Player Matchup

Rama
Rama
Aventurero21
Rama
Level 148
God Stats
14W - 3L
1,760 SR
Queue Stats
304W - 261L
1,621 Elo+
Solo
Sol
Sol
DanCorvo
Sol
Level 113
God Stats
13W - 6L
1,806 SR
Queue Stats
282W - 309L
1,551 Elo+
Solo
Susano
Susano
FTG-NeoBeast
Susano
Level 158
God Stats
19W - 15L
1,563 SR
Queue Stats
626W - 618L
1,521 Elo+
Solo
Ares
Ares
GrlicWtr
Ares
Level 155
God Stats
2W - 10L
1,297 SR
Queue Stats
331W - 355L
1,607 Elo+
Solo
Chang'e
Chang'e
Sniper11254
Chang'e
Level 98
God Stats
16W - 8L
1,760 SR
Queue Stats
182W - 86L
1,602 Elo+
Solo
Team Averages
Level 134
1,637 SR
1,580 Elo+

VS

Team Averages
Level 128
1,657 SR
1,674 Elo+
Gilgamesh
Gilgamesh
BigPapiJared
Gilgamesh
Level 160
God Stats
21W - 17L
1,786 SR
Queue Stats
225W - 147L
1,707 Elo+
Party 1
Sylvanus
Sylvanus
Ceeeez
Sylvanus
Level 147
God Stats
1W - 1L
1,976 SR
Queue Stats
43W - 22L
1,690 Elo+
Party 1
Nemesis
Nemesis
Rell Zulu
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,591 Elo+
Party 1
Cupid
Cupid
Xilty
Cupid
Level 64
God Stats
3W - 3L
1,692 SR
Queue Stats
46W - 29L
1,636 Elo+
Party 1
Ra
Ra
YogurtFromXbox
Ra
Level 160
God Stats
0W - 1L
1,329 SR
Queue Stats
40W - 19L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 33
12,864
1,072
27,788
14,552
6,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
11 / 5 / 26
13,308
1,109
31,216
18,153
6,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
20
6 / 2 / 34
12,322
1,027
19,690
20,913
18,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
20
8 / 1 / 37
13,610
1,134
17,673
19,091
24,197
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Sniper11254
Chang'e
20
17 / 1 / 26
14,287
1,191
32,301
18,060
7,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigPapiJared
Gilgamesh
18
3 / 9 / 7
12,177
1,015
25,170
36,193
48,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Ceeeez
Sylvanus
19
2 / 13 / 9
11,814
985
13,988
35,677
52,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Rell Zulu
Nemesis
18
3 / 13 / 5
11,209
934
8,237
26,720
13,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Xilty
Cupid
18
1 / 8 / 8
10,921
910
15,641
18,439
8,395
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 6 / 7
11,715
976
20,842
19,954
10,043
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

205
Kill Participation
48
49
Kills
12
12
Deaths
49
156
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
3
33
7.83
L
Gilgamesh
BigPapiJared
Gilgamesh
3
9
7
0.72
L
Sylvanus
Ceeeez
Sylvanus
2
13
9
0.5
W
11
5
26
4.8
W
Susano
6
2
34
11.5
W
Ares
8
1
37
26.5
L
Nemesis
Rell Zulu
Nemesis
3
13
5
0.42
W
Chang'e
Sniper11254
Chang'e
17
1
26
30
L
Cupid
Xilty
Cupid
1
8
8
0.63
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,668
Damage
83,878
90,769
Taken
136,983
62,206
Mitigated
132,990
28,382
Healing
26,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,788
24,937
0
2,052
14,552
6,179
0
5,859
8,461
0
49,022
L
Gilgamesh
BigPapiJared
Gilgamesh
25,170
4,104
763
3,384
36,193
48,845
0
19,220
16,939
11,374
38,136
L
Sylvanus
Ceeeez
Sylvanus
13,988
1,803
5,010
3,691
35,677
52,199
0
20,921
14,732
22,680
0
W
31,216
12,342
0
6,884
18,153
6,183
0
8,231
9,429
53,249
0
W
Susano
19,690
3,820
0
1,694
20,913
18,096
0
7,752
12,627
0
35,117
W
Ares
17,673
620
0
0
19,091
24,197
0
8,390
10,160
29,857
0
L
Nemesis
Rell Zulu
Nemesis
8,237
1,393
0
2,188
26,720
13,508
0
14,517
12,203
0
14,858
W
Chang'e
Sniper11254
Chang'e
32,301
1,050
9,159
8,593
18,060
7,551
0
10,138
7,737
54,573
0
L
Cupid
Xilty
Cupid
15,641
5,711
1,091
724
18,439
8,395
0
12,171
6,230
0
43,369
L
20,842
1,212
5,074
4,126
19,954
10,043
0
14,265
5,689
63,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,391
Gold Earned
57,836
219
Minions Killed
219
10
Camps Cleared
5
1,143,083
Distance Traveled
1,169,974
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,864
1,072
58
5
3
196,125
3
L
Gilgamesh
12,177
1,015
39
3
2
272,921
0
L
Sylvanus
11,814
985
15
1
0
198,563
1
W
Sol
13,308
1,109
60
5
2
187,002
0
W
Susano
12,322
1,027
20
2
2
249,351
0
W
Ares
13,610
1,134
16
1
0
236,467
0
L
Nemesis
11,209
934
18
2
0
249,360
0
W
Chang'e
14,287
1,191
65
5
3
274,138
0
L
Cupid
10,921
910
48
4
2
211,641
0
L
Ra
11,715
976
99
8
1
237,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role