Player Matchup

Fenrir
Fenrir
Platinum V
Borrego02
Fenrir
Platinum V
Level 120
God Stats
2W - 2L
1,408 SR
Queue Stats
139W - 134L
1,820 MMR
Party 1
Aphrodite
Aphrodite
Platinum I
JimmyOOOHHH
Aphrodite
Platinum I
Level 122
God Stats
2W - 2L
1,617 SR
Queue Stats
362W - 352L
1,946 MMR
Party 2
Cthulhu
Cthulhu
Diamond III
PackmanGaming12
Cthulhu
Diamond III
Level 143
God Stats
28W - 32L
1,606 SR
Queue Stats
1,012W - 996L
2,154 MMR
Party 2
Ymir
Ymir
Platinum V
PrinceWalker07
Ymir
Platinum V
Level 121
God Stats
4W - 3L
1,620 SR
Queue Stats
115W - 100L
1,861 MMR
Party 1
Medusa
Medusa
Platinum II
SalixTree
Medusa
Platinum II
Level 128
God Stats
2W - 0L
1,296 SR
Queue Stats
284W - 287L
1,751 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,509 SR
1,906 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,530 SR
1,865 MMR
Loki
Loki
Platinum I
Aint On Tren
Loki
Platinum I
Level 80
God Stats
0W - 4L
1,457 SR
Queue Stats
163W - 163L
2,034 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
Cypher Gore
Hou Yi
Platinum IV
Level 160
God Stats
3W - 12L
1,529 SR
Queue Stats
535W - 539L
1,692 MMR
Solo
Khepri
Khepri
Platinum IV
Sr Zombox
Khepri
Platinum IV
Level 122
God Stats
6W - 10L
1,558 SR
Queue Stats
165W - 155L
1,674 MMR
Solo
Cerberus
Cerberus
Diamond IV
ZI Venti IZ
Cerberus
Diamond IV
Level 156
God Stats
10W - 9L
1,559 SR
Queue Stats
361W - 369L
1,949 MMR
Solo
The Morrigan
The Morrigan
Platinum I
a curved llama
The Morrigan
Platinum I
Level 109
God Stats
13W - 18L
1,547 SR
Queue Stats
291W - 279L
1,978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Borrego02
Fenrir
20
13 / 3 / 3
16,428
608
20,782
20,921
11,976
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
JimmyOOOHHH
Aphrodite
19
1 / 2 / 10
12,936
479
11,444
13,503
7,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 0 / 11
14,602
541
16,382
23,699
30,005
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
1 / 1 / 8
12,874
477
4,830
23,291
28,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
SalixTree
Medusa
20
5 / 3 / 3
14,591
540
10,566
16,005
7,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
PersephoneArtioTiamatGebAthena

VS

Bans
OdinGilgameshArtemisNikeUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 3
13,338
494
14,213
24,401
9,507
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
20
2 / 4 / 1
15,655
580
4,945
15,099
6,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Sr Zombox
Khepri
16
0 / 4 / 5
11,325
419
6,868
19,490
27,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
ZI Venti IZ
Cerberus
20
1 / 4 / 3
13,604
504
12,475
26,183
31,576
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
a curved llama
The Morrigan
20
3 / 3 / 1
13,320
493
12,881
9,332
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
20
Kills
9
9
Deaths
20
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
Fenrir
Borrego02
Fenrir
13
3
3
4.83
L
Hou Yi
2
4
1
0.63
W
Aphrodite
JimmyOOOHHH
Aphrodite
1
2
10
3
W
0
0
11
5.5
W
1
1
8
5
W
Medusa
SalixTree
Medusa
5
3
3
2.17
L
Khepri
Sr Zombox
Khepri
0
4
5
0.63
L
Cerberus
ZI Venti IZ
Cerberus
1
4
3
0.63
L
The Morrigan
a curved llama
The Morrigan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,004
Damage
51,382
97,419
Taken
94,505
85,772
Mitigated
79,907
42,280
Healing
33,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,213
4,055
0
9,313
24,401
9,507
0
7,653
16,611
0
125,433
W
Fenrir
Borrego02
Fenrir
20,782
5,158
0
7,461
20,921
11,976
376
4,781
16,140
0
113,649
L
Hou Yi
4,945
2,271
0
7,836
15,099
6,674
6,204
1,034
13,963
0
148,253
W
Aphrodite
JimmyOOOHHH
Aphrodite
11,444
1,884
9,254
7,382
13,503
7,509
1,335
6,711
6,585
103,184
0
W
16,382
1,457
1,039
4,982
23,699
30,005
144
8,209
15,490
116,493
0
W
4,830
1,378
1,576
5,443
23,291
28,759
430
11,244
11,909
37,840
0
W
Medusa
SalixTree
Medusa
10,566
5,310
0
5,143
16,005
7,523
4,754
4,909
11,096
0
133,859
L
Khepri
Sr Zombox
Khepri
6,868
774
677
5,558
19,490
27,826
70
9,265
9,995
24,710
0
L
Cerberus
ZI Venti IZ
Cerberus
12,475
1,408
0
8,102
26,183
31,576
252
9,524
15,001
95,472
0
L
The Morrigan
a curved llama
The Morrigan
12,881
1,862
0
1,938
9,332
4,324
0
3,112
6,168
115,996
1,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,431
Gold Earned
67,242
782
Minions Killed
827
0
Camps Cleared
0
2,690,579
Distance Traveled
2,551,621
40
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,338
494
158
6
0
563,333
5
W
Fenrir
16,428
608
168
6
0
545,501
4
L
Hou Yi
15,655
580
236
9
0
481,749
1
W
Aphrodite
12,936
479
177
7
0
516,220
8
W
Cthulhu
14,602
541
211
8
0
607,952
10
W
Ymir
12,874
477
55
2
0
515,034
10
W
Medusa
14,591
540
171
6
0
505,872
8
L
Khepri
11,325
419
31
1
0
521,313
10
L
Cerberus
13,604
504
194
7
0
464,006
3
L
The Morrigan
13,320
493
208
8
0
521,220
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role