Player Matchup

Charybdis
Charybdis
Jerry12727R
Charybdis
Level 124
God Stats
8W - 6L
1,685 SR
Queue Stats
729W - 648L
1,628 Elo+
Party 1
Mulan
Mulan
JuniperDjinn
Mulan
Level 159
God Stats
26W - 21L
1,663 SR
Queue Stats
1,053W - 978L
1,539 Elo+
Party 3
Neith
Neith
KingSushi253
Neith
Level 125
God Stats
25W - 17L
1,580 SR
Queue Stats
291W - 274L
1,543 Elo+
Party 3
Artio
Artio
lIPyroll
Artio
Level 106
God Stats
7W - 4L
1,666 SR
Queue Stats
410W - 389L
1,550 Elo+
Party 1
Sol
Sol
temp-920969
Sol
Level 18
God Stats
6W - 2L
1,566 SR
Queue Stats
39W - 30L
1,525 Elo+
Party 1
Team Averages
Level 106
1,632 SR
1,557 Elo+

VS

Team Averages
Level 66
1,632 SR
1,581 Elo+
Anubis
Anubis
Birdinho
Anubis
Level 48
God Stats
7W - 5L
1,824 SR
Queue Stats
212W - 173L
1,562 Elo+
Party 2
Zeus
Zeus
FaithWalker615
Zeus
Level 84
God Stats
3W - 3L
1,683 SR
Queue Stats
200W - 150L
1,597 Elo+
Party 2
Achilles
Achilles
VM-PHANTOM
Achilles
Level 123
God Stats
19W - 16L
1,525 SR
Queue Stats
444W - 373L
1,596 Elo+
Party 2
Chaac
Chaac
Winky07k
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 77L
1,595 Elo+
Party 2
Artemis
Artemis
flyintorevival
Artemis
Level 28
God Stats
9W - 8L
1,627 SR
Queue Stats
76W - 62L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jerry12727R
Charybdis
13
3 / 4 / 3
7,831
559
6,998
11,344
3,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
10 / 1 / 8
9,454
675
12,723
16,387
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
8 / 2 / 6
8,727
623
9,882
6,158
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
lIPyroll
Artio
13
2 / 4 / 4
7,739
553
3,389
13,010
9,178
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 6 / 0
6,269
448
3,677
8,403
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Birdinho
Anubis
15
7 / 3 / 2
9,015
644
9,212
8,711
4,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 2 / 3
7,775
555
8,545
6,375
1,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
VM-PHANTOM
Achilles
12
5 / 5 / 3
7,888
563
8,865
11,434
8,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Winky07k
Chaac
10
3 / 6 / 1
6,839
489
6,790
13,831
8,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 8 / 0
5,554
397
2,999
8,687
2,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
24
Kills
17
17
Deaths
24
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Birdinho
Anubis
7
3
2
2.67
L
2
2
3
1.75
W
Charybdis
Jerry12727R
Charybdis
3
4
3
1.13
W
10
1
8
14
W
8
2
6
5.5
L
Achilles
VM-PHANTOM
Achilles
5
5
3
1.3
L
Chaac
Winky07k
Chaac
3
6
1
0.58
L
0
8
0
0
W
Artio
lIPyroll
Artio
2
4
4
1
W
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,669
Damage
36,411
55,302
Taken
49,038
28,677
Mitigated
24,624
18,924
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Birdinho
Anubis
9,212
128
85
4,119
8,711
4,139
562
2,943
5,768
62,170
0
L
8,545
1,709
0
2,259
6,375
1,717
577
2,155
4,220
46,374
0
W
Charybdis
Jerry12727R
Charybdis
6,998
2,291
0
3,066
11,344
3,399
919
3,819
7,480
0
45,028
W
12,723
2,251
158
6,126
16,387
11,672
0
2,243
13,649
6,423
34,837
W
9,882
4,342
0
1,755
6,158
2,440
370
97
5,658
0
50,057
L
Achilles
VM-PHANTOM
Achilles
8,865
3,772
0
2,866
11,434
8,220
0
2,194
9,240
0
46,209
L
Chaac
Winky07k
Chaac
6,790
1,715
46
3,760
13,831
8,478
0
993
12,838
0
18,170
L
2,999
1,245
385
1,199
8,687
2,070
538
188
8,499
0
24,548
W
Artio
lIPyroll
Artio
3,389
450
489
5,572
13,010
9,178
175
6,223
6,787
30,005
0
W
3,677
881
0
1,758
8,403
1,988
0
5,375
2,984
26,487
3,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,020
Gold Earned
37,071
361
Minions Killed
344
0
Camps Cleared
0
1,239,156
Distance Traveled
1,266,997
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,015
644
105
8
0
247,703
0
L
Zeus
7,775
555
85
6
0
235,142
3
W
Charybdis
7,831
559
100
7
0
251,982
2
W
Mulan
9,454
675
49
4
0
252,066
2
W
Neith
8,727
623
92
7
0
232,303
1
L
Achilles
7,888
563
82
6
0
276,962
3
L
Chaac
6,839
489
36
3
0
269,117
1
L
Artemis
5,554
397
36
3
0
238,073
0
W
Artio
7,739
553
63
5
0
270,829
5
W
Sol
6,269
448
57
4
0
231,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role