Player Matchup

King Arthur
King Arthur
DominoOMG
King Arthur
Level 4
God Stats
3W - 2L
1,725 SR
Queue Stats
25W - 28L
1,720 Elo+
Solo
Hercules
Hercules
SlinkyLet6
Hercules
Level 18
God Stats
11W - 15L
1,602 SR
Queue Stats
194W - 179L
1,564 Elo+
Solo
Sol
Sol
UltraNoobyZ
Sol
Level 19
God Stats
34W - 21L
1,620 SR
Queue Stats
34W - 25L
1,578 Elo+
Solo
Artemis
Artemis
疾风之影
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,731 Elo+
Solo
Anubis
Anubis
醉梦生何以存
Anubis
Level 25
God Stats
79W - 65L
1,612 SR
Queue Stats
112W - 103L
1,610 Elo+
Solo
Team Averages
Level 14
1,612 SR
1,641 Elo+

VS

Team Averages
Level 18
1,542 SR
1,503 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AxToN28
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,471 Elo+
Solo
Medusa
Medusa
FíxMatchmaking
Medusa
Level 19
God Stats
22W - 10L
1,713 SR
Queue Stats
58W - 29L
1,726 Elo+
Solo
Loki
Loki
Sienkol
Loki
Level 8
God Stats
1W - 1L
1,281 SR
Queue Stats
2W - 2L
1,336 Elo+
Solo
Hel
Hel
真相只有一个
Hel
Level 28
God Stats
2W - 1L
1,714 SR
Queue Stats
100W - 92L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DominoOMG
King Arthur
18
2 / 10 / 9
11,138
464
13,029
29,830
10,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
SlinkyLet6
Hercules
18
5 / 10 / 6
11,591
483
10,877
21,828
16,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 8 / 1
9,059
377
7,365
15,945
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
疾风之影
Artemis
12
0 / 16 / 4
8,500
354
4,640
21,660
3,255
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
17 / 8 / 4
15,019
626
26,879
22,335
9,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
14 / 1 / 6
15,975
666
19,704
17,925
12,434
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
AxToN28
Ares
17
2 / 9 / 10
11,440
477
3,668
25,898
19,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
21 / 5 / 2
17,965
749
38,531
21,486
10,521
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Sienkol
Loki
10
1 / 6 / 3
9,661
403
1,244
7,458
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
14 / 7 / 6
15,724
655
24,860
25,766
13,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
79
26
Kills
52
52
Deaths
28
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
14
1
6
17
W
Ares
AxToN28
Ares
2
9
10
0.78
L
King Arthur
DominoOMG
King Arthur
2
10
9
0.65
W
21
5
2
4.4
W
Loki
Sienkol
Loki
1
6
3
0.42
L
Hercules
SlinkyLet6
Hercules
5
10
6
0.8
L
2
8
1
0.31
L
Artemis
疾风之影
Artemis
0
16
4
0.13
W
14
7
6
2.43
L
17
8
4
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,790
Damage
88,007
111,598
Taken
98,533
42,969
Mitigated
58,115
26,804
Healing
39,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
19,704
7,410
2,083
9,176
17,925
12,434
5,886
5,782
12,143
119,701
19,688
W
Ares
AxToN28
Ares
3,668
879
411
2,422
25,898
19,531
1,863
11,027
14,871
22,457
0
L
King Arthur
DominoOMG
King Arthur
13,029
1,357
0
8,890
29,830
10,392
0
13,857
15,973
0
69,798
W
38,531
20,273
0
7,028
21,486
10,521
5,003
7,799
13,271
0
164,012
W
Loki
Sienkol
Loki
1,244
277
0
775
7,458
2,212
820
2,311
5,147
0
28,649
L
Hercules
SlinkyLet6
Hercules
10,877
2,328
0
2,630
21,828
16,082
202
5,681
16,147
9,347
32,348
L
7,365
2,547
0
4,016
15,945
3,840
1,358
9,137
6,808
54,363
8,473
L
Artemis
疾风之影
Artemis
4,640
1,911
0
1,947
21,660
3,255
0
10,075
11,585
0
32,300
W
24,860
1,369
4,961
12,227
25,766
13,417
3,104
8,967
16,799
118,212
0
L
26,879
1,300
63
9,258
22,335
9,400
516
8,495
13,840
92,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,307
Gold Earned
70,765
484
Minions Killed
722
0
Camps Cleared
0
1,778,759
Distance Traveled
1,987,727
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,975
666
209
9
0
443,006
2
W
Ares
11,440
477
42
2
0
415,994
0
L
King Arthur
11,138
464
106
4
0
386,401
1
W
Medusa
17,965
749
233
10
0
428,729
3
W
Loki
9,661
403
49
2
0
247,299
0
L
Hercules
11,591
483
55
2
0
406,227
5
L
Sol
9,059
377
106
4
0
331,949
0
L
Artemis
8,500
354
59
2
0
348,890
0
W
Hel
15,724
655
189
8
0
452,699
5
L
Anubis
15,019
626
158
7
0
305,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role