Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Drkraken
Cernunnos
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 26L
1,455 Elo+
Solo
King Arthur
King Arthur
Kizuroo
King Arthur
Level 23
God Stats
0W - 8L
1,108 SR
Queue Stats
94W - 103L
1,307 Elo+
Party 1
Kukulkan
Kukulkan
YanRevers
Kukulkan
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 52L
1,371 Elo+
Solo
Kali
Kali
darckfrost13
Kali
Level 17
God Stats
8W - 4L
1,929 SR
Queue Stats
49W - 38L
1,752 Elo+
Solo
Team Averages
Level 17
1,507 SR
1,477 Elo+

VS

Team Averages
Level 23
1,498 SR
1,412 Elo+
Kuzenbo
Kuzenbo
Fidonya
Kuzenbo
Level 24
God Stats
3W - 2L
1,171 SR
Queue Stats
29W - 34L
1,315 Elo+
Solo
Sol
Sol
IamNOOBSry003
Sol
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 57L
1,527 Elo+
Solo
Nu Wa
Nu Wa
KoriSureiya
Nu Wa
Level 29
God Stats
5W - 2L
1,656 SR
Queue Stats
94W - 87L
1,558 Elo+
Solo
Pele
Pele
king555
Pele
Level 30
God Stats
6W - 4L
1,437 SR
Queue Stats
97W - 150L
1,335 Elo+
Solo
Bellona
Bellona
sakhamidov
Bellona
Level 23
God Stats
3W - 8L
1,727 SR
Queue Stats
100W - 139L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 3 / 3
5,905
454
3,469
7,767
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Drkraken
Cernunnos
10
4 / 4 / 0
6,459
497
7,042
10,275
2,879
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Kizuroo
King Arthur
10
1 / 3 / 1
6,147
473
2,923
10,703
4,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
YanRevers
Kukulkan
10
0 / 3 / 0
5,877
452
1,039
5,408
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 5 / 1
6,233
479
6,595
12,689
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fidonya
Kuzenbo
11
3 / 1 / 4
7,396
569
5,137
8,151
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
8 / 1 / 4
8,321
640
11,228
8,879
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 0 / 5
8,190
630
5,069
3,454
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
king555
Pele
11
4 / 4 / 0
6,854
527
6,363
9,176
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
sakhamidov
Bellona
11
0 / 1 / 2
6,371
490
4,199
6,155
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
18
18
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
3
0.5
L
Cernunnos
Drkraken
Cernunnos
4
4
0
1
W
Kuzenbo
Fidonya
Kuzenbo
3
1
4
5
W
8
1
4
10
L
King Arthur
Kizuroo
King Arthur
1
3
1
0.5
W
3
0
5
5.5
L
Kukulkan
YanRevers
Kukulkan
0
3
0
0
L
1
5
1
0.3
W
Pele
king555
Pele
4
4
0
1
W
Bellona
sakhamidov
Bellona
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,068
Damage
31,996
46,842
Taken
35,815
16,971
Mitigated
20,557
11,389
Healing
12,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,469
1,304
992
853
7,767
3,684
0
5,908
1,859
13,631
0
L
Cernunnos
Drkraken
Cernunnos
7,042
4,156
0
1,768
10,275
2,879
308
7,033
3,242
0
32,918
W
Kuzenbo
Fidonya
Kuzenbo
5,137
1,168
0
994
8,151
9,221
640
1,439
6,712
20,691
0
W
11,228
5,181
0
5,926
8,879
2,500
3,936
1,610
7,269
57,256
0
L
King Arthur
Kizuroo
King Arthur
2,923
147
0
2,216
10,703
4,985
0
2,468
8,235
0
27,102
W
5,069
1,039
0
1,181
3,454
1,123
1,777
959
2,415
58,912
0
L
Kukulkan
YanRevers
Kukulkan
1,039
161
0
1,064
5,408
1,557
156
2,934
2,474
29,205
0
L
6,595
3,246
0
4,496
12,689
3,866
0
3,091
9,598
0
37,547
W
Pele
king555
Pele
6,363
1,698
0
3,082
9,176
2,695
0
297
8,879
0
35,398
W
Bellona
sakhamidov
Bellona
4,199
1,118
0
1,493
6,155
5,018
505
123
6,032
0
26,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
37,132
276
Minions Killed
346
0
Camps Cleared
0
1,149,252
Distance Traveled
1,183,916
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,905
454
17
1
0
234,525
5
L
Cernunnos
6,459
497
62
5
0
215,479
0
W
Kuzenbo
7,396
569
29
2
0
239,041
3
W
Sol
8,321
640
105
8
0
223,137
0
L
King Arthur
6,147
473
61
5
0
234,368
2
W
Nu Wa
8,190
630
101
8
0
242,717
3
L
Kukulkan
5,877
452
70
5
0
211,079
0
L
Kali
6,233
479
66
5
0
253,801
3
W
Pele
6,854
527
60
5
0
237,200
2
W
Bellona
6,371
490
51
4
0
241,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role