Player Matchup

Kukulkan
Kukulkan
BayZag
Kukulkan
Level 13
God Stats
3W - 5L
1,649 SR
Queue Stats
35W - 33L
1,500 Elo+
Party 3
Khepri
Khepri
BloodiAlisa
Khepri
Level 127
God Stats
20W - 11L
1,655 SR
Queue Stats
288W - 236L
1,569 Elo+
Party 3
Ratatoskr
Ratatoskr
DeymonICE
Ratatoskr
Level 41
God Stats
2W - 1L
1,919 SR
Queue Stats
31W - 22L
1,695 Elo+
Solo
Arachne
Arachne
Klaus_Z18
Arachne
Level 28
God Stats
6W - 12L
1,383 SR
Queue Stats
51W - 89L
1,294 Elo+
Party 1
Medusa
Medusa
Makar-R161ND
Medusa
Level 45
God Stats
66W - 73L
1,476 SR
Queue Stats
213W - 258L
1,384 Elo+
Party 1
Team Averages
Level 51
1,617 SR
1,488 Elo+

VS

Team Averages
Level 36
1,412 SR
1,430 Elo+
Sol
Sol
FirstLoretti
Sol
Level 32
God Stats
7W - 10L
1,525 SR
Queue Stats
92W - 86L
1,573 Elo+
Solo
Kali
Kali
SoUnDWaVe111
Kali
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,259 Elo+
Party 2
Achilles
Achilles
TheLonelyRider
Achilles
Level 39
God Stats
1W - 4L
1,273 SR
Queue Stats
62W - 64L
1,544 Elo+
Solo
Nemesis
Nemesis
ionutz2713
Nemesis
Level 33
God Stats
27W - 25L
1,524 SR
Queue Stats
116W - 129L
1,452 Elo+
Solo
Ra
Ra
maks212121
Ra
Level 16
God Stats
4W - 4L
1,240 SR
Queue Stats
21W - 20L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BayZag
Kukulkan
11
2 / 6 / 0
6,996
500
6,475
8,204
2,547
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
10
0 / 5 / 2
5,707
408
3,317
9,300
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
DeymonICE
Ratatoskr
14
3 / 1 / 0
7,534
538
6,659
12,752
4,606
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Klaus_Z18
Arachne
11
0 / 2 / 0
6,494
464
1,178
8,490
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
9
1 / 4 / 0
6,108
436
2,608
6,524
1,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
10,265
733
8,610
12,150
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 0
6,996
500
4,926
8,028
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
14
13 / 2 / 2
9,943
710
9,154
11,979
6,651
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
ionutz2713
Nemesis
13
0 / 1 / 7
8,068
576
3,201
7,015
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 1 / 1
7,208
515
3,285
3,756
1,067
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
18
18
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BayZag
Kukulkan
2
6
0
0.33
L
Khepri
0
5
2
0.2
L
Ratatoskr
DeymonICE
Ratatoskr
3
1
0
3
W
4
0
3
5.5
L
Arachne
Klaus_Z18
Arachne
0
2
0
0
L
Medusa
1
4
0
0.25
W
1
2
0
0.5
W
Achilles
13
2
2
7
W
Nemesis
ionutz2713
Nemesis
0
1
7
3.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,237
Damage
29,176
45,270
Taken
42,928
16,581
Mitigated
17,906
10,637
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BayZag
Kukulkan
6,475
1,560
0
713
8,204
2,547
0
1,655
6,549
38,084
0
L
Khepri
3,317
38
238
998
9,300
4,968
0
2,467
6,833
20,167
0
L
Ratatoskr
DeymonICE
Ratatoskr
6,659
1,264
0
6,342
12,752
4,606
0
3,187
9,565
0
55,013
W
8,610
3,098
0
9,121
12,150
3,868
4,273
2,093
10,057
83,601
0
L
Arachne
Klaus_Z18
Arachne
1,178
885
0
1,259
8,490
2,613
0
1,949
6,541
0
40,330
L
Medusa
2,608
705
0
1,087
6,524
1,847
0
3,200
3,324
0
25,382
W
4,926
2,356
0
1,053
8,028
3,108
212
477
7,551
0
21,676
W
Achilles
9,154
3,575
0
337
11,979
6,651
1,343
4,538
7,441
4,282
43,592
W
Nemesis
ionutz2713
Nemesis
3,201
1,637
0
1,728
7,015
3,212
211
2,424
4,591
0
44,577
W
3,285
417
1,405
1,643
3,756
1,067
276
423
3,333
35,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,839
Gold Earned
42,480
351
Minions Killed
451
0
Camps Cleared
0
1,355,006
Distance Traveled
1,408,584
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,996
500
72
5
0
271,382
5
L
Khepri
5,707
408
31
2
0
277,610
2
L
Ratatoskr
7,534
538
105
8
0
326,165
4
W
Sol
10,265
733
137
10
0
271,336
5
L
Arachne
6,494
464
88
6
0
257,580
0
L
Medusa
6,108
436
55
4
0
222,269
0
W
Kali
6,996
500
56
4
0
262,789
5
W
Achilles
9,943
710
88
6
0
295,156
1
W
Nemesis
8,068
576
93
7
0
319,292
4
W
Ra
7,208
515
77
6
0
260,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role