Player Matchup

Janus
Janus
FoxxyKunai
Janus
Level 157
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 7L
1,191 Elo+
Party 2
Hercules
Hercules
QuadEyeK
Hercules
Level 142
God Stats
0W - 1L
1,429 SR
Queue Stats
1W - 7L
1,191 Elo+
Party 2
Aphrodite
Aphrodite
iMunchies01
Aphrodite
Level 48
God Stats
0W - 1L
1,664 SR
Queue Stats
1W - 6L
1,294 Elo+
Party 2
Gilgamesh
Gilgamesh
imthegreatestct
Gilgamesh
Level 142
God Stats
0W - 1L
1,580 SR
Queue Stats
2W - 10L
1,460 Elo+
Party 2
Team Averages
Level 122
1,504 SR
1,284 Elo+

VS

Team Averages
Level 73
1,618 SR
1,530 Elo+
Ullr
Ullr
FenrirHereYT
Ullr
Level 128
God Stats
3W - 3L
1,554 SR
Queue Stats
23W - 18L
1,596 Elo+
Party 1
Terra
Terra
SammySnake_
Terra
Level 66
God Stats
3W - 1L
1,605 SR
Queue Stats
14W - 7L
1,681 Elo+
Party 1
Loki
Loki
T5ukuy0mi
Loki
Level 67
God Stats
1W - 0L
1,813 SR
Queue Stats
8W - 11L
1,455 Elo+
Solo
Kukulkan
Kukulkan
candyshop780
Kukulkan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
2 / 6 / 8
12,169
676
9,815
14,180
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
QuadEyeK
Hercules
19
5 / 0 / 6
12,703
706
20,809
24,882
36,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
iMunchies01
Aphrodite
18
2 / 7 / 5
11,962
665
6,067
16,358
6,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
imthegreatestct
Gilgamesh
19
8 / 2 / 5
13,334
741
19,059
24,901
30,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 3
12,152
675
17,445
18,968
10,414
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 2 / 7
12,295
683
10,631
19,342
24,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
20
10 / 4 / 2
14,069
782
18,954
16,854
12,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
candyshop780
Kukulkan
17
2 / 6 / 3
11,946
664
14,153
13,554
7,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
17
Kills
15
15
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
5
3
0.7
L
Janus
2
6
8
1
L
Hercules
QuadEyeK
Hercules
5
0
6
8
W
1
2
7
2.25
W
Loki
10
4
2
2.75
W
Kukulkan
candyshop780
Kukulkan
2
6
3
0.58
L
Aphrodite
iMunchies01
Aphrodite
2
7
5
0.64
L
Gilgamesh
imthegreatestct
Gilgamesh
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,750
Damage
61,183
80,321
Taken
68,718
78,607
Mitigated
55,075
25,271
Healing
16,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,445
7,729
0
244
18,968
10,414
557
3,877
15,091
0
50,904
L
Janus
9,815
636
0
945
14,180
5,175
1,896
2,938
11,242
45,503
0
L
Hercules
QuadEyeK
Hercules
20,809
5,926
0
9,600
24,882
36,453
1,188
10,146
14,736
542
54,516
W
10,631
1,143
6,886
6,731
19,342
24,771
0
6,414
12,928
25,117
0
W
Loki
18,954
5,047
0
653
16,854
12,069
1,941
4,071
12,783
0
71,798
W
Kukulkan
candyshop780
Kukulkan
14,153
1,761
412
1,789
13,554
7,821
751
3,799
9,755
42,561
0
L
Aphrodite
iMunchies01
Aphrodite
6,067
627
5,770
6,895
16,358
6,677
667
4,011
12,347
42,899
0
L
Gilgamesh
imthegreatestct
Gilgamesh
19,059
4,436
0
2,061
24,901
30,302
355
8,340
16,561
3,317
49,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,168
Gold Earned
50,462
299
Minions Killed
298
13
Camps Cleared
11
1,297,652
Distance Traveled
1,329,897
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,152
675
68
4
3
342,546
4
L
Janus
12,169
676
56
3
5
264,637
1
L
Hercules
12,703
706
81
5
2
372,578
5
W
Terra
12,295
683
33
2
2
341,841
2
W
Loki
14,069
782
111
6
3
346,880
3
W
Kukulkan
11,946
664
86
5
3
298,630
3
L
Aphrodite
11,962
665
86
5
2
280,310
2
L
Gilgamesh
13,334
741
76
4
4
380,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role