Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Mitto_Brasil
Athena
Level 107
God Stats
356W - 328L
1,528 SR
Queue Stats
1,555W - 1,761L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
Ohayoru
Heimdallr
Level 26
God Stats
2W - 0L
1,921 SR
Queue Stats
46W - 44L
1,430 Elo+
Party 1
Team Averages
Level 98
1,650 SR
1,478 Elo+

VS

Team Averages
Level 88
1,527 SR
1,548 Elo+
Skadi
Skadi
O BRUXXO8869
Skadi
Level 35
God Stats
0W - 2L
1,282 SR
Queue Stats
11W - 10L
1,577 Elo+
Solo
Geb
Geb
TerminalDaMorte
Geb
Level 126
God Stats
10W - 4L
1,733 SR
Queue Stats
186W - 172L
1,515 Elo+
Solo
Merlin
Merlin
smitekaru
Merlin
Level 104
God Stats
5W - 9L
1,567 SR
Queue Stats
628W - 624L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
9 / 3 / 3
11,498
821
11,979
8,826
5,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
12
2 / 2 / 6
9,754
697
5,252
19,869
18,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Ohayoru
Heimdallr
13
1 / 4 / 10
9,830
702
8,427
10,262
3,636
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
6,944
496
672
2,541
596
Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 6 / 3
9,968
712
9,803
16,860
17,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
smitekaru
Merlin
14
3 / 3 / 2
9,638
688
16,164
11,057
4,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
9
9
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
9
3
3
3.5
W
Athena
2
2
6
2.5
L
0
3
1
0.17
W
Heimdallr
Ohayoru
Heimdallr
1
4
10
1.5
L
6
6
3
1.25
L
Merlin
smitekaru
Merlin
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,658
Damage
26,639
38,957
Taken
30,458
26,842
Mitigated
22,226
5,619
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,979
1,351
0
600
8,826
5,204
1,124
5,284
2,995
49,422
0
W
Athena
5,252
1,784
0
4,192
19,869
18,002
613
10,697
7,934
10,507
0
L
672
252
0
0
2,541
596
0
2,181
211
0
2,356
W
Heimdallr
Ohayoru
Heimdallr
8,427
4,403
0
827
10,262
3,636
944
7,556
1,906
0
24,280
L
9,803
1,311
0
2,165
16,860
17,569
0
7,189
9,312
20,687
0
L
Merlin
smitekaru
Merlin
16,164
1,292
0
1,623
11,057
4,061
0
7,346
3,459
49,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,082
Gold Earned
26,550
135
Minions Killed
116
5
Camps Cleared
3
808,403
Distance Traveled
571,927
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,498
821
90
6
5
265,436
2
W
Athena
9,754
697
8
1
0
287,276
3
L
Skadi
6,944
496
1
0
0
28,937
0
W
Heimdallr
9,830
702
37
3
0
255,691
1
L
Geb
9,968
712
13
1
0
289,256
1
L
Merlin
9,638
688
102
7
3
253,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role