Player Matchup

Tiamat
Tiamat
NikaMorti
Tiamat
Level 14
God Stats
1W - 1L
1,549 SR
Queue Stats
5W - 2L
1,787 Elo+
Solo
Vamana
Vamana
qde12e12e12e1
Vamana
Level 6
God Stats
2W - 3L
1,503 SR
Queue Stats
5W - 7L
1,098 Elo+
Party 1
Kali
Kali
romayurikov
Kali
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,262 Elo+
Party 1
Team Averages
Level 42
1,517 SR
1,382 Elo+

VS

Team Averages
Level 46
1,578 SR
1,434 Elo+
Neith
Neith
SanjixzSama
Neith
Level 4
God Stats
3W - 2L
1,331 SR
Queue Stats
40W - 50L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Satsuma丶蜜橘
Tsukuyomi
Level 110
God Stats
0W - 1L
1,867 SR
Queue Stats
3W - 10L
1,417 Elo+
Solo
Discordia
Discordia
Сиега
Discordia
Level 23
God Stats
6W - 7L
1,537 SR
Queue Stats
11W - 14L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NikaMorti
Tiamat
16
4 / 7 / 11
12,667
704
10,181
15,827
7,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 6 / 16
12,688
705
6,550
19,791
25,950
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
12 / 6 / 7
14,159
787
17,208
18,642
7,789
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 9
10,317
573
7,586
15,716
5,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
18
15 / 5 / 3
13,409
745
21,847
17,195
7,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Сиега
Discordia
16
3 / 4 / 13
11,555
642
14,711
8,608
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
44
20
Kills
19
19
Deaths
20
34
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
NikaMorti
Tiamat
4
7
11
1.36
L
1
11
9
0.5
L
Tsukuyomi
15
5
3
3.3
W
4
6
16
2
W
12
6
7
2.58
L
Discordia
Сиега
Discordia
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,939
Damage
44,144
54,260
Taken
41,519
41,629
Mitigated
16,271
11,786
Healing
5,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
NikaMorti
Tiamat
10,181
475
187
3,238
15,827
7,890
1,043
6,100
9,727
40,302
0
L
7,586
2,747
185
2,214
15,716
5,370
483
4,404
11,312
0
37,448
L
Tsukuyomi
21,847
6,736
0
2,196
17,195
7,619
193
4,953
12,242
0
57,658
W
6,550
2,516
0
3,885
19,791
25,950
381
4,605
15,186
0
18,259
W
17,208
8,402
0
4,476
18,642
7,789
1,543
4,308
14,334
0
36,982
L
Discordia
Сиега
Discordia
14,711
207
0
958
8,608
3,282
242
1,784
6,824
33,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,514
Gold Earned
35,281
150
Minions Killed
208
4
Camps Cleared
9
929,246
Distance Traveled
889,206
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,667
704
87
5
0
270,368
2
L
Neith
10,317
573
65
4
6
257,173
4
L
Tsukuyomi
13,409
745
87
5
2
304,849
4
W
Vamana
12,688
705
22
1
2
322,137
2
W
Kali
14,159
787
41
2
2
336,741
2
L
Discordia
11,555
642
56
3
1
327,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role