Player Matchup

Ares
Ares
AlleyCat69
Ares
Level 12
God Stats
0W - 3L
1,474 SR
Queue Stats
8W - 14L
1,376 Elo+
Party 1
Amaterasu
Amaterasu
Elistri92
Amaterasu
Level 8
God Stats
4W - 8L
1,331 SR
Queue Stats
8W - 14L
1,307 Elo+
Party 1
Aphrodite
Aphrodite
LobsterLady
Aphrodite
Level 26
God Stats
12W - 14L
1,473 SR
Queue Stats
14W - 21L
1,389 Elo+
Party 1
Medusa
Medusa
StrayCat22
Medusa
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 16L
1,365 Elo+
Party 1
Susano
Susano
Tobirama87
Susano
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,559 Elo+
Solo
Team Averages
Level 16
1,455 SR
1,399 Elo+

VS

Team Averages
Level 20
1,566 SR
1,449 Elo+
Agni
Agni
 
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LinkinChip
Baron Samedi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,301 Elo+
Solo
Charybdis
Charybdis
Sunami121
Charybdis
Level 30
God Stats
29W - 28L
1,546 SR
Queue Stats
42W - 41L
1,459 Elo+
Solo
Pele
Pele
craduzzz
Pele
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Artio
Artio
vStriXv
Artio
Level 29
God Stats
6W - 3L
1,784 SR
Queue Stats
112W - 119L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
6,169
441
6,013
14,451
9,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Elistri92
Amaterasu
11
0 / 2 / 0
6,198
443
1,591
8,590
4,245
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Aphrodite
LobsterLady
Aphrodite
12
1 / 3 / 2
6,950
496
3,397
7,929
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
StrayCat22
Medusa
9
2 / 8 / 1
6,137
438
5,689
9,443
2,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Tobirama87
Susano
13
5 / 5 / 1
7,928
566
8,015
11,880
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
10 / 3 / 2
9,402
672
11,610
8,177
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
LinkinChip
Baron Samedi
12
4 / 2 / 8
7,410
529
6,034
8,847
4,029
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Sunami121
Charybdis
12
5 / 3 / 3
7,794
557
8,640
12,217
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
11
3 / 1 / 6
7,319
523
4,708
6,594
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
vStriXv
Artio
14
2 / 0 / 0
8,195
585
5,773
5,335
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
8
Kills
24
24
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
10
3
2
3.67
L
0
6
3
0.25
L
Amaterasu
Elistri92
Amaterasu
0
2
0
0
W
Baron Samedi
LinkinChip
Baron Samedi
4
2
8
4
L
Aphrodite
LobsterLady
Aphrodite
1
3
2
0.67
L
Medusa
StrayCat22
Medusa
2
8
1
0.31
W
Charybdis
Sunami121
Charybdis
5
3
3
2.17
L
Susano
Tobirama87
Susano
5
5
1
1.1
W
Pele
3
1
6
6
W
Artio
vStriXv
Artio
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,705
Damage
36,765
52,293
Taken
41,170
21,923
Mitigated
18,095
14,335
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,610
533
0
1,618
8,177
2,882
166
2,493
5,684
60,871
0
L
6,013
636
0
2,928
14,451
9,039
0
4,155
10,232
22,409
0
L
Amaterasu
Elistri92
Amaterasu
1,591
257
0
1,033
8,590
4,245
0
5,477
3,113
0
27,029
W
Baron Samedi
LinkinChip
Baron Samedi
6,034
931
537
3,401
8,847
4,029
232
2,532
6,315
28,873
0
L
Aphrodite
LobsterLady
Aphrodite
3,397
61
581
4,302
7,929
2,398
1,288
5,168
2,341
42,371
0
L
Medusa
StrayCat22
Medusa
5,689
2,462
431
1,051
9,443
2,499
658
4,691
4,656
0
26,634
W
Charybdis
Sunami121
Charybdis
8,640
4,976
318
6,649
12,217
3,966
159
2,322
9,895
0
49,134
L
Susano
Tobirama87
Susano
8,015
2,548
0
4,009
11,880
3,742
0
3,192
8,534
0
51,176
W
Pele
4,708
1,105
0
1,934
6,594
2,454
0
2,063
4,531
0
32,432
W
Artio
vStriXv
Artio
5,773
600
0
3,178
5,335
4,764
280
0
5,335
46,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,382
Gold Earned
40,120
306
Minions Killed
433
0
Camps Cleared
0
1,332,799
Distance Traveled
1,281,692
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,402
672
122
9
0
283,997
8
L
Ares
6,169
441
20
1
0
270,131
0
L
Amaterasu
6,198
443
59
4
0
299,709
0
W
Baron Samedi
7,410
529
48
3
0
239,108
0
L
Aphrodite
6,950
496
83
6
0
261,381
2
L
Medusa
6,137
438
46
3
0
228,693
0
W
Charybdis
7,794
557
85
6
0
233,343
1
L
Susano
7,928
566
98
7
0
272,885
3
W
Pele
7,319
523
66
5
0
268,365
1
W
Artio
8,195
585
112
8
0
256,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role