Player Matchup

Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
PasaBiceps
Horus
Level 74
God Stats
1W - 2L
1,729 SR
Queue Stats
217W - 176L
1,446 Elo+
Solo
Ah Puch
Ah Puch
SeekDiscomfort
Ah Puch
Level 117
God Stats
2W - 3L
1,816 SR
Queue Stats
118W - 159L
1,382 Elo+
Party 3
Agni
Agni
ahmadraed
Agni
Level 89
God Stats
10W - 4L
1,722 SR
Queue Stats
261W - 270L
1,432 Elo+
Solo
Ne Zha
Ne Zha
r3alg
Ne Zha
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 185L
1,492 Elo+
Party 3
Team Averages
Level 97
1,653 SR
1,450 Elo+

VS

Team Averages
Level 90
1,472 SR
1,401 Elo+
Ra
Ra
 
Ra
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Alzius
Rama
Level 146
God Stats
3W - 1L
1,529 SR
Queue Stats
134W - 143L
1,417 Elo+
Solo
Kukulkan
Kukulkan
MoosemanBlues
Kukulkan
Level 103
God Stats
1W - 1L
1,375 SR
Queue Stats
4W - 9L
1,269 Elo+
Party 1
Jormungandr
Jormungandr
Oleksiyss
Jormungandr
Level 37
God Stats
2W - 0L
1,523 SR
Queue Stats
45W - 68L
1,385 Elo+
Party 2
Hera
Hera
PIZDECsyka
Hera
Level 87
God Stats
2W - 0L
1,434 SR
Queue Stats
144W - 140L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
4 / 6 / 10
10,392
693
10,360
22,866
31,912
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
17
3 / 3 / 12
10,313
688
8,693
18,413
22,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 5 / 11
10,567
704
13,460
13,642
6,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
15
1 / 7 / 6
9,771
651
8,826
12,618
5,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
r3alg
Ne Zha
19
7 / 6 / 8
11,799
787
11,016
16,165
9,354
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
0 / 3 / 13
11,060
737
11,704
11,972
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Alzius
Rama
18
6 / 5 / 12
11,383
759
13,317
12,848
5,060
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
MoosemanBlues
Kukulkan
16
5 / 2 / 10
10,730
715
14,340
8,119
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Oleksiyss
Jormungandr
18
3 / 3 / 19
11,941
796
12,496
17,817
25,343
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
13 / 4 / 6
12,771
851
15,982
12,453
5,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
87
17
Kills
27
27
Deaths
17
47
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
4
6
10
1.5
W
Ra
 
Ra
0
3
13
2.17
W
Rama
Alzius
Rama
6
5
12
2.4
W
Kukulkan
MoosemanBlues
Kukulkan
5
2
10
5
W
Jormungandr
Oleksiyss
Jormungandr
3
3
19
4.17
W
13
4
6
4
L
Horus
3
3
12
3
L
2
5
11
1.5
L
Agni
1
7
6
0.57
L
Ne Zha
r3alg
Ne Zha
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,355
Damage
67,839
83,704
Taken
63,209
76,698
Mitigated
44,810
34,728
Healing
27,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,360
432
1,260
1,501
22,866
31,912
325
12,947
9,689
16,133
0
W
Ra
 
Ra
11,704
834
4,557
4,774
11,972
5,438
1,072
5,809
6,163
32,234
0
W
Rama
Alzius
Rama
13,317
7,988
612
3,288
12,848
5,060
2,950
6,444
6,404
0
21,301
W
Kukulkan
MoosemanBlues
Kukulkan
14,340
701
1,077
1,557
8,119
3,578
1,004
5,471
2,648
27,162
0
W
Jormungandr
Oleksiyss
Jormungandr
12,496
2,361
957
3,595
17,817
25,343
337
8,464
9,353
25,829
0
W
15,982
3,253
3,387
3,442
12,453
5,391
139
6,458
5,995
35,153
0
L
Horus
8,693
4,149
7,796
8,700
18,413
22,895
368
13,337
4,958
0
15,993
L
13,460
1,288
2,601
1,942
13,642
6,789
999
9,712
3,748
40,217
0
L
Agni
8,826
89
2,418
2,899
12,618
5,748
849
7,812
4,746
25,654
0
L
Ne Zha
r3alg
Ne Zha
11,016
4,037
2,252
3,359
16,165
9,354
1,128
9,862
6,041
0
27,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,842
Gold Earned
57,885
131
Minions Killed
216
0
Camps Cleared
0
1,246,092
Distance Traveled
1,294,629
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,392
693
4
0
0
264,558
1
W
Ra
11,060
737
62
4
0
278,144
0
W
Rama
11,383
759
26
2
0
220,706
0
W
Kukulkan
10,730
715
43
3
0
274,568
0
W
Jormungandr
11,941
796
35
2
0
267,388
0
W
Hera
12,771
851
50
3
0
253,823
1
L
Horus
10,313
688
13
1
0
277,875
2
L
Ah Puch
10,567
704
47
3
0
244,609
0
L
Agni
9,771
651
37
2
0
214,197
4
L
Ne Zha
11,799
787
30
2
0
244,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role