Player Matchup

Chaac
Chaac
 
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Qwisel2012
Olorun
Level 109
God Stats
1W - 0L
1,281 SR
Queue Stats
240W - 252L
1,511 Elo+
Solo
Mercury
Mercury
Wayando
Mercury
Level 33
God Stats
3W - 1L
1,743 SR
Queue Stats
10W - 5L
1,653 Elo+
Solo
Fenrir
Fenrir
l-_-R_l_P-_-l
Fenrir
Level 137
God Stats
10W - 11L
1,484 SR
Queue Stats
1,039W - 1,073L
1,478 Elo+
Solo
Team Averages
Level 86
1,502 SR
1,528 Elo+

VS

Team Averages
Level 91
1,601 SR
1,484 Elo+
Sol
Sol
Juanka_Alerta070
Sol
Level 77
God Stats
17W - 20L
1,432 SR
Queue Stats
455W - 470L
1,458 Elo+
Solo
Khepri
Khepri
T-one_xiao_qi_e
Khepri
Level 48
God Stats
8W - 6L
1,588 SR
Queue Stats
375W - 402L
1,430 Elo+
Solo
Susano
Susano
mainofcanoe
Susano
Level 99
God Stats
0W - 2L
1,350 SR
Queue Stats
259W - 257L
1,515 Elo+
Solo
Thanatos
Thanatos
o07thedark
Thanatos
Level 105
God Stats
2W - 2L
1,927 SR
Queue Stats
196W - 185L
1,472 Elo+
Solo
Izanami
Izanami
rafgasterio
Izanami
Level 124
God Stats
28W - 17L
1,708 SR
Queue Stats
181W - 194L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 1
6,090
677
3,764
5,714
2,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hel
 
Hel
8
0 / 2 / 2
5,158
573
3,136
4,033
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Qwisel2012
Olorun
9
2 / 3 / 0
5,108
568
3,101
5,112
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Wayando
Mercury
12
8 / 0 / 0
6,968
774
6,436
5,184
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 1 / 1
5,199
578
1,697
6,023
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,132
570
1,864
4,145
1,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 1
5,038
560
1,697
2,812
1,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
9
0 / 2 / 0
5,166
574
3,005
6,101
1,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
o07thedark
Thanatos
9
3 / 4 / 2
5,358
595
5,045
9,363
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
rafgasterio
Izanami
8
0 / 3 / 2
4,358
484
2,603
4,440
1,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
11
Kills
6
6
Deaths
11
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
W
Hel
 
Hel
0
2
2
0.5
L
2
2
0
1
W
Olorun
Qwisel2012
Olorun
2
3
0
0.67
L
1
0
1
1.5
W
Mercury
Wayando
Mercury
8
0
0
8
W
0
1
1
0.5
L
Susano
0
2
0
0
L
Thanatos
o07thedark
Thanatos
3
4
2
1
L
Izanami
rafgasterio
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,134
Damage
14,214
26,066
Taken
26,861
10,162
Mitigated
8,280
9,600
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,764
746
8
2,943
5,714
2,566
0
0
5,714
0
30,749
W
Hel
 
Hel
3,136
154
161
1,338
4,033
1,102
673
1,408
2,625
22,568
0
L
1,864
500
0
1,140
4,145
1,318
391
1,137
2,792
18,040
2,259
W
Olorun
Qwisel2012
Olorun
3,101
1,335
132
1,492
5,112
1,570
0
819
4,293
26,313
3,835
L
1,697
0
0
809
2,812
1,215
0
661
2,151
13,728
0
W
Mercury
Wayando
Mercury
6,436
3,760
0
1,350
5,184
2,185
0
378
4,806
0
43,753
W
1,697
148
140
2,036
6,023
2,739
0
778
5,245
0
14,475
L
Susano
3,005
720
0
2,000
6,101
1,870
0
0
6,101
0
28,344
L
Thanatos
o07thedark
Thanatos
5,045
1,957
0
5,809
9,363
2,516
0
1,552
7,747
0
23,074
L
Izanami
rafgasterio
Izanami
2,603
1,471
153
1,412
4,440
1,361
0
2,140
2,216
0
24,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,523
Gold Earned
25,052
321
Minions Killed
224
0
Camps Cleared
0
973,228
Distance Traveled
854,243
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,090
677
80
9
0
208,538
2
W
Hel
5,158
573
47
5
0
180,267
2
L
Sol
5,132
570
45
5
0
155,388
1
W
Olorun
5,108
568
73
8
0
164,527
3
L
Khepri
5,038
560
19
2
0
186,943
3
W
Mercury
6,968
774
89
10
0
230,240
1
W
Fenrir
5,199
578
32
4
0
189,656
1
L
Susano
5,166
574
55
6
0
197,712
3
L
Thanatos
5,358
595
59
7
0
189,870
1
L
Izanami
4,358
484
46
5
0
124,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role