Player Matchup

Achilles
Achilles
Gold III
Kakarrot17
Achilles
Gold III
Level 147
God Stats
4W - 7L
1,308 SR
Queue Stats
285W - 284L
1,410 MMR
Solo
Chiron
Chiron
Gold V
Killa-Kam-1010
Chiron
Gold V
Level 85
God Stats
15W - 16L
1,571 SR
Queue Stats
140W - 144L
1,388 MMR
Solo
Odin
Odin
Gold II
LavishStien
Odin
Gold II
Level 155
God Stats
21W - 19L
1,689 SR
Queue Stats
380W - 364L
1,381 MMR
Solo
Xing Tian
Xing Tian
Silver I
Luke Forde 92
Xing Tian
Silver I
Level 157
God Stats
4W - 3L
1,615 SR
Queue Stats
737W - 758L
1,270 MMR
Solo
Freya
Freya
Silver II
xQNDx FAZER
Freya
Silver II
Level 123
God Stats
146W - 110L
1,578 SR
Queue Stats
265W - 271L
1,169 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,552 SR
1,324 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,484 SR
1,324 MMR
Awilix
Awilix
Gold III
Low-Rez_Studios
Awilix
Gold III
Level 124
God Stats
3W - 0L
1,760 SR
Queue Stats
52W - 52L
1,585 MMR
Party 1
Geb
Geb
Gold V
Real VonteGk
Geb
Gold V
Level 137
God Stats
3W - 7L
1,235 SR
Queue Stats
92W - 104L
1,341 MMR
Solo
Anubis
Anubis
Gold V
THE WIZARD C
Anubis
Gold V
Level 120
God Stats
2W - 6L
1,681 SR
Queue Stats
91W - 89L
1,346 MMR
Solo
Janus
Janus
Silver I
Vv_NineCloudz_Vv
Janus
Silver I
Level 120
God Stats
3W - 3L
1,243 SR
Queue Stats
69W - 78L
1,235 MMR
Party 1
Izanami
Izanami
Silver I
Xmphies
Izanami
Silver I
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 42L
1,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Kakarrot17
Achilles
1
0 / 0 / 0
2,757
197
0
0
0
13
4 / 4 / 0
7,650
546
8,555
13,011
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 0 / 0
9,581
684
5,422
8,405
5,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
Luke Forde 92
Xing Tian
6
0 / 0 / 1
5,021
359
1,022
2,091
1,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 3 / 2
7,301
522
6,119
10,640
3,452
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
Morgan Le FayTiamatAthenaGilgameshCu Chulainn

VS

Bans
PersephoneSylvanusBastetFafnirLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,459
533
2,829
8,972
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 6
7,310
522
3,690
9,624
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
10
0 / 6 / 0
6,884
492
3,082
7,927
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 1 / 1
7,993
571
4,187
4,941
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Xmphies
Izanami
14
5 / 2 / 0
8,034
574
7,293
6,382
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
11
Kills
7
7
Deaths
11
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
Kakarrot17
Achilles
0
0
0
0
L
4
4
0
1
L
6
0
0
6
W
1
2
1
0.75
L
Xing Tian
Luke Forde 92
Xing Tian
0
0
1
0.5
W
0
0
6
3
W
Anubis
0
6
0
0
W
1
1
1
1.5
W
Izanami
Xmphies
Izanami
5
2
0
2.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,118
Damage
21,081
34,147
Taken
37,846
13,960
Mitigated
16,074
14,562
Healing
9,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Kakarrot17
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
8,555
3,490
80
6,046
13,011
3,592
192
3,460
9,445
0
48,208
L
5,422
916
0
3,082
8,405
5,789
1,392
2,081
6,324
0
62,022
W
2,829
855
0
3,698
8,972
2,679
0
996
7,976
0
49,498
L
Xing Tian
Luke Forde 92
Xing Tian
1,022
122
29
573
2,091
1,127
0
488
1,603
5,507
0
W
3,690
887
0
2,570
9,624
6,688
995
2,336
7,288
18,844
0
W
Anubis
3,082
163
0
918
7,927
3,111
560
535
7,392
35,895
0
W
4,187
169
0
820
4,941
1,502
1,015
2,005
2,936
47,027
0
W
Izanami
Xmphies
Izanami
7,293
3,962
441
1,530
6,382
2,094
2,701
1,335
5,047
0
49,664
L
6,119
1,592
0
4,752
10,640
3,452
0
4,638
5,796
43,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,310
Gold Earned
37,680
335
Minions Killed
402
0
Camps Cleared
0
898,137
Distance Traveled
1,341,654
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
2,757
197
0
0
0
0
0
L
Chiron
7,650
546
101
7
0
255,312
10
L
Odin
9,581
684
137
10
0
282,773
8
W
Awilix
7,459
533
90
6
0
329,591
2
L
Xing Tian
5,021
359
12
1
0
125,784
1
W
Geb
7,310
522
17
1
0
273,867
1
W
Anubis
6,884
492
82
6
0
199,888
1
W
Janus
7,993
571
113
8
0
287,714
3
W
Izanami
8,034
574
100
7
0
250,594
4
L
Freya
7,301
522
85
6
0
234,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role