
0
5
2
0.2
L
Hou Yi
Susano234
Hou Yi
6
2
4
4
W
Cu Chulainn
Th3Doct4
Cu Chulainn
14
3
6
5.67
L
Neith
Vavusik
Neith
4
6
3
0.92
W
Baron Samedi
vuzhard
Baron Samedi
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,541
Damage
39,324
50,406
Taken
49,993
17,932
Mitigated
22,241
8,958
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,017
707
887
2,805
10,526
6,820
81
1,853
8,673
11,537
0
L
Thor
3,006
1,445
0
250
13,870
4,909
1,166
7,757
5,615
0
28,464
W
Agni
11,592
917
27
874
7,352
1,935
1,202
3,149
4,109
54,342
0
W
Ullr
6,077
3,069
0
1,159
9,091
1,959
425
2,310
6,781
0
31,388
L
Anubis
Quiet2001
Anubis
12,053
1,799
0
3,083
8,746
3,992
2,222
3,218
5,346
39,260
0
L
1,289
276
83
98
6,390
1,616
241
2,064
4,068
25,058
0
L
Hou Yi
Susano234
Hou Yi
7,615
3,517
0
1,862
9,505
3,210
13
3,646
5,855
0
28,690
W
Cu Chulainn
Th3Doct4
Cu Chulainn
14,349
3,520
0
1,954
15,395
9,854
0
3,728
11,547
7,805
65,820
L
Neith
Vavusik
Neith
6,578
3,081
0
3,582
11,895
4,205
1,551
2,573
9,322
0
39,670
W
Baron Samedi
vuzhard
Baron Samedi
2,289
164
67
1,024
7,629
1,673
38
2,048
5,541
18,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,138
Gold Earned
44,039
322
Minions Killed
317
0
Camps Cleared
0
1,400,138
Distance Traveled
1,529,570
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,717
513
13
1
0
342,969
2
L
Thor
7,326
431
63
4
0
249,370
0
W
Agni
9,719
572
106
6
0
304,096
0
W
Ullr
7,674
451
66
4
0
295,211
0
L
Anubis
8,542
502
69
4
0
275,733
7
L
Eset
6,770
398
62
4
0
279,418
0
L
Hou Yi
9,034
531
46
3
0
301,836
0
W
Cu Chulainn
10,496
617
105
6
0
326,203
0
L
Neith
8,466
498
82
5
0
293,781
1
W
Baron Samedi
7,433
437
27
2
0
261,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role