Player Matchup

Sol
Sol
BIOLYN2
Sol
Level 100
God Stats
2W - 5L
1,296 SR
Queue Stats
556W - 484L
1,594 Elo+
Party 1
Ra
Ra
Dynnasty-King
Ra
Level 148
God Stats
24W - 26L
1,532 SR
Queue Stats
629W - 571L
1,651 Elo+
Party 1
Thanatos
Thanatos
Paperchaser2613
Thanatos
Level 18
God Stats
0W - 2L
1,542 SR
Queue Stats
0W - 2L
1,113 Elo+
Solo
Horus
Horus
Spardabel
Horus
Level 147
God Stats
18W - 13L
1,603 SR
Queue Stats
542W - 482L
1,642 Elo+
Party 1
Chronos
Chronos
protigy-15
Chronos
Level 160
God Stats
5W - 11L
1,794 SR
Queue Stats
663W - 584L
1,590 Elo+
Party 1
Team Averages
Level 115
1,553 SR
1,518 Elo+

VS

Team Averages
Level 96
1,535 SR
1,519 Elo+
Bakasura
Bakasura
 
Bakasura
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ballack17
Izanami
Level 64
God Stats
6W - 2L
1,817 SR
Queue Stats
58W - 39L
1,672 Elo+
Party 3
Nemesis
Nemesis
CheekiBreeki54
Nemesis
Level 28
God Stats
24W - 31L
1,465 SR
Queue Stats
49W - 69L
1,414 Elo+
Party 2
Chronos
Chronos
abbud2
Chronos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 225L
1,464 Elo+
Party 2
Hel
Hel
kikiSENT
Hel
Level 154
God Stats
1W - 0L
1,394 SR
Queue Stats
32W - 34L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
3 / 6 / 10
11,701
780
15,305
17,270
5,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 8 / 9
10,429
695
13,143
16,857
6,132
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
15
2 / 11 / 4
10,236
682
1,973
16,422
6,004
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
Spardabel
Horus
17
1 / 4 / 12
10,922
728
11,074
25,072
24,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
protigy-15
Chronos
19
8 / 10 / 4
13,093
873
20,401
25,364
14,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
7 / 3 / 9
13,768
918
17,143
20,827
15,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Ballack17
Izanami
20
24 / 3 / 8
17,056
1,137
45,298
22,488
11,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 4 / 11
10,146
676
5,032
10,008
4,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
abbud2
Chronos
19
5 / 5 / 15
12,819
855
11,293
13,596
6,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
3 / 1 / 21
12,658
844
9,615
12,755
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
103
16
Kills
39
39
Deaths
16
39
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
3
9
3.83
L
Sol
3
6
10
1.33
W
Izanami
Ballack17
Izanami
24
3
8
9.33
W
0
4
11
1.38
L
2
8
9
0.81
L
Thanatos
2
11
4
0.36
L
Horus
Spardabel
Horus
1
4
12
1.75
W
Chronos
abbud2
Chronos
5
5
15
2.5
W
3
1
21
13.5
L
Chronos
protigy-15
Chronos
8
10
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,896
Damage
88,381
100,985
Taken
79,674
56,568
Mitigated
44,529
21,673
Healing
34,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
17,143
10,878
0
4,648
20,827
15,587
2,995
11,039
9,343
0
56,726
L
Sol
15,305
6,199
0
2,942
17,270
5,281
416
2,905
13,842
46,130
0
W
Izanami
Ballack17
Izanami
45,298
35,953
0
5,956
22,488
11,165
2,461
13,915
8,246
0
99,291
W
5,032
1,474
0
781
10,008
4,598
640
7,286
2,543
0
14,817
L
13,143
945
2,073
3,032
16,857
6,132
0
3,462
13,240
48,786
0
L
Thanatos
1,973
139
0
2,662
16,422
6,004
0
4,082
11,602
0
15,745
L
Horus
Spardabel
Horus
11,074
3,853
3,135
6,701
25,072
24,723
0
6,423
17,358
0
26,650
W
Chronos
abbud2
Chronos
11,293
4,537
0
1,708
13,596
6,236
1,382
7,612
5,623
35,543
0
W
9,615
398
11,704
9,898
12,755
6,943
727
9,808
2,906
31,435
0
L
Chronos
protigy-15
Chronos
20,401
6,360
0
1,128
25,364
14,428
2,393
4,063
20,156
55,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,381
Gold Earned
66,447
326
Minions Killed
387
7
Camps Cleared
13
1,216,130
Distance Traveled
1,432,481
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,768
918
123
8
7
335,154
3
L
Sol
11,701
780
85
6
3
238,244
3
W
Izanami
17,056
1,137
116
8
3
281,353
1
W
Nemesis
10,146
676
28
2
0
211,621
3
L
Ra
10,429
695
79
5
1
246,769
2
L
Thanatos
10,236
682
26
2
1
184,848
1
L
Horus
10,922
728
44
3
0
269,885
1
W
Chronos
12,819
855
64
4
0
303,897
1
W
Hel
12,658
844
56
4
3
300,456
1
L
Chronos
13,093
873
92
6
2
276,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role