Player Matchup

Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze II
Anarchduke
Kukulkan
Bronze II
Level 160
God Stats
1W - 1L
1,513 SR
Queue Stats
144W - 175L
156 MMR
Solo
Bacchus
Bacchus
Bronze III
CS789
Bacchus
Bronze III
Level 115
God Stats
52W - 53L
1,553 SR
Queue Stats
105W - 127L
-267 MMR
Solo
Artemis
Artemis
Silver II
Eytaru
Artemis
Silver II
Level 129
God Stats
4W - 3L
1,597 SR
Queue Stats
72W - 75L
1,142 MMR
Solo
Osiris
Osiris
Gold V
MrRaaager
Osiris
Gold V
Level 160
God Stats
10W - 19L
1,621 SR
Queue Stats
273W - 278L
1,149 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,557 SR
736 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,549 SR
973 MMR
Loki
Loki
Bronze II
 
Loki
Bronze II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver V
DonLon361
Neith
Silver V
Level 160
God Stats
9W - 7L
1,475 SR
Queue Stats
168W - 174L
446 MMR
Solo
Chang'e
Chang'e
Gold III
ElF4NT4SMA
Chang'e
Gold III
Level 119
God Stats
31W - 9L
1,760 SR
Queue Stats
601W - 602L
1,444 MMR
Party 1
King Arthur
King Arthur
Bronze I
TeacherTaiyuken
King Arthur
Bronze I
Level 160
God Stats
3W - 3L
1,433 SR
Queue Stats
120W - 148L
371 MMR
Solo
Cerberus
Cerberus
Silver I
horacio24012008
Cerberus
Silver I
Level 102
God Stats
34W - 33L
1,578 SR
Queue Stats
521W - 521L
1,106 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 5 / 3
6,249
481
4,175
7,896
2,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Anarchduke
Kukulkan
11
1 / 4 / 0
6,383
491
5,642
6,099
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
CS789
Bacchus
9
2 / 0 / 2
6,129
471
2,444
6,210
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Eytaru
Artemis
11
1 / 2 / 4
6,547
504
6,877
7,850
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
MrRaaager
Osiris
9
1 / 5 / 0
5,768
444
3,325
9,952
10,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Morgan Le FayAthenaOdinUllrSet

VS

Bans
GilgameshJanusThothMerlinTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
4 / 1 / 3
7,851
604
1,767
5,852
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
DonLon361
Neith
13
3 / 3 / 2
7,558
581
4,875
6,983
1,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
ElF4NT4SMA
Chang'e
13
5 / 0 / 3
7,843
603
8,512
7,762
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TeacherTaiyuken
King Arthur
13
3 / 1 / 4
7,891
607
7,425
7,635
5,315
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
11
1 / 1 / 5
6,703
516
4,729
12,176
10,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
16
16
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
5
3
0.5
W
Loki
 
Loki
4
1
3
5.5
L
Kukulkan
Anarchduke
Kukulkan
1
4
0
0.25
L
Bacchus
CS789
Bacchus
2
0
2
3
W
Neith
DonLon361
Neith
3
3
2
1.33
W
Chang'e
ElF4NT4SMA
Chang'e
5
0
3
6.5
L
Artemis
Eytaru
Artemis
1
2
4
1.5
L
Osiris
MrRaaager
Osiris
1
5
0
0.2
W
King Arthur
TeacherTaiyuken
King Arthur
3
1
4
5
W
Cerberus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,463
Damage
27,308
38,007
Taken
40,408
21,359
Mitigated
21,860
8,518
Healing
18,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,175
1,433
0
986
7,896
2,371
0
2,726
4,997
0
33,925
W
Loki
 
Loki
1,767
117
0
3,089
5,852
1,838
0
440
5,368
0
43,261
L
Kukulkan
Anarchduke
Kukulkan
5,642
280
0
735
6,099
1,938
0
3,978
1,961
41,200
0
L
Bacchus
CS789
Bacchus
2,444
100
0
1,688
6,210
4,182
0
2,165
3,918
11,849
0
W
Neith
DonLon361
Neith
4,875
2,214
0
3,101
6,983
1,958
0
778
6,205
0
52,484
W
Chang'e
ElF4NT4SMA
Chang'e
8,512
524
2,170
4,837
7,762
2,529
0
2,665
5,009
49,234
0
L
Artemis
Eytaru
Artemis
6,877
2,866
0
2,425
7,850
2,863
0
2,174
5,602
0
45,773
L
Osiris
MrRaaager
Osiris
3,325
988
0
2,684
9,952
10,005
0
1,616
8,288
0
24,339
W
King Arthur
TeacherTaiyuken
King Arthur
7,425
1,014
0
1,677
7,635
5,315
0
437
7,145
0
51,092
W
Cerberus
4,729
0
0
3,424
12,176
10,220
245
3,421
8,595
15,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,076
Gold Earned
37,846
312
Minions Killed
437
0
Camps Cleared
0
1,216,626
Distance Traveled
1,317,853
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,249
481
58
4
0
259,864
5
W
Loki
7,851
604
84
6
0
289,198
4
L
Kukulkan
6,383
491
96
7
0
211,045
4
L
Bacchus
6,129
471
27
2
0
274,550
4
W
Neith
7,558
581
116
9
0
238,896
4
W
Chang'e
7,843
603
102
8
0
284,288
2
L
Artemis
6,547
504
85
7
0
236,030
4
L
Osiris
5,768
444
46
4
0
235,137
0
W
King Arthur
7,891
607
109
8
0
273,249
2
W
Cerberus
6,703
516
26
2
0
232,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role