Player Matchup

Bastet
Bastet
BlackberryKitten
Bastet
Level 26
God Stats
3W - 0L
1,845 SR
Queue Stats
22W - 22L
1,380 Elo+
Solo
Cerberus
Cerberus
ErrrroR3System3
Cerberus
Level 36
God Stats
3W - 1L
1,518 SR
Queue Stats
45W - 60L
1,379 Elo+
Solo
Skadi
Skadi
deathro_15
Skadi
Level 28
God Stats
1W - 1L
1,761 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 30
1,708 SR
1,420 Elo+

VS

Team Averages
Level 33
1,421 SR
1,281 Elo+
Gilgamesh
Gilgamesh
Alireza_ji
Gilgamesh
Level 28
God Stats
0W - 3L
1,152 SR
Queue Stats
22W - 53L
1,140 Elo+
Solo
Neith
Neith
R3D0VVL
Neith
Level 12
God Stats
1W - 2L
1,611 SR
Queue Stats
21W - 25L
1,295 Elo+
Solo
Baron Samedi
Baron Samedi
UFC_Weirdness
Baron Samedi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 4
11,627
831
18,380
10,250
4,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
14
2 / 2 / 14
9,695
693
7,509
14,771
13,150
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
13
3 / 3 / 9
9,404
672
9,321
10,166
3,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alireza_ji
Gilgamesh
13
5 / 7 / 1
9,887
706
11,783
21,510
14,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
R3D0VVL
Neith
14
2 / 8 / 3
9,350
668
5,469
10,679
2,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
UFC_Weirdness
Baron Samedi
10
0 / 3 / 2
7,477
534
2,917
8,943
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
7
8
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alireza_ji
Gilgamesh
5
7
1
0.79
W
13
3
4
5
W
Cerberus
2
2
14
4.5
L
Neith
R3D0VVL
Neith
2
8
3
0.44
L
Baron Samedi
UFC_Weirdness
Baron Samedi
0
3
2
0.33
W
Skadi
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,210
Damage
20,169
35,187
Taken
41,132
20,677
Mitigated
20,365
9,453
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alireza_ji
Gilgamesh
11,783
3,007
0
980
21,510
14,094
0
4,228
17,282
5,772
21,968
W
18,380
7,704
0
664
10,250
4,151
1,102
1,110
8,575
0
49,974
W
Cerberus
7,509
511
592
3,301
14,771
13,150
814
1,955
11,996
22,686
0
L
Neith
R3D0VVL
Neith
5,469
2,730
0
874
10,679
2,755
0
1,106
9,573
0
27,533
L
Baron Samedi
UFC_Weirdness
Baron Samedi
2,917
512
393
1,922
8,943
3,516
0
2,642
6,301
19,380
0
W
Skadi
9,321
6,064
590
4,306
10,166
3,376
1,059
2,159
6,796
0
31,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
26,714
137
Minions Killed
120
7
Camps Cleared
4
728,925
Distance Traveled
518,375
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,887
706
26
2
2
209,773
0
W
Bastet
11,627
831
51
4
5
248,777
3
W
Cerberus
9,695
693
38
3
1
259,198
5
L
Neith
9,350
668
61
4
1
180,566
1
L
Baron Samedi
7,477
534
33
2
1
128,036
2
W
Skadi
9,404
672
48
3
1
220,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role