Player Matchup

Bacchus
Bacchus
Big_Daddy_Hawkes
Bacchus
Level 39
God Stats
4W - 9L
1,232 SR
Queue Stats
220W - 231L
1,411 Elo+
Solo
Geb
Geb
IceColdFlames52
Geb
Level 121
God Stats
2W - 1L
1,572 SR
Queue Stats
123W - 141L
1,458 Elo+
Party 1
Chiron
Chiron
NightHawk1788
Chiron
Level 61
God Stats
1W - 3L
1,331 SR
Queue Stats
40W - 69L
1,215 Elo+
Party 1
Ganesha
Ganesha
ttdhades
Ganesha
Level 101
God Stats
3W - 2L
1,574 SR
Queue Stats
185W - 165L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
zuzufl
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Solo
Team Averages
Level 67
1,442 SR
1,400 Elo+

VS

Team Averages
Level 77
1,540 SR
1,494 Elo+
Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
JohnsonJacker
Arachne
Level 64
God Stats
4W - 3L
1,682 SR
Queue Stats
163W - 130L
1,507 Elo+
Solo
Hera
Hera
SuperOmegaDev
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,465 Elo+
Solo
King Arthur
King Arthur
fantomturtle11
King Arthur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,464 Elo+
Party 2
Medusa
Medusa
x ll ALDHA ll x
Medusa
Level 128
God Stats
0W - 1L
1,518 SR
Queue Stats
42W - 40L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 9
11,640
831
15,963
24,933
20,652
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 2 / 18
11,775
841
10,619
18,607
21,437
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
5 / 3 / 16
11,239
803
13,299
10,928
6,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ttdhades
Ganesha
18
0 / 3 / 23
10,146
725
15,496
17,645
20,235
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
zuzufl
Gilgamesh
18
7 / 6 / 15
11,884
849
12,119
20,287
17,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
1 / 6 / 15
10,136
724
16,076
20,816
34,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
13
4 / 1 / 4
8,752
625
6,609
5,407
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 5 / 7
10,154
725
25,702
11,683
5,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
fantomturtle11
King Arthur
17
1 / 8 / 10
9,848
703
8,364
21,352
20,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 6 / 9
10,655
761
16,920
17,481
8,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
63
25
Kills
18
19
Deaths
26
81
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
6
15
1.42
W
8
5
9
2.5
W
5
2
18
7
L
Arachne
4
1
4
6
W
5
3
16
4.33
L
5
5
7
1.7
L
King Arthur
fantomturtle11
King Arthur
1
8
10
0.75
W
Ganesha
ttdhades
Ganesha
0
3
23
3.83
L
7
6
9
1.92
W
Gilgamesh
zuzufl
Gilgamesh
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,496
Damage
73,671
92,400
Taken
76,739
85,967
Mitigated
71,218
32,040
Healing
16,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
16,076
1,592
1,229
3,555
20,816
34,346
0
10,067
10,420
25,773
0
W
15,963
1,265
1,502
7,693
24,933
20,652
76
10,382
14,222
29,886
0
W
10,619
244
2,521
5,197
18,607
21,437
321
5,692
12,598
31,469
0
L
Arachne
6,609
5,542
391
1,092
5,407
2,500
0
2,523
2,726
0
7,602
W
13,299
5,901
2,700
2,834
10,928
6,002
4,401
5,803
4,996
0
33,842
L
25,702
5,814
1,145
2,302
11,683
5,656
0
6,618
4,853
43,865
0
L
King Arthur
fantomturtle11
King Arthur
8,364
1,678
480
906
21,352
20,523
0
10,407
10,560
0
22,600
W
Ganesha
ttdhades
Ganesha
15,496
1,172
3,002
3,280
17,645
20,235
502
10,588
6,648
44,563
0
L
16,920
7,198
936
4,750
17,481
8,193
23
11,075
6,102
0
31,226
W
Gilgamesh
zuzufl
Gilgamesh
12,119
3,750
1,724
1,587
20,287
17,641
536
7,880
10,632
0
26,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,684
Gold Earned
49,545
193
Minions Killed
112
0
Camps Cleared
0
1,365,738
Distance Traveled
1,135,239
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,136
724
15
1
0
257,356
0
W
Bacchus
11,640
831
54
4
0
266,143
2
W
Geb
11,775
841
59
4
0
326,785
3
L
Arachne
8,752
625
3
0
0
194,008
4
W
Chiron
11,239
803
47
3
0
230,053
1
L
Hera
10,154
725
44
3
0
243,422
0
L
King Arthur
9,848
703
26
2
0
226,355
0
W
Ganesha
10,146
725
0
0
0
254,243
0
L
Medusa
10,655
761
24
2
0
214,098
1
W
Gilgamesh
11,884
849
33
2
0
288,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role