Player Matchup

Ymir
Ymir
GunkyEyes
Ymir
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 33L
1,305 Elo+
Party 1
Vamana
Vamana
Hidaho
Vamana
Level 11
God Stats
8W - 5L
1,637 SR
Queue Stats
18W - 11L
1,566 Elo+
Solo
Pele
Pele
Stryker2175
Pele
Level 37
God Stats
17W - 9L
1,586 SR
Queue Stats
131W - 159L
1,367 Elo+
Party 1
Cupid
Cupid
你滴勋宗
Cupid
Level 8
God Stats
1W - 2L
1,275 SR
Queue Stats
17W - 15L
1,453 Elo+
Solo
Poseidon
Poseidon
芜湖起飞啦
Poseidon
Level 26
God Stats
25W - 27L
1,520 SR
Queue Stats
67W - 64L
1,480 Elo+
Solo
Team Averages
Level 20
1,504 SR
1,434 Elo+

VS

Team Averages
Level 27
1,500 SR
1,505 Elo+
Nemesis
Nemesis
DE4DLYxICE
Nemesis
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 30L
1,500 Elo+
Party 2
Persephone
Persephone
RatardedUnicorn
Persephone
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,600 Elo+
Party 3
Terra
Terra
Rdot2300
Terra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chernobog
Chernobog
qde12e12e12e1
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,275 Elo+
Solo
Ymir
Ymir
zqrrq
Ymir
Level 14
God Stats
3W - 13L
1,500 SR
Queue Stats
85W - 87L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 5 / 18
11,494
479
8,909
21,624
24,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
Hidaho
Vamana
20
18 / 1 / 8
15,235
635
21,334
15,976
16,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
19 / 1 / 8
15,067
628
21,577
16,793
7,474
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 5 / 7
11,357
473
7,723
13,717
5,513
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
18
10 / 4 / 11
13,206
550
14,489
11,574
4,710
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DE4DLYxICE
Nemesis
10
0 / 9 / 2
7,821
326
1,043
13,623
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Persephone
RatardedUnicorn
Persephone
19
6 / 7 / 4
12,587
524
15,553
17,724
5,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
Rdot2300
Terra
11
0 / 18 / 2
7,793
325
4,645
29,003
23,273
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
qde12e12e12e1
Chernobog
17
10 / 10 / 3
12,060
503
18,138
18,990
6,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
zqrrq
Ymir
14
0 / 9 / 11
10,296
429
6,863
24,626
15,678
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
52
Kills
16
16
Deaths
53
52
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DE4DLYxICE
Nemesis
0
9
2
0.11
W
Ymir
1
5
18
2
W
Vamana
Hidaho
Vamana
18
1
8
22
L
Persephone
RatardedUnicorn
Persephone
6
7
4
1.14
L
Terra
Rdot2300
Terra
0
18
2
0.06
W
19
1
8
23
L
Chernobog
qde12e12e12e1
Chernobog
10
10
3
1.15
L
Ymir
zqrrq
Ymir
0
9
11
0.61
W
4
5
7
1.5
W
Poseidon
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,032
Damage
46,242
79,684
Taken
103,966
58,415
Mitigated
56,579
20,193
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DE4DLYxICE
Nemesis
1,043
346
0
3,006
13,623
5,137
0
1,156
12,376
0
44,483
W
Ymir
8,909
2,194
0
4,120
21,624
24,580
709
6,327
15,183
29,456
0
W
Vamana
Hidaho
Vamana
21,334
10,805
0
6,494
15,976
16,138
2,996
5,824
10,060
0
107,826
L
Persephone
RatardedUnicorn
Persephone
15,553
1,187
0
1,354
17,724
5,661
0
2,157
15,407
88,710
0
L
Terra
Rdot2300
Terra
4,645
1,498
428
1,395
29,003
23,273
364
6,684
21,327
26,728
0
W
21,577
6,043
0
7,334
16,793
7,474
0
3,888
12,729
0
119,023
L
Chernobog
qde12e12e12e1
Chernobog
18,138
8,441
0
3,915
18,990
6,830
437
4,760
14,057
0
63,216
L
Ymir
zqrrq
Ymir
6,863
2,018
0
3,942
24,626
15,678
225
8,641
15,638
29,355
0
W
7,723
3,535
428
1,817
13,717
5,513
6,656
3,912
9,707
0
54,121
W
Poseidon
14,489
2,168
0
0
11,574
4,710
1,044
6,322
4,944
79,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,359
Gold Earned
50,557
557
Minions Killed
382
0
Camps Cleared
0
2,347,254
Distance Traveled
1,831,442
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,821
326
62
3
0
329,764
4
W
Ymir
11,494
479
32
1
0
421,086
3
W
Vamana
15,235
635
167
7
0
459,503
0
L
Persephone
12,587
524
158
7
0
390,862
0
L
Terra
7,793
325
33
1
0
339,776
1
W
Pele
15,067
628
125
5
0
562,801
5
L
Chernobog
12,060
503
85
4
0
385,238
3
L
Ymir
10,296
429
44
2
0
385,802
6
W
Cupid
11,357
473
79
3
0
460,258
3
W
Poseidon
13,206
550
154
6
0
443,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role