Player Matchup

Chernobog
Chernobog
Dootek
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
Heretic_Angel23
Sun Wukong
Level 22
God Stats
14W - 13L
1,405 SR
Queue Stats
49W - 65L
1,336 Elo+
Solo
Cthulhu
Cthulhu
LordPotetoe
Cthulhu
Level 27
God Stats
12W - 8L
1,462 SR
Queue Stats
59W - 60L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
insanemonkey8569
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 77L
1,534 Elo+
Solo
Bellona
Bellona
zqrrq
Bellona
Level 14
God Stats
6W - 1L
1,735 SR
Queue Stats
85W - 87L
1,500 Elo+
Solo
Team Averages
Level 20
1,520 SR
1,436 Elo+

VS

Team Averages
Level 12
1,464 SR
1,345 Elo+
Anubis
Anubis
Edd_Banks
Anubis
Level 16
God Stats
3W - 2L
1,661 SR
Queue Stats
16W - 25L
1,310 Elo+
Party 1
Bastet
Bastet
MatteosComp
Bastet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 59L
1,324 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ROCCITYNINJA
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,165 SR
Queue Stats
6W - 6L
1,527 Elo+
Solo
Achilles
Achilles
Unorisky60
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,329 Elo+
Party 1
Ra
Ra
YslDos
Ra
Level 5
God Stats
1W - 4L
1,496 SR
Queue Stats
7W - 17L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dootek
Chernobog
20
16 / 5 / 17
14,238
593
30,472
16,610
5,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Heretic_Angel23
Sun Wukong
15
3 / 5 / 9
10,226
426
4,779
16,496
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
LordPotetoe
Cthulhu
17
6 / 3 / 17
11,697
487
14,724
19,976
17,211
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
20
27 / 6 / 8
16,028
668
32,629
21,192
8,493
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
zqrrq
Bellona
17
5 / 7 / 15
12,124
505
9,393
19,259
16,962
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Edd_Banks
Anubis
18
8 / 10 / 3
12,189
508
18,475
23,560
9,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
18
8 / 11 / 8
12,589
525
14,221
24,665
11,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
ROCCITYNINJA
Ah Muzen Cab
15
2 / 11 / 8
9,944
414
6,854
20,957
6,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Unorisky60
Achilles
16
3 / 12 / 1
10,837
452
8,084
25,127
26,293
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
15
4 / 16 / 4
9,931
414
10,795
19,178
4,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
49
57
Kills
25
26
Deaths
60
66
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Dootek
Chernobog
16
5
17
4.9
L
Anubis
Edd_Banks
Anubis
8
10
3
0.95
W
Sun Wukong
Heretic_Angel23
Sun Wukong
3
5
9
1.5
W
Cthulhu
LordPotetoe
Cthulhu
6
3
17
4.83
L
Bastet
8
11
8
1.09
L
Ah Muzen Cab
ROCCITYNINJA
Ah Muzen Cab
2
11
8
0.55
L
Achilles
Unorisky60
Achilles
3
12
1
0.29
L
Ra
4
16
4
0.38
W
Tsukuyomi
27
6
8
5.17
W
Bellona
zqrrq
Bellona
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,997
Damage
58,429
93,533
Taken
113,487
54,757
Mitigated
58,549
24,422
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Dootek
Chernobog
30,472
20,227
0
4,084
16,610
5,707
4,460
5,906
10,550
0
93,069
L
Anubis
Edd_Banks
Anubis
18,475
686
0
6,480
23,560
9,352
917
1,704
21,856
52,127
0
W
Sun Wukong
Heretic_Angel23
Sun Wukong
4,779
1,360
0
1,253
16,496
6,384
529
6,679
9,645
0
33,407
W
Cthulhu
LordPotetoe
Cthulhu
14,724
659
200
6,476
19,976
17,211
363
6,898
12,823
54,981
0
L
Bastet
14,221
6,033
0
2,875
24,665
11,613
0
1,437
23,228
0
89,669
L
Ah Muzen Cab
ROCCITYNINJA
Ah Muzen Cab
6,854
3,331
0
3,739
20,957
6,436
1,421
3,294
17,663
0
43,441
L
Achilles
Unorisky60
Achilles
8,084
2,863
0
543
25,127
26,293
988
3,947
21,180
0
48,420
L
Ra
10,795
759
1,372
2,962
19,178
4,855
245
4,342
14,836
38,445
0
W
Tsukuyomi
32,629
8,804
0
6,984
21,192
8,493
1,363
3,525
17,621
0
134,317
W
Bellona
zqrrq
Bellona
9,393
3,553
0
5,425
19,259
16,962
542
5,541
13,624
0
44,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,313
Gold Earned
55,490
523
Minions Killed
418
0
Camps Cleared
0
2,242,797
Distance Traveled
1,784,492
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
14,238
593
145
6
0
392,699
8
L
Anubis
12,189
508
74
3
0
348,354
0
W
Sun Wukong
10,226
426
64
3
0
422,463
1
W
Cthulhu
11,697
487
77
3
0
473,949
0
L
Bastet
12,589
525
120
5
0
379,591
0
L
Ah Muzen Cab
9,944
414
67
3
0
322,152
0
L
Achilles
10,837
452
88
4
0
393,530
0
L
Ra
9,931
414
69
3
0
340,865
1
W
Tsukuyomi
16,028
668
168
7
0
510,750
2
W
Bellona
12,124
505
69
3
0
442,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role