Player Matchup

Hera
Hera
Aragami403
Hera
Level 28
God Stats
6W - 5L
1,499 SR
Queue Stats
111W - 164L
1,258 Elo+
Solo
Fenrir
Fenrir
OGBlackReaper
Fenrir
Level 33
God Stats
1W - 5L
1,325 SR
Queue Stats
67W - 97L
1,348 Elo+
Party 2
Set
Set
Shirou_the_oni24
Set
Level 25
God Stats
9W - 19L
1,280 SR
Queue Stats
65W - 100L
1,333 Elo+
Party 2
Cthulhu
Cthulhu
SnazzyFeather64
Cthulhu
Level 29
God Stats
77W - 77L
1,597 SR
Queue Stats
123W - 159L
1,537 Elo+
Solo
Arachne
Arachne
V1VD
Arachne
Level 28
God Stats
2W - 2L
1,827 SR
Queue Stats
159W - 161L
1,536 Elo+
Solo
Team Averages
Level 29
1,505 SR
1,402 Elo+

VS

Team Averages
Level 18
1,595 SR
1,410 Elo+
Zeus
Zeus
ChuX1n
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,125 Elo+
Party 1
Ratatoskr
Ratatoskr
VaBo206
Ratatoskr
Level 47
God Stats
4W - 0L
1,975 SR
Queue Stats
7W - 4L
1,587 Elo+
Party 3
Vamana
Vamana
aucheenkuan
Vamana
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,198 Elo+
Solo
Neith
Neith
bofabofa420
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,647 Elo+
Party 3
Zhong Kui
Zhong Kui
lAkaneirol
Zhong Kui
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 56L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
9,365
851
10,197
8,161
2,138
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
4 / 4 / 1
10,592
963
5,237
13,559
9,841
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 6 / 1
9,956
905
3,943
11,250
3,797
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
0 / 7 / 2
9,844
895
12,937
23,123
22,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
V1VD
Arachne
16
1 / 8 / 3
9,625
875
8,184
19,856
6,208
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

112

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ChuX1n
Zeus
19
9 / 1 / 13
12,292
1,117
11,408
3,824
1,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
VaBo206
Ratatoskr
17
4 / 3 / 13
10,723
975
11,351
9,305
4,556
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
17
0 / 1 / 12
10,464
951
3,473
10,159
8,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
10 / 1 / 15
12,580
1,144
26,109
10,127
4,266
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
lAkaneirol
Zhong Kui
19
7 / 1 / 16
11,875
1,080
16,159
11,312
10,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
99
7
Kills
30
30
Deaths
7
9
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Zeus
ChuX1n
Zeus
9
1
13
15.5
L
4
4
1
1.13
L
2
6
1
0.42
L
0
7
2
0.14
L
Arachne
V1VD
Arachne
1
8
3
0.31
W
Ratatoskr
VaBo206
Ratatoskr
4
3
13
3.5
W
Vamana
0
1
12
6
W
10
1
15
17.5
W
Zhong Kui
lAkaneirol
Zhong Kui
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,498
Damage
68,500
75,949
Taken
44,727
44,684
Mitigated
29,007
3,126
Healing
9,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,197
1,872
0
262
8,161
2,138
0
2,311
5,850
30,648
0
W
Zeus
ChuX1n
Zeus
11,408
1,619
0
412
3,824
1,507
0
2,121
1,703
35,459
0
L
5,237
1,377
0
666
13,559
9,841
0
3,853
9,706
0
14,777
L
3,943
1,399
0
301
11,250
3,797
0
4,357
6,893
0
12,008
L
12,937
164
304
30
23,123
22,700
0
8,269
14,854
42,824
0
L
Arachne
V1VD
Arachne
8,184
4,543
0
1,563
19,856
6,208
0
8,777
11,079
0
19,039
W
Ratatoskr
VaBo206
Ratatoskr
11,351
1,158
0
197
9,305
4,556
0
3,530
5,775
0
16,925
W
Vamana
3,473
1,609
0
3,035
10,159
8,127
0
6,125
4,034
0
14,210
W
26,109
14,225
0
3,852
10,127
4,266
0
5,494
4,633
0
53,502
W
Zhong Kui
lAkaneirol
Zhong Kui
16,159
818
333
1,987
11,312
10,551
0
5,864
5,448
33,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,382
Gold Earned
57,934
151
Minions Killed
216
8
Camps Cleared
4
1,044,703
Distance Traveled
1,062,783
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,365
851
46
4
1
177,694
0
W
Zeus
12,292
1,117
59
5
1
203,393
2
L
Fenrir
10,592
963
9
1
3
230,745
0
L
Set
9,956
905
14
1
1
203,890
0
L
Cthulhu
9,844
895
62
6
0
214,727
0
L
Arachne
9,625
875
20
2
3
217,647
1
W
Ratatoskr
10,723
975
21
2
1
226,299
0
W
Vamana
10,464
951
27
2
2
224,901
0
W
Neith
12,580
1,144
63
6
0
189,516
1
W
Zhong Kui
11,875
1,080
46
4
0
218,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role