Player Matchup

Ares
Ares
BlackSwordsMan17
Ares
Level 24
God Stats
3W - 3L
1,705 SR
Queue Stats
15W - 25L
1,405 Elo+
Party 2
Cthulhu
Cthulhu
Votari
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,388 Elo+
Party 1
Thor
Thor
Xovias
Thor
Level 88
God Stats
3W - 3L
1,544 SR
Queue Stats
5W - 7L
1,464 Elo+
Party 1
Charybdis
Charybdis
blondiespachi
Charybdis
Level 156
God Stats
1W - 1L
1,534 SR
Queue Stats
13W - 25L
1,395 Elo+
Party 2
Eset
Eset
morganaskip
Eset
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,388 Elo+
Party 1
Team Averages
Level 87
1,557 SR
1,408 Elo+

VS

Team Averages
Level 86
1,559 SR
1,492 Elo+
Medusa
Medusa
H2oToxic
Medusa
Level 103
God Stats
5W - 2L
1,689 SR
Queue Stats
40W - 42L
1,541 Elo+
Party 3
Hel
Hel
IamDekemvrios
Hel
Level 88
God Stats
5W - 2L
1,553 SR
Queue Stats
30W - 30L
1,494 Elo+
Party 3
Cthulhu
Cthulhu
Leblanc748
Cthulhu
Level 104
God Stats
23W - 25L
1,571 SR
Queue Stats
335W - 322L
1,516 Elo+
Solo
Freya
Freya
OneWholeNewWorld
Freya
Level 119
God Stats
4W - 1L
1,394 SR
Queue Stats
76W - 77L
1,481 Elo+
Party 4
Artemis
Artemis
aceyspacey
Artemis
Level 18
God Stats
20W - 19L
1,586 SR
Queue Stats
75W - 84L
1,426 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 8
12,239
1,113
13,781
24,604
36,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Votari
Cthulhu
17
2 / 11 / 8
11,022
1,002
16,102
26,861
31,920
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
Xovias
Thor
17
4 / 13 / 7
11,578
1,053
15,967
23,200
11,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
blondiespachi
Charybdis
17
2 / 9 / 7
10,857
987
13,892
18,104
9,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 10 / 7
11,308
1,028
17,844
22,812
12,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
H2oToxic
Medusa
20
18 / 2 / 17
14,659
1,333
36,452
16,550
7,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 5 / 26
11,819
1,074
10,315
15,027
6,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Leblanc748
Cthulhu
20
5 / 4 / 33
13,682
1,244
17,516
21,739
30,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
17 / 2 / 19
15,618
1,420
31,351
19,429
8,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
aceyspacey
Artemis
19
5 / 2 / 24
11,747
1,068
13,328
8,186
3,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
167
15
Kills
48
48
Deaths
15
37
Assists
119
Player
Kills
Deaths
Assists
KDA
L
3
5
8
1.4
W
Medusa
H2oToxic
Medusa
18
2
17
13.25
W
3
5
26
3.2
W
Cthulhu
Leblanc748
Cthulhu
5
4
33
5.38
W
17
2
19
13.25
L
Cthulhu
Votari
Cthulhu
2
11
8
0.55
L
Thor
Xovias
Thor
4
13
7
0.58
W
Artemis
aceyspacey
Artemis
5
2
24
8.5
L
Charybdis
blondiespachi
Charybdis
2
9
7
0.61
L
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,586
Damage
108,962
115,581
Taken
80,931
101,517
Mitigated
57,628
6,106
Healing
26,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,781
579
365
2,137
24,604
36,325
0
12,123
12,481
29,170
0
W
Medusa
H2oToxic
Medusa
36,452
21,265
0
4,178
16,550
7,853
0
10,350
6,200
0
65,572
W
10,315
447
6,367
5,287
15,027
6,920
0
9,918
5,109
20,404
0
W
Cthulhu
Leblanc748
Cthulhu
17,516
1,926
442
913
21,739
30,760
0
9,625
12,114
38,642
0
W
31,351
10,993
0
7,734
19,429
8,438
0
12,282
7,147
49,731
0
L
Cthulhu
Votari
Cthulhu
16,102
1,025
0
0
26,861
31,920
0
12,933
13,928
38,211
0
L
Thor
Xovias
Thor
15,967
6,473
0
88
23,200
11,718
0
11,570
11,630
0
22,419
W
Artemis
aceyspacey
Artemis
13,328
7,047
0
1,191
8,186
3,657
0
5,552
2,634
0
23,378
L
Charybdis
blondiespachi
Charybdis
13,892
6,530
0
428
18,104
9,359
0
9,503
8,601
0
54,639
L
17,844
474
1,132
1,956
22,812
12,195
0
13,053
9,759
32,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,004
Gold Earned
67,525
195
Minions Killed
219
3
Camps Cleared
12
948,034
Distance Traveled
1,063,538
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,239
1,113
19
2
0
217,410
0
W
Medusa
14,659
1,333
73
7
1
227,186
1
W
Hel
11,819
1,074
30
3
1
201,216
0
W
Cthulhu
13,682
1,244
57
5
0
218,946
0
W
Freya
15,618
1,420
34
3
10
234,736
0
L
Cthulhu
11,022
1,002
32
3
0
179,812
0
L
Thor
11,578
1,053
12
1
1
164,711
0
W
Artemis
11,747
1,068
25
2
0
181,454
1
L
Charybdis
10,857
987
102
9
0
179,698
0
L
Eset
11,308
1,028
30
3
2
206,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role