Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Coderrr
Tsukuyomi
Level 138
God Stats
2W - 1L
1,445 SR
Queue Stats
17W - 19L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
TOOKiiE II
Kuzenbo
Level 127
God Stats
6W - 1L
1,314 SR
Queue Stats
78W - 81L
1,468 Elo+
Solo
Chernobog
Chernobog
fer305xx
Chernobog
Level 153
God Stats
3W - 3L
1,560 SR
Queue Stats
49W - 48L
1,451 Elo+
Party 3
Team Averages
Level 148
1,464 SR
1,482 Elo+

VS

Team Averages
Level 128
1,481 SR
1,470 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Extiincts
Olorun
Level 155
God Stats
2W - 1L
1,713 SR
Queue Stats
80W - 101L
1,605 Elo+
Party 2
Artemis
Artemis
FoxyMaid
Artemis
Level 52
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 1
Thoth
Thoth
Hafricann
Thoth
Level 113
God Stats
2W - 2L
1,544 SR
Queue Stats
7W - 15L
1,381 Elo+
Solo
Sylvanus
Sylvanus
Maytoc
Sylvanus
Level 159
God Stats
0W - 1L
1,305 SR
Queue Stats
13W - 13L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
5 / 0 / 10
13,933
820
10,562
9,688
5,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
 
Horus
19
2 / 2 / 15
12,244
720
10,229
16,820
18,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Coderrr
Tsukuyomi
20
10 / 4 / 7
13,902
818
26,051
19,504
14,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
TOOKiiE II
Kuzenbo
19
3 / 1 / 16
13,585
799
11,390
19,494
32,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
fer305xx
Chernobog
19
7 / 3 / 9
13,519
795
16,186
15,063
7,826
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
2 / 5 / 5
11,297
665
10,695
18,887
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Extiincts
Olorun
18
1 / 4 / 6
10,744
632
9,992
12,478
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
FoxyMaid
Artemis
19
4 / 6 / 2
12,182
717
17,548
15,199
3,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Hafricann
Thoth
18
2 / 7 / 4
11,323
666
7,699
11,953
3,063
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Maytoc
Sylvanus
16
1 / 5 / 6
11,067
651
6,602
24,654
23,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
27
Kills
10
10
Deaths
27
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
10
10
W
Horus
 
Horus
2
2
15
4.75
L
Mercury
 
Mercury
2
5
5
0.9
W
Tsukuyomi
Coderrr
Tsukuyomi
10
4
7
3.38
L
Olorun
Extiincts
Olorun
1
4
6
1
L
Artemis
FoxyMaid
Artemis
4
6
2
0.83
L
Thoth
Hafricann
Thoth
2
7
4
0.57
L
Sylvanus
Maytoc
Sylvanus
1
5
6
0.8
W
Kuzenbo
TOOKiiE II
Kuzenbo
3
1
16
11
W
Chernobog
fer305xx
Chernobog
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,418
Damage
52,536
80,569
Taken
83,171
79,135
Mitigated
43,791
28,044
Healing
19,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,562
1,018
0
4,948
9,688
5,227
994
1,403
8,285
63,649
0
W
Horus
 
Horus
10,229
4,188
3,777
4,564
16,820
18,879
1,049
6,656
10,164
0
29,974
L
Mercury
 
Mercury
10,695
3,877
0
2,436
18,887
7,899
0
5,383
12,969
0
43,126
W
Tsukuyomi
Coderrr
Tsukuyomi
26,051
5,169
1,178
6,703
19,504
14,618
2,222
6,440
13,064
0
58,765
L
Olorun
Extiincts
Olorun
9,992
3,849
1,263
1,895
12,478
5,748
1
3,911
8,302
41,466
3,611
L
Artemis
FoxyMaid
Artemis
17,548
7,369
0
1,022
15,199
3,916
1,520
5,924
8,741
0
55,550
L
Thoth
Hafricann
Thoth
7,699
311
635
882
11,953
3,063
0
4,636
7,087
37,554
0
L
Sylvanus
Maytoc
Sylvanus
6,602
368
5,337
6,504
24,654
23,165
0
2,290
20,966
14,645
0
W
Kuzenbo
TOOKiiE II
Kuzenbo
11,390
3,712
0
3,820
19,494
32,585
1,629
5,918
13,576
28,460
0
W
Chernobog
fer305xx
Chernobog
16,186
9,581
0
3,054
15,063
7,826
2,745
4,118
10,945
0
48,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,183
Gold Earned
56,613
357
Minions Killed
371
8
Camps Cleared
7
1,611,173
Distance Traveled
1,427,442
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,933
820
137
8
3
308,833
3
W
Horus
12,244
720
47
3
1
357,024
1
L
Mercury
11,297
665
73
4
2
307,136
3
W
Tsukuyomi
13,902
818
52
3
4
331,488
4
L
Olorun
10,744
632
95
6
2
292,548
0
L
Artemis
12,182
717
106
6
2
273,534
2
L
Thoth
11,323
666
79
5
0
252,677
1
L
Sylvanus
11,067
651
18
1
1
301,547
2
W
Kuzenbo
13,585
799
43
3
0
314,390
2
W
Chernobog
13,519
795
78
5
0
299,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role