Player Matchup

Ymir
Ymir
Buccinator997
Ymir
Level 31
God Stats
23W - 18L
1,511 SR
Queue Stats
273W - 316L
1,431 Elo+
Party 2
Neith
Neith
CEMENb
Neith
Level 27
God Stats
10W - 7L
1,300 SR
Queue Stats
148W - 150L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
cyalataaa
Cu Chulainn
Level 16
God Stats
1W - 1L
1,425 SR
Queue Stats
1W - 1L
1,257 Elo+
Solo
Loki
Loki
godman4theworld
Loki
Level 29
God Stats
7W - 8L
1,487 SR
Queue Stats
34W - 41L
1,439 Elo+
Solo
Freya
Freya
moodymelly
Freya
Level 12
God Stats
25W - 15L
1,580 SR
Queue Stats
51W - 48L
1,454 Elo+
Party 2
Team Averages
Level 23
1,461 SR
1,418 Elo+

VS

Team Averages
Level 19
1,397 SR
1,483 Elo+
Neith
Neith
Compañerexdxd
Neith
Level 23
God Stats
4W - 7L
1,462 SR
Queue Stats
25W - 37L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
Logan2708
Gilgamesh
Level 32
God Stats
9W - 3L
1,573 SR
Queue Stats
69W - 65L
1,549 Elo+
Party 1
Mercury
Mercury
Mitch0907
Mercury
Level 29
God Stats
0W - 2L
1,030 SR
Queue Stats
62W - 63L
1,551 Elo+
Party 1
Ares
Ares
ZavoiWindhelm
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Poseidon
Poseidon
joel1206
Poseidon
Level 6
God Stats
1W - 5L
1,421 SR
Queue Stats
24W - 31L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 4
5,233
523
1,816
6,759
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
CEMENb
Neith
9
0 / 1 / 5
5,419
542
3,849
4,979
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
cyalataaa
Cu Chulainn
11
2 / 0 / 1
6,272
627
1,996
4,908
3,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
6 / 1 / 1
5,659
566
1,927
2,582
549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
12
9 / 0 / 3
7,358
736
7,526
7,243
2,615
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,602
460
3,379
4,549
1,300
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Logan2708
Gilgamesh
7
1 / 0 / 1
4,562
456
3,206
5,403
2,928
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Mitch0907
Mercury
8
1 / 4 / 0
4,862
486
2,068
7,339
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 6 / 0
4,137
414
1,446
7,040
3,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
joel1206
Poseidon
6
0 / 5 / 0
4,162
416
1,554
4,117
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
17
Kills
2
2
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Neith
CEMENb
Neith
0
1
5
2.5
L
0
2
1
0.25
L
Gilgamesh
Logan2708
Gilgamesh
1
0
1
1.5
L
Mercury
Mitch0907
Mercury
1
4
0
0.25
L
0
6
0
0
W
Cu Chulainn
cyalataaa
Cu Chulainn
2
0
1
2.5
W
6
1
1
6.5
L
Poseidon
joel1206
Poseidon
0
5
0
0
W
Freya
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,114
Damage
11,653
26,471
Taken
28,448
11,376
Mitigated
11,223
12,986
Healing
6,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,816
504
332
3,549
6,759
3,210
189
517
6,108
13,321
0
W
Neith
CEMENb
Neith
3,849
986
0
1,922
4,979
1,773
431
0
4,979
0
33,792
L
3,379
1,638
0
1,439
4,549
1,300
102
957
3,592
0
23,504
L
Gilgamesh
Logan2708
Gilgamesh
3,206
384
0
2,354
5,403
2,928
0
1,092
4,311
0
17,489
L
Mercury
Mitch0907
Mercury
2,068
833
0
2,181
7,339
2,135
0
2,072
5,267
0
23,237
L
1,446
225
0
153
7,040
3,726
0
3,464
3,260
5,318
0
W
Cu Chulainn
cyalataaa
Cu Chulainn
1,996
121
0
1,445
4,908
3,229
336
553
4,355
4,370
28,809
W
1,927
183
0
924
2,582
549
0
128
2,454
0
12,506
L
Poseidon
joel1206
Poseidon
1,554
281
0
271
4,117
1,134
0
1,981
2,136
12,972
0
W
Freya
7,526
2,993
0
4,814
7,243
2,615
380
1,448
5,575
40,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
22,325
287
Minions Killed
164
0
Camps Cleared
0
928,026
Distance Traveled
897,175
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,233
523
23
2
0
198,597
1
W
Neith
5,419
542
72
7
0
193,600
3
L
Neith
4,602
460
49
5
0
170,896
5
L
Gilgamesh
4,562
456
33
3
0
188,434
2
L
Mercury
4,862
486
49
5
0
202,335
1
L
Ares
4,137
414
13
1
0
161,868
0
W
Cu Chulainn
6,272
627
79
8
0
151,525
0
W
Loki
5,659
566
37
4
0
190,463
0
L
Poseidon
4,162
416
20
2
0
173,642
0
W
Freya
7,358
736
76
8
0
193,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role