Player Matchup

Neith
Neith
Choccy Mochi
Neith
Level 28
God Stats
3W - 0L
1,731 SR
Queue Stats
125W - 49L
1,692 Elo+
Party 2
Merlin
Merlin
CuteGirl434
Merlin
Level 26
God Stats
11W - 4L
1,776 SR
Queue Stats
117W - 96L
1,560 Elo+
Solo
Ne Zha
Ne Zha
Eribel2
Ne Zha
Level 27
God Stats
3W - 5L
1,416 SR
Queue Stats
225W - 228L
1,581 Elo+
Solo
Chaac
Chaac
FingerFreddie
Chaac
Level 5
God Stats
4W - 1L
1,721 SR
Queue Stats
9W - 5L
1,513 Elo+
Solo
Sylvanus
Sylvanus
JustQuitBro1486
Sylvanus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 14L
1,686 Elo+
Party 2
Team Averages
Level 21
1,629 SR
1,606 Elo+

VS

Team Averages
Level 30
1,560 SR
1,513 Elo+
Set
Set
Hailstorm6986
Set
Level 23
God Stats
1W - 1L
1,706 SR
Queue Stats
79W - 46L
1,664 Elo+
Solo
Loki
Loki
MormonBoi69
Loki
Level 84
God Stats
2W - 5L
1,365 SR
Queue Stats
160W - 185L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
Panzer_Dolphin
Danzaburou
Level 11
God Stats
4W - 14L
1,437 SR
Queue Stats
33W - 57L
1,395 Elo+
Party 1
Hades
Hades
WidowMaker7968
Hades
Level 5
God Stats
3W - 6L
1,810 SR
Queue Stats
6W - 7L
1,536 Elo+
Party 1
Fenrir
Fenrir
raw_dawg13100D
Fenrir
Level 25
God Stats
26W - 32L
1,484 SR
Queue Stats
124W - 134L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,101
579
5,732
5,656
1,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
12
3 / 4 / 5
7,582
542
9,494
6,881
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Eribel2
Ne Zha
15
7 / 2 / 4
8,914
637
7,934
9,953
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
8 / 0 / 5
9,262
662
11,209
9,142
9,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Sylvanus
12
1 / 2 / 5
7,248
518
4,475
8,546
6,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,327
595
5,422
9,582
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 6 / 3
7,249
518
3,389
9,549
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Panzer_Dolphin
Danzaburou
10
0 / 7 / 0
6,117
437
644
8,742
2,649
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 6 / 0
6,753
482
5,765
13,563
6,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 1 / 3
7,676
548
5,197
15,362
7,169
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
22
Kills
10
10
Deaths
22
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
W
Merlin
3
4
5
1.38
W
Ne Zha
Eribel2
Ne Zha
7
2
4
4.5
W
8
0
5
10.5
L
4
2
1
2.25
W
Sylvanus
1
2
5
1.75
L
2
6
3
0.58
L
Danzaburou
Panzer_Dolphin
Danzaburou
0
7
0
0
L
2
6
0
0.33
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,844
Damage
20,417
40,178
Taken
56,798
24,342
Mitigated
22,999
17,759
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,732
1,436
0
2,176
5,656
1,596
2,652
0
5,656
0
55,520
W
Merlin
9,494
666
0
250
6,881
2,853
412
2,207
4,674
50,653
0
W
Ne Zha
Eribel2
Ne Zha
7,934
4,394
0
3,916
9,953
4,160
637
1,140
8,813
0
55,269
W
11,209
1,315
11
5,097
9,142
9,142
365
1,345
7,797
14,172
47,446
L
5,422
2,600
0
2,286
9,582
3,171
0
1,672
7,910
0
59,971
W
Sylvanus
4,475
1,234
2,259
4,050
8,546
6,591
160
1,259
7,287
13,973
0
L
3,389
1,213
0
1,177
9,549
3,617
0
1,705
7,844
0
46,326
L
Danzaburou
Panzer_Dolphin
Danzaburou
644
517
0
425
8,742
2,649
0
1,172
7,570
0
23,510
L
5,765
1,012
299
3,687
13,563
6,393
383
5,837
7,726
36,138
0
L
5,197
534
538
6,143
15,362
7,169
0
6,148
9,214
186
45,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,107
Gold Earned
36,122
432
Minions Killed
410
0
Camps Cleared
0
1,359,775
Distance Traveled
1,353,191
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,101
579
117
8
0
261,576
5
W
Merlin
7,582
542
86
6
0
263,119
7
W
Ne Zha
8,914
637
88
6
0
297,154
1
W
Chaac
9,262
662
122
9
0
296,707
0
L
Set
8,327
595
119
9
0
290,388
3
W
Sylvanus
7,248
518
19
1
0
241,219
4
L
Loki
7,249
518
81
6
0
284,292
0
L
Danzaburou
6,117
437
54
4
0
245,247
0
L
Hades
6,753
482
71
5
0
239,063
0
L
Fenrir
7,676
548
85
6
0
294,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role